[vtkusers] vtkImageGradient does not work for loaded JPEG image.
zlf
jxdw_zlf at yahoo.com.cn
Sat Jan 26 07:11:57 EST 2013
Hi all
I ran vtkImageGradient with a loaded JPEG image, but it gave me a blank
result.
<http://vtk.1045678.n5.nabble.com/file/n5718116/vtkImageGradientWithJPEG.jpg>
Koala.jpg <http://vtk.1045678.n5.nabble.com/file/n5718116/Koala.jpg>
Cone.cxx <http://vtk.1045678.n5.nabble.com/file/n5718116/Cone.cxx>
CMakeLists.txt
<http://vtk.1045678.n5.nabble.com/file/n5718116/CMakeLists.txt>
#include <vtkImageData.h>
#include <vtkInteractorStyleImage.h>
#include <vtkDoubleArray.h>
#include <vtkArrowSource.h>
#include <vtkGlyph3DMapper.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkImageMapper3D.h>
#include <vtkImageActor.h>
#include <vtkPointData.h>
#include <vtkImageMathematics.h>
#include <vtkImageShiftScale.h>
#include <vtkJPEGReader.h>
#include <vtkJPEGWriter.h>
#include <vtkSmartPointer.h>
#include <vtkImageExtractComponents.h>
#include <vtkImageRGBToHSV.h>
#include <vtkImageGradient.h>
#include <vtkImageCast.h>
#include <vtkImageCanvasSource2D.h>
#include <vtkXMLImageDataWriter.h>
#include <vtkBMPReader.h>
int main(int, char *[])
{
// Reader an image
vtkSmartPointer<vtkJPEGReader> reader = vtkJPEGReader::New();
reader->SetFileName("g:/Koala.jpg");
reader->Update();
vtkSmartPointer<vtkImageGradient> gradientFilter =
vtkSmartPointer<vtkImageGradient>::New();
gradientFilter->SetInputConnection(reader->GetOutputPort());
gradientFilter->SetDimensionality(3);
gradientFilter->Update();
vtkSmartPointer<vtkXMLImageDataWriter> writer =
vtkSmartPointer<vtkXMLImageDataWriter>::New();
writer->SetFileName("test.vti");
writer->SetInputConnection(gradientFilter->GetOutputPort());
writer->Write();
// Extract the x component of the gradient
vtkSmartPointer<vtkImageExtractComponents> extractXFilter =
vtkSmartPointer<vtkImageExtractComponents>::New();
extractXFilter->SetComponents(0);
extractXFilter->SetInputConnection(gradientFilter->GetOutputPort());
extractXFilter->Update();
double xRange[2];
extractXFilter->GetOutput()->GetPointData()->GetScalars()->GetRange(xRange);
// Gradient could be negative, so take the absolute value
vtkSmartPointer<vtkImageMathematics> imageAbsX =
vtkSmartPointer<vtkImageMathematics>::New();
imageAbsX->SetOperationToAbsoluteValue();
imageAbsX->SetInputConnection(extractXFilter->GetOutputPort());
imageAbsX->Update();
// Scale the output (0,255)
vtkSmartPointer<vtkImageShiftScale> shiftScaleX =
vtkSmartPointer<vtkImageShiftScale>::New();
shiftScaleX->SetOutputScalarTypeToUnsignedChar();
shiftScaleX->SetScale(255 / xRange[1]);
shiftScaleX->SetInputConnection(imageAbsX->GetOutputPort());
shiftScaleX->Update();
// Extract the y component of the gradient
vtkSmartPointer<vtkImageExtractComponents> extractYFilter =
vtkSmartPointer<vtkImageExtractComponents>::New();
extractYFilter->SetComponents(1);
extractYFilter->SetInputConnection(gradientFilter->GetOutputPort());
extractYFilter->Update();
double yRange[2];
extractYFilter->GetOutput()->GetPointData()->GetScalars()->GetRange( yRange
);
// Gradient could be negative, so take the absolute value
vtkSmartPointer<vtkImageMathematics> imageAbsY =
