[vtkusers] Ray casting and intersection point

wingsneak naygniw at hotmail.com
Thu Mar 15 07:29:35 EDT 2012


Hello all..

I have an urgent problem that i need to solve.

 I have 2 renderers (skin and skull isosurface respectively). For some
particular point on the inner skull surface, using it's normal, I would like
to figure out where is the intersection on the outer skin surface.

Is ray casting the better method? Or is there another more suitable one?

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