[vtkusers] how can I pick a cell and its neighbors dinamically!!!!

David Doria daviddoria at gmail.com
Wed Aug 15 11:21:22 EDT 2012

On Wed, Aug 15, 2012 at 11:17 AM, tasnim <hanene-jeder at hotmail.fr> wrote:
> Hi everybody,
> I want to pick a cell and its neighbors. But the cellId will not be fixed
> like in this example:
> http://www.vtk.org/Wiki/VTK/Examples/Cxx/PolyData/CellPointNeighbors
> http://www.vtk.org/Wiki/VTK/Examples/Cxx/PolyData/CellPointNeighbors . I
> want that when i pick on the mesh, i will retrieve the cell and all its
> neighbors in order to subdivide them then. I tried to modify that example in
> order to do it, but i can't , any help please!!!!
> Here is my code that i added it to the OnLeftButtonDown() method,but it
> didn't work :( :

"but it didn't work :( " isn't is a very helpful clue for us. What
didn't work? Was there a compiler error? Was there a crash (if so,
which line?)? Was the output not what you expected?

And as always, compilable examples are much easier to help with than
just snippets.


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