[vtkusers] stereo rendering on GPU
Zsolt Janko
vtkzsolt at gmail.com
Thu Sep 13 13:24:04 EDT 2012
Hi,
as I can see, stereo rendering is partially implemented on the CPU. Left
and right images are rendered on the GPU, then they are moved to the system
memory and merged using the CPU by vtkRenderWindow::StereoRenderComplete.
It is very slow if the image is large (in full HD).
I am wondering if it is also implemented fully on the GPU as well. That
would be much more efficient.
Thanks,
Zsolt
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