[vtkusers] TIN to regular mesh
Marc Huber
marchuber.hft at gmx.de
Thu Apr 11 11:13:25 EDT 2013
i want to divide objects into polygons (regions) which point in a very
similiar direction.
I have computed normal vectors for the points of the object.
now i want to extend a method of image processing to 3D.
in an image i'm growing regions with similar color values starting from
different seed points.
this i want to apply in a changed way to the 3D space
my normal vectors are my "color values" and I want to iterate through
the 3D space to grow regions.
if i have no regular spacing between the points i might get problems
Am 11.04.2013 16:44, schrieb Bill Lorensen:
> You could create a volume of distances to the triangles. The distance
> field will have regular spacing in x,y,z but the x,y,z value will be
> distance to the surface.
>
> Are you trying to compute something? Maybe if we know what the final
> problem is we can provide some ideas.
>
>
>
> On Thu, Apr 11, 2013 at 8:54 AM, Marc Huber <marchuber.hft at gmx.de
> <mailto:marchuber.hft at gmx.de>> wrote:
>
> unfortunatelly not. I need it and hoped that vtk is able to do this.
> I have to iterate through point clouds with a regular spacing like
> iterating through pixels of an image. So in fact I don't even need
> te visualization, just the point cloud extracted from the
> visualization.
> thanks for your help
> Best regards
> Marc
> *Gesendet:* Donnerstag, 11. April 2013 um 14:45 Uhr
>
> *Von:* "Bill Lorensen" <bill.lorensen at gmail.com
> <mailto:bill.lorensen at gmail.com>>
> *An:* "Marc Huber" <marchuber.hft at gmx.de
> <mailto:marchuber.hft at gmx.de>>
> *Cc:* "VTK Users" <vtkusers at vtk.org <mailto:vtkusers at vtk.org>>
> *Betreff:* Re: Re: [vtkusers] TIN to regular mesh
> I don't know of a vtk filter that does this.
> Do you have a reference for an algorithm that does this?
> On Thu, Apr 11, 2013 at 8:43 AM, Marc Huber <marchuber.hft at gmx.de
> <http://marchuber.hft@gmx.de>> wrote:
>
> Sorry for leaving so much unclear.
> I have closed volumes e.g. a CAD model of a pipe
> Best regards
> Marc Huber
> *Gesendet:* Donnerstag, 11. April 2013 um 14:22 Uhr
> *Von:* "Bill Lorensen" <bill.lorensen at gmail.com
> <http://bill.lorensen@gmail.com>>
> *An:* "Marc Huber" <marchuber.hft at gmx.de
> <http://marchuber.hft@gmx.de>>
> *Cc:* "VTK Users" <vtkusers at vtk.org <http://vtkusers@vtk.org>>
> *Betreff:* Re: [vtkusers] TIN to regular mesh
> What source of object is being modeled? Is it a closed volume?
> An elevation map?
> On Thu, Apr 11, 2013 at 2:09 AM, Marc Huber
> <marchuber.hft at gmx.de <http://marchuber.hft@gmx.de>> wrote:
>
> I need a quad mesh where the point distance in x and y
> direction is always the same.
> Best regards
> Marc
>
> Am 10.04.2013 um 21:52 schrieb Bill Lorensen
> <bill.lorensen at gmail.com <http://bill.lorensen@gmail.com>>:
>
> What is your definition of "regular mesh"? A regular
> triangular mesh is one where each element has 3 edges
> and the valence of each interior point is 6. A regular
> quad mesh is one where each element has 4 edges and
> the valens of interior points is 4.
>
> On Wed, Apr 10, 2013 at 11:50 AM, Marc Huber
> <marchuber.hft at gmx.de <http://marchuber.hft@gmx.de>>
> wrote:
>
> Hi,
> I have a CAD model, which is triangulated. What
> I'd like to do is to create a regular mesh of it.
> I already searched in the archives and found out
> that it might help to use shepard. I awfully don't
> get it managed to solve this problem. Maybe I’m
> also just searching with the wrong keywords.
> Has maybe somebody some example code for this? (if
> c++, tcl, python,... doesn't matter)
> I'd be very thankful if anybody could help me.
> Best regards
> Marc
>
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Best regards / Mit freundlichen Grüßen
Marc Huber
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