[vtkusers] Point Cloud To Surface
Simon von Bibra
simfirehawk at gmx.de
Mon May 6 04:05:39 EDT 2013
Hello Community,
maybe this question has been asked already, but I could not find a good
answer so far.
I have a cloud of points, where each point has a scalar value. Now I
want to have a iso-surface for a given scalar value.
I tried already following approaches:
1. Create a mesh with Delaunay3D:
Works maybe ok for sizes of up to 10000 points, but for more
points it is unusable
2. Gaussian Splatter, but here I could not get it right. In the end I
just had some sphere, but no real iso-surface.
I thought, I can maybe regularize the point cloud with something like
marching cubes, but I did not get it to work. Also I will loose
correctness, because of the regular sampling.
Any ideas what will be a good way, to create the correct iso-surface?
Thanks in advance
Simon
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