[vtkusers] Off screen mesh surface
Wenlong Wang
scc.wwl at gmail.com
Tue Nov 8 12:28:21 EST 2011
Dear all,
I'm trying to transform my mesh surface. Here is the exact order I operate
it.
First, I scale and rotate it