[vtkusers] How to improve speed of extract selection using mouse
chytu
chyt_n_ya at yahoo.com
Tue Nov 29 11:04:49 EST 2011
Hi,
I want to select a portion of a polyData mesh (both vertices and edges)
using mouse and perform operations on it (like filling holes) later. This is
what I am trying to do:
1. Select points using mouse as in
VTK/Examples/Cxx/Picking/HighlightSelectedPoints
2. Extract the polydata from ids given by Step-1 using
VTK/Examples/Cxx/PolyData/ExtractSelectionCells
This is the code that I am using (attached full version here:
http://vtk.1045678.n5.nabble.com/file/n5032847/selectSubMesh.cpp
selectSubMesh.cpp )
- Subclass vtkInteractorStyleRubberBandPick to give vertex ids of points
selected using mouse
- // Extract the selected and non-selected portions in the mesh
vtkSmartPointer<vtkSelectionNode> selectionNode =
vtkSmartPointer<vtkSelectionNode>::New();
selectionNode->SetFieldType(vtkSelectionNode::POINT);
selectionNode->SetContentType(vtkSelectionNode::INDICES);
selectionNode->SetSelectionList(selectionIds);
selectionNode->GetProperties()->Set(vtkSelectionNode::CONTAINING_CELLS(),
1);
But this process is very slow. It takes 3 minutes to extract ~2000 points
selected using mouse and if I select more points, the time increases to
hours.
Is this the right way to do this? I am sure there are ways to speed up this
process. Can anyone tell me how to speed up to get this working on large
sets of points?
Thanks,
Chytu.
TL;DR: How to quickly pick up a subset of mesh using mouse?
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