[vtkusers] Build depth map of a 3D model

Jana Sefcikova neollie at gmail.com
Mon May 7 08:33:19 EDT 2012


Hi Wenlog,  I have one question concerning your question : Do you want to
'color' your input 3D object as you described (near points brighter and far
darker) or you really need depth map of object ? I am asking because, the
first could be probably realised wihout intermediate depth map..

Jana

On 6 May 2012 13:51, Wenlong <scc.wwl at gmail.com> wrote:

> Deal all,
>
> I'm trying to build depth map of my 3D model. Ideally, I want to build a
> depth map with a translucent geometry where the pixel become darker as it's
> further from the camera and brighter as it's closer.
>
> Does vtk provide any methods to achieve this? Or there is any examples I
> can
> follow?
>
> Many thanks in advance. I look forward to hearing from you.
>
> All bests
> Wenlong
>
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