[vtkusers] wrong result while using vtkBooleanOperationPolyDataFilter

Cory Quammen cquammen at cs.unc.edu
Fri Aug 24 10:45:47 EDT 2012


Please be more specific about what the problem is. Does the code not
compile? Is the result of the boolean operation  incorrect?

Thank you,
Cory

On Fri, Aug 24, 2012 at 10:38 AM, NsPx <nspx.roronoa at gmail.com> wrote:
> Hi all,
>
> I'm trying to use vtkBooleanOperationPolyDataFilter but it seems I'm missing
> something. I get unexpected result when computing the difference between a
> simple sphere and a poledron.
>
> Can someone explain me what is wrong in the following example ?
>
> Thanks by advance.
>
> ##############
>
> #include <vtkSmartPointer.h>
> #include <vtkSphereSource.h>
> #include <vtkPolyData .h>
> #include <vtkPoints.h>
> #include <vtkCellArray.h>
> #include <vtkIdType.h>
> #include <vtkTriangle.h>
> #include <vtkBooleanOperationPolyDataFilter.h>
> #include <vtkRenderer.h>
> #include <vtkPolyDataMapper.h>
> #include <vtkActor.h>
> #include <vtkRenderWindow.h>
> #include <vtkRenderWindowInteractor.h>
>
> #include <vector>
>
> int main(int argc, char *argv[])
> {
>     // sphere
>     vtkSmartPointer<vtkSphereSource> sphereSource1 =
> vtkSmartPointer<vtkSphereSource>::New();
>     sphereSource1->SetCenter(.25, 0, 0);
>     sphereSource1->Update();
>
>     vtkPolyData * sphere = sphereSource1->GetOutput();
>
>     // design a bloc which intersects the sphere
>     double bounds[6];
>     sphere->GetBounds(bounds);
>
>     double x1,x2,y1,y2,z1,z2;
>     x1=bounds[0];
>     x2=bounds[1];
>     y1=bounds[2]-0.5;
>     y2=bounds[3]+0.5;
>     z1=bounds[4]-0.5;
>     z2=bounds[5]+0.5;
>
>     double lx = x2-x1;
>
>     vtkSmartPointer<vtkPolyData> bloc = vtkSmartPointer<vtkPolyData>::New();
>     vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
>     vtkSmartPointer<vtkCellArray> triangles =
> vtkSmartPointer<vtkCellArray>::New();
>     bloc->SetPoints(points);
>     bloc->SetPolys(triangles);
>
>     vector<vtkIdType> ids;
>     ids.push_back( points->InsertNextPoint( x1+0.3*lx, y1, z2));
>     ids.push_back( points->InsertNextPoint( x1+0.6*lx, y1, z2));
>     ids.push_back( points->InsertNextPoint( x1+0.6*lx, y2, z2));
>     ids.push_back( points->InsertNextPoint( x1+0.3*lx, y2, z2));
>     ids.push_back( points->InsertNextPoint( x1+0.3*lx, y1, z1));
>     ids.push_back( points->InsertNextPoint( x1+0.6*lx, y1, z1));
>     ids.push_back( points->InsertNextPoint( x1+0.6*lx, y2, z1));
>     ids.push_back( points->InsertNextPoint( x1+0.3*lx, y2, z1));
>
>     vtkSmartPointer<vtkTriangle> t0 = vtkSmartPointer<vtkTriangle>::New();
>     t0->GetPointIds()->SetId ( 0, ids[0]);
>     t0->GetPointIds()->SetId ( 1, ids[1]);
>     t0->GetPointIds()->SetId ( 2, ids[2]);
>     triangles->InsertNextCell ( t0 );
>     vtkSmartPointer<vtkTriangle> t1 = vtkSmartPointer<vtkTriangle>::New();
>     t1->GetPointIds()->SetId ( 0, ids[0]);
>     t1->GetPointIds()->SetId ( 1, ids[2]);
>     t1->GetPointIds()->SetId ( 2, ids[3]);
>     triangles->InsertNextCell ( t1 );
>     vtkSmartPointer<vtkTriangle> t2 = vtkSmartPointer<vtkTriangle>::New();
>     t2->GetPointIds()->SetId ( 0, ids[1]);
>     t2->GetPointIds()->SetId ( 1, ids[5]);
>     t2->GetPointIds()->SetId ( 2, ids[2]);
>     triangles->InsertNextCell ( t2 );
>     vtkSmartPointer<vtkTriangle> t3 = vtkSmartPointer<vtkTriangle>::New();
>     t3->GetPointIds()->SetId ( 0, ids[2]);
>     t3->GetPointIds()->SetId ( 1, ids[5]);
>     t3->GetPointIds()->SetId ( 2, ids[6]);
