[vtkusers] 2d Projection of 3d textured mesh

Dženan Zukić dzenanz at gmail.com
Fri Nov 9 07:47:28 EST 2012


Process of projecting 3D scene into a 2D image is called rendering. What
you want to do IS rendering. You can use existing VTK algorithms to do it
or you can write your own projection code for this simple case.


On Fri, Nov 9, 2012 at 1:40 PM, Gaurav Gogri <gaurav.gogri83 at gmail.com>wrote:

> Thank you very much for the reply. I knw this is a naive question, But, do
> we have to render it to obtain the image? can we not obtain it without
> rendering?
>
>
> On Fri, Nov 9, 2012 at 12:44 PM, Dženan Zukić <dzenanz at gmail.com> wrote:
>
>> Well, it is called rendering? Just set up a camera with the needed
>> projection, put your mesh into the scene and render one image. Save the
>> image as per this example:
>> http://www.vtk.org/Wiki/VTK/Examples/Cxx/Utilities/Screenshot
>>
>>
>> On Thu, Nov 8, 2012 at 9:09 PM, Gaurav Gogri <gaurav.gogri83 at gmail.com>wrote:
>>
>>> Hi-
>>> I'm trying to obtain the 2d projection of 3d mesh(textured). Is there an
>>> efficient way to do this?Please let me know.
>>> thank you
>>> Gaurav
>>>
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