[vtkusers] Mike Says Stuff Into Darkness

Michael Frankham mikejf at gmail.com
Sat Dec 8 10:32:45 EST 2012


You know what'd be cool?

If GoG teamed up with Desura so you could have the option of adding your
GoG account to it and it'd list your GoG games in the games list.

Yeah I just bought myst 5 on gog and just know I'll probably forget I own
it at some point.


On Fri, Dec 7, 2012 at 9:53 PM, Matt Giuca <eatmyshortz at gmail.com> wrote:

> Yes, good idea :)
>
> I have been frustrated in the past few months also with the lack of Apache
> Commons in Java.
>
>
> On Fri, Dec 7, 2012 at 3:03 PM, Michael Frankham <mikejf at gmail.com> wrote:
>
>> Oh here's an idea I suppose use a better language.
>>
>>
>> On Fri, Dec 7, 2012 at 2:54 PM, Michael Frankham <mikejf at gmail.com>wrote:
>>
>>> I'm sure apache would be happy to give them
>>>
>>>
>>> On Fri, Dec 7, 2012 at 2:53 PM, Michael Frankham <mikejf at gmail.com>wrote:
>>>
>>>> I may have whined that before
>>>>
>>>>
>>>> On Fri, Dec 7, 2012 at 2:53 PM, Michael Frankham <mikejf at gmail.com>wrote:
>>>>
>>>>> why won't they just integrate the apache commons into the standard
>>>>> libraries already I mean come on
>>>>>
>>>>>
>>>>> On Sun, Dec 2, 2012 at 5:03 PM, Michael Frankham <mikejf at gmail.com>wrote:
>>>>>
>>>>>> Not to mention more $$ for the smaller indie titles that go with the
>>>>>> big pseudo-indies.
>>>>>>
>>>>>>
>>>>>> On Sun, Dec 2, 2012 at 4:55 PM, Michael Frankham <mikejf at gmail.com>wrote:
>>>>>>
>>>>>>> I'm fine with Humble Bundles having indie-developed but
>>>>>>> major-published games like Psychonauts and Bastion in the Indie bundles as
>>>>>>> long as they don't become the majority of the bundle. I suspect in effect
>>>>>>> what it does is push it to a much wider audience and let the actual indie
>>>>>>> stuff get seen by many more people now that they happen to incidentally own
>>>>>>> it.
>>>>>>>
>>>>>>>
>>>>>>> On Sun, Dec 2, 2012 at 4:53 PM, Michael Frankham <mikejf at gmail.com>wrote:
>>>>>>>
>>>>>>>> Oh, they were the publishers of Stacking and Costume Quest. Double
>>>>>>>> Fine was a bit of a risk at that point after the (retail) flops of
>>>>>>>> Psychonauts and Brutal Legend.
>>>>>>>>
>>>>>>>> I'm just ascribing human values to a soulless corporation there,
>>>>>>>> though.
>>>>>>>>
>>>>>>>>
>>>>>>>> On Sun, Dec 2, 2012 at 4:47 PM, Matt Giuca <eatmyshortz at gmail.com>wrote:
>>>>>>>>
>>>>>>>>> What did they do with Double Fine?
>>>>>>>>>
>>>>>>>>> Oh yeah, you could make similar claims about the Double Fine
>>>>>>>>> Amnesia bundle. I'm not trying to make any such claims. Humble Bundle is a
>>>>>>>>> commercial business and they can do whatever side bundles they like (as
>>>>>>>>> long as the real "Indie Bundles" are actually indie, which is dubious
>>>>>>>>> anyway given that they've had Psychonauts, which is not really indie, and
>>>>>>>>> Bastion and Shank, both of which were published by major publishers). I
>>>>>>>>> supported the Amnesia because I think Double Fine is cool. Not supporting
>>>>>>>>> THQ just because I'm not particularly interested in their games.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Sun, Dec 2, 2012 at 4:37 PM, Michael Frankham <mikejf at gmail.com
>>>>>>>>> > wrote:
>>>>>>>>>
>>>>>>>>>> Plus they've been good to Double Fine. :P
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Sun, Dec 2, 2012 at 4:31 PM, Michael Frankham <
>>>>>>>>>> mikejf at gmail.com> wrote:
>>>>>>>>>>
>>>>>>>>>>> Really? I didn't realise either. Although I think ultrabook's
>>>>>>>>>>> hit about the same level of generic use as netbook has, despite the
>>>>>>>>>>> technical trademark.
>>>>>>>>>>>
>>>>>>>>>>> Oh, there's been a lot of people going "Grr they are not indie
>>>>>>>>>>> THQ are just trying to take advantage of the bundles!" If you don't want
>>>>>>>>>>> the games then fair enough, I suppose, although honestly I was happy to
>>>>>>>>>>> support THQ, for reasons mentioned beforehand. They tend to pair up
>>>>>>>>>>> profit-generating shovelware on one side with taking a few risks and trying
>>>>>>>>>>> to innovate on the other side, and unfortunately they just had a few risks
>>>>>>>>>>> smack them in the arse and just about kill them.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Sun, Dec 2, 2012 at 4:24 PM, Matt Giuca <
>>>>>>>>>>> eatmyshortz at gmail.com> wrote:
>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> Yeah, true, but that's not something you can blame on this
>>>>>>>>>>>>> being targeted at developers, rather than just on the general laptop space
>>>>>>>>>>>>> at the moment. People like ultrabooks, and they chose to parallel one of
>>>>>>>>>>>>> their most popular windows models in specs.
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> I just checked: I didn't realise that "ultrabook" was a
>>>>>>>>>>>> trademark of Intel and it refers specifically to Intel machines that meet
>>>>>>>>>>>> certain specs. That makes it much less useful as a generic description of a
>>>>>>>>>>>> type of machine (like "netbook" used to be back when those were popular).
>>>>>>>>>>>>
>>>>>>>>>>>> Yeah, this bundle is a humble bundle but not a humble indie
>>>>>>>>>>>>> bundle. Won't get that value off GoG for a dollar, though. :P Anyways, I
>>>>>>>>>>>>> don't mind; THQ is generally a good company that's had some crappy luck and
>>>>>>>>>>>>> is on the edge right now, and a professional company being willing to do
>>>>>>>>>>>>> something like this is worth some respect. Plus, SR3 is worth $5 by itself.
>>>>>>>>>>>>> There's been a lot of backlash against
>>>>>>>>>>>>>
>>>>>>>>>>>> THQ for your reasons with this and it's mostly unjustified in
>>>>>>>>>>>>> my opinion.
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> For what reasons? I'm not trying to backlash against anybody.
>>>>>>>>>>>> I'm just not really interested in those games, and I don't feel like going
>>>>>>>>>>>> and committing to this bundle like I usually do because I want to support
>>>>>>>>>>>> indies. (Also I don't like paying $1 for these, I will usually give about
>>>>>>>>>>>> $10 and I don't think I'll ever get around to playing them so it's not
>>>>>>>>>>>> worth it.)
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>
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