[vtkusers] How to read texture coordinates in a .vtk file?
Wenlong Wang
scc.wwl at gmail.com
Fri Jan 11 12:49:20 EST 2013
Hi, all
I am trying to read texture coordinates in a .vtk file. Currently I am
using *vtkGenericDataObjectReader*, the code is like follows:
--------------------------------------
vtkSmartPointer<vtkGeneriDataObjectReader> reader =
vtkSmartPointer<vtkGeneriDataObjectReader>::New();
reader->SetFileName("K:\\model1.vtk");
reader->OpenVTKFile();
reader->ReadAllTCoordsOn();
reader->SetTCoordsName("t");
reader->Update();
vtkPolyData* face = vtkPolyData::New();
face = reader->GetPolyDataOutput();
--------------------------------------
But what next? I don't know how to extract the texture coordinates as an
individual data object. Does "face->GetPointData()->GetTCoords()" work? If
so, can I have an example code clip?
Thank you very much in advance for your kindly help.
All bests
Wenlong
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