[vtkusers] TIN to regular mesh
Bill Lorensen
bill.lorensen at gmail.com
Thu Apr 11 08:22:05 EDT 2013
What source of object is being modeled? Is it a closed volume? An elevation
map?
On Thu, Apr 11, 2013 at 2:09 AM, Marc Huber <marchuber.hft at gmx.de> wrote:
> I need a quad mesh where the point distance in x and y direction is always
> the same.
>
> Best regards
> Marc
>
>
> Am 10.04.2013 um 21:52 schrieb Bill Lorensen <bill.lorensen at gmail.com>:
>
> What is your definition of "regular mesh"? A regular triangular mesh is
> one where each element has 3 edges and the valence of each interior point
> is 6. A regular quad mesh is one where each element has 4 edges and the
> valens of interior points is 4.
>
>
>
>
> On Wed, Apr 10, 2013 at 11:50 AM, Marc Huber <marchuber.hft at gmx.de> wrote:
>
>> Hi,
>>
>> I have a CAD model, which is triangulated. What I'd like to do is to
>> create a regular mesh of it.
>> I already searched in the archives and found out that it might help to
>> use shepard. I awfully don't get it managed to solve this problem. Maybe
>> I’m also just searching with the wrong keywords.
>> Has maybe somebody some example code for this? (if c++, tcl, python,...
>> doesn't matter)
>>
>> I'd be very thankful if anybody could help me.
>>
>> Best regards
>> Marc
>>
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>
>
> --
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