[vtkusers] Toggle surface/wireframe programatically

totte_karlsson totte at dunescientific.com
Mon Nov 14 23:54:19 EST 2011


Thanks for your response

Thanks to your tip I ended up doing 
    FInteractor->OnChar(NULL, 's',0,0);
and 
    FInteractor->OnChar(NULL, 'w',0,0);

using my interactor. I just wanted to do it in code, but not redoing what is
already there.

The above seems to work fine.

-totte

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