vtkSmartPointer<vtkImageMathematics>::New();
imageAbsY->SetOperationToAbsoluteValue();
imageAbsY->SetInputConnection(extractYFilter->GetOutputPort());
imageAbsY->Update();
// Scale the output (0,255)
vtkSmartPointer<vtkImageShiftScale> shiftScaleY =
vtkSmartPointer<vtkImageShiftScale>::New();
shiftScaleY->SetOutputScalarTypeToUnsignedChar();
shiftScaleY->SetScale(255 / yRange[1]);
shiftScaleY->SetInputConnection(imageAbsY->GetOutputPort());
shiftScaleY->Update();
// Visualize
// (xmin, ymin, xmax, ymax)
double originalViewport[4] = {0.0, 0.0, 0.25, 1.0};
double xGradientViewport[4] = {0.25, 0.0, 0.5, 1.0};
double yGradientViewport[4] = {0.5, 0.0, 0.75, 1.0};
double vectorGradientViewport[4] = {0.75, 0.0, 1.0, 1.0};
// Create a renderer, render window, and interactor
vtkSmartPointer<vtkRenderer> originalRenderer =
vtkSmartPointer<vtkRenderer>::New();
originalRenderer->SetViewport(originalViewport);
vtkSmartPointer<vtkRenderer> xGradientRenderer =
vtkSmartPointer<vtkRenderer>::New();
xGradientRenderer->SetViewport(xGradientViewport);
vtkSmartPointer<vtkRenderer> yGradientRenderer =
vtkSmartPointer<vtkRenderer>::New();
yGradientRenderer->SetViewport(yGradientViewport);
vtkSmartPointer<vtkRenderer> vectorGradientRenderer =
vtkSmartPointer<vtkRenderer>::New();
vectorGradientRenderer->SetViewport(vectorGradientViewport);
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(1200,300);
renderWindow->AddRenderer(originalRenderer);
renderWindow->AddRenderer(xGradientRenderer);
renderWindow->AddRenderer(yGradientRenderer);
renderWindow->AddRenderer(vectorGradientRenderer);
vtkSmartPointer<vtkImageActor> originalActor =
vtkSmartPointer<vtkImageActor>::New();
originalActor->GetMapper()->SetInputConnection(reader->GetOutputPort());
vtkSmartPointer<vtkImageActor> xGradientActor =
vtkSmartPointer<vtkImageActor>::New();
xGradientActor->GetMapper()->SetInputConnection(shiftScaleX->GetOutputPort());
vtkSmartPointer<vtkImageActor> yGradientActor =
vtkSmartPointer<vtkImageActor>::New();
yGradientActor->GetMapper()->SetInputConnection(shiftScaleY->GetOutputPort());
vtkSmartPointer<vtkArrowSource> arrowSource =
vtkSmartPointer<vtkArrowSource>::New();
gradientFilter->GetOutput()->GetPointData()->SetActiveVectors("ImageScalarsGradient");
vtkSmartPointer<vtkGlyph3DMapper> vectorGradientMapper =
vtkSmartPointer<vtkGlyph3DMapper>::New();
vectorGradientMapper->ScalingOn();
vectorGradientMapper->SetScaleFactor(.01);
vectorGradientMapper->SetSourceConnection(arrowSource->GetOutputPort());
vectorGradientMapper->SetInputConnection(gradientFilter->GetOutputPort());
vectorGradientMapper->Update();
vtkSmartPointer<vtkActor> vectorGradientActor =
vtkSmartPointer<vtkActor>::New();
vectorGradientActor->SetMapper(vectorGradientMapper);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
// Add the actor to the scene
originalRenderer->AddActor(originalActor);
xGradientRenderer->AddActor(xGradientActor);
yGradientRenderer->AddActor(yGradientActor);
vectorGradientRenderer->AddActor(originalActor);
vectorGradientRenderer->AddActor(vectorGradientActor);
// Render and interact
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
Regards,
zlf
--
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