[vtkusers] Overlay (R,G,B) over MIP in 3D
Divya Rathore
divyarathore at gmail.com
Thu Oct 27 06:49:07 EDT 2011
I am successfully able to render a 3D dataset
using vtkVolumeRayCastMIPFunction and vtkVolumeRayCastMapper.
Now, for certain sparse set of 3D coordinates within this dataset, I want to
overlay specific RGB color values for them in the above Max Intensity
Projection.
Which would be the best VTK classes to do this?
Ideally, I would like to feed in the RGB values somewhat like this:
//pseudocode over an iterative loop
appropriateVtkCxx(x, y, z, R, G, B);
suggestions would be much appreciated!
best regards,
Divya
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