[vtkusers] Reset Window Level / Pressing 'r' key
David Doria
daviddoria at gmail.com
Fri Apr 20 08:07:17 EDT 2012
On Fri, Apr 20, 2012 at 5:42 AM, FrankWhite <frankwhite at live.nl> wrote:
> Hi
>
> Does anyone know the code behind pressing the 'r' key or how to duplicate
> its functionality?
>
> I want the camera to reset such that all actors are in the center of the
> window.
>
> I tried:
> - renderer->ResetCamera();
> - renderer->Render();
> - Invoking the ResetWindowLevel event
> - ..
>
> None seem to do the job right. Only when I press 'r' it is centered
> correctly.
>
> I hope someone can shed some light over this.
>
> Thanks in advance.
>
> Frank W.
>
In vtkInteractorStyle.cxx this is the relevant code in the OnChar()
function:
case 'r' :
case 'R' :
this->FindPokedRenderer(rwi->GetEventPosition()[0],
rwi->GetEventPosition()[1]);
if(this->CurrentRenderer!=0)
{
this->CurrentRenderer->ResetCamera();
}
else
{
vtkWarningMacro(<<"no current renderer on the interactor style.");
}
rwi->Render();
break;
As you can see all it does is call ResetCamera(). The centering is exactly
the job of the ResetCamera() function - why do you think it is not working
correctly? Can you make the shortest possible example to show us a case
where it doesn't work?
David
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