[vtkusers] Toggle surface/wireframe programatically
totte_karlsson
totte at dunescientific.com
Mon Nov 14 23:54:19 EST 2011
Thanks for your response
Thanks to your tip I ended up doing
FInteractor->OnChar(NULL, 's',0,0);
and
FInteractor->OnChar(NULL, 'w',0,0);
using my interactor. I just wanted to do it in code, but not redoing what is
already there.
The above seems to work fine.
-totte
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