[vtkusers] Use VTK as geometry kernel

Lubos Brieda lbrieda at yahoo.com
Mon Apr 16 15:44:31 EDT 2012


Billy, I had a similar idea not too long ago, with the emphasis of using VTK to create surface meshes for subsequent use in one of my solvers. The idea was to utilize various implicit functions along with boolean operations to create the polygonal surface and then export the mesh in some standard CAE format. I have done only a simple proof-of-concept test of this (using the ice cream example from the book). Please keep me posted if you do end up developing this capability. I believe that the necessary math is in VTK, the difficult part is building the actual GUI.

Thanks,

--
Lubos Brieda
www.particleincell.com



________________________________
 From: David E DeMarle <dave.demarle at kitware.com>
To: Billy Araujo <billyaraujo at gmail.com> 
Cc: vtkusers at vtk.org 
Sent: Monday, April 16, 2012 2:22 PM
Subject: Re: [vtkusers] Use VTK as geometry kernel
 
I can't answer that definitively, as I don't know the scope of what
your code needs to do.

I can say that in VTK 6 there will be much less library overhead than
there is now. VTK 6's modular structure makes it so that if you only
want to use vtk's data structures you can configure and build a
version of VTK that includes little more than the data structures
themselves.

David E DeMarle
Kitware, Inc.
R&D Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909



On Mon, Apr 16, 2012 at 5:33 AM, Billy Araujo <billyaraujo at gmail.com> wrote:
> Hi,
>
> I feel VTK is geared toward visualization but it seems to do much more.
> I would like to use VTK as my base mesh/geometry library for a FVM
> code. Is this viable or will it have too much overhead?
>
> Regards,
>
> Billy.
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