>     triangles->InsertNextCell ( t3 );
>     vtkSmartPointer<vtkTriangle> t4 = vtkSmartPointer<vtkTriangle>::New();
>     t4->GetPointIds()->SetId ( 0, ids[2]);
>     t4->GetPointIds()->SetId ( 1, ids[6]);
>     t4->GetPointIds()->SetId ( 2, ids[7]);
>     triangles->InsertNextCell ( t4 );
>     vtkSmartPointer<vtkTriangle> t5 = vtkSmartPointer<vtkTriangle>::New();
>     t5->GetPointIds()->SetId ( 0, ids[2]);
>     t5->GetPointIds()->SetId ( 1, ids[7]);
>     t5->GetPointIds()->SetId ( 2, ids[3]);
>     triangles->InsertNextCell ( t5 );
>     vtkSmartPointer<vtkTriangle> t6 = vtkSmartPointer<vtkTriangle>::New();
>     t6->GetPointIds()->SetId ( 0, ids[3]);
>     t6->GetPointIds()->SetId ( 1, ids[7]);
>     t6->GetPointIds()->SetId ( 2, ids[4]);
>     triangles->InsertNextCell ( t6 );
>     vtkSmartPointer<vtkTriangle> t7 = vtkSmartPointer<vtkTriangle>::New();
>     t7->GetPointIds()->SetId ( 0, ids[4]);
>     t7->GetPointIds()->SetId ( 1, ids[3]);
>     t7->GetPointIds()->SetId ( 2, ids[0]);
>     triangles->InsertNextCell ( t7 );
>     vtkSmartPointer<vtkTriangle> t8 = vtkSmartPointer<vtkTriangle>::New();
>     t8->GetPointIds()->SetId ( 0, ids[0]);
>     t8->GetPointIds()->SetId ( 1, ids[4]);
>     t8->GetPointIds()->SetId ( 2, ids[5]);
>     triangles->InsertNextCell ( t8 );
>     vtkSmartPointer<vtkTriangle> t9 = vtkSmartPointer<vtkTriangle>::New();
>     t9->GetPointIds()->SetId ( 0, ids[0]);
>     t9->GetPointIds()->SetId ( 1, ids[1]);
>     t9->GetPointIds()->SetId ( 2, ids[5]);
>     triangles->InsertNextCell ( t9);
>     vtkSmartPointer<vtkTriangle> t10 = vtkSmartPointer<vtkTriangle>::New();
>     t10->GetPointIds()->SetId ( 0, ids[6]);
>     t10->GetPointIds()->SetId ( 1, ids[5]);
>     t10->GetPointIds()->SetId ( 2, ids[4]);
>     triangles->InsertNextCell ( t10);
>     vtkSmartPointer<vtkTriangle> t11 = vtkSmartPointer<vtkTriangle>::New();
>     t11->GetPointIds()->SetId ( 0, ids[7]); t11->GetPointIds()->SetId ( 1,
> ids[6]); t11->GetPointIds()->SetId ( 2, ids[4]);
>     triangles->InsertNextCell ( t11);
>
>     bloc->BuildLinks();
>
>     // boolean filter
>     vtkSmartPointer<vtkBooleanOperationPolyDataFilter> booleanOperation =
> vtkSmartPointer<vtkBooleanOperationPolyDataFilter>::New();
>     booleanOperation->SetOperationToDifference();
>     booleanOperation->SetInputConnection( 1,  sphere->GetProducerPort());
>     booleanOperation->SetInputConnection( 0,  bloc->GetProducerPort());
>     booleanOperation->Update();
>
>     //display result
>     vtkSmartPointer<vtkRenderer> renderer =
> vtkSmartPointer<vtkRenderer>::New();
>     vtkSmartPointer<vtkPolyDataMapper> mapper =
> vtkSmartPointer<vtkPolyDataMapper>::New();
>     mapper->SetInput(booleanOperation->GetOutput());
>     vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
>     actor->SetMapper(mapper);
>
>     renderer->AddActor( actor);
>
>     vtkSmartPointer<vtkRenderWindow> rendWindow =
> vtkSmartPointer<vtkRenderWindow>::New();
>     rendWindow->AddRenderer(renderer);
>
>     vtkSmartPointer<vtkRenderWindowInteractor> iren =
> vtkSmartPointer<vtkRenderWindowInteractor>::New();
>     iren->SetRenderWindow( rendWindow);
>
>     renderer->ResetCamera();
>     rendWindow->Render();
>     iren->Start();
>
>     return 0;
> }
>
> ##############
>
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-- 
Cory Quammen
Research Associate
Department of Computer Science
The University of North Carolina at Chapel Hill



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