[vtkusers] Coupling multiple cameras

Jonas Juselius jonas.juselius at uit.no
Mon Apr 2 08:31:29 EDT 2012


Hi!

I have the following problem: I have four actors, each with its own
renderer. The renderers are tiled onto the rendering window using
viewports, the cameras are reset for each renderer and the window is
given an interactor. So far so good; I can rotate each of the cameras
around each actor. Now I would like to couple the cameras, so that when
I interact/move one camera, the others move in unison, i.e. that I get
the same transformation for all four cameras/actors. How do I do this?
Is there a better solution than using multiple viewports and cameras?

Best regards, Jonas

-- 
Dr. Jonas Juselius <jonas.juselius at uit.no>
High Performance Computing Group, University of Tromsø
Tel. +47 776 60400 Mobile. +47 47419869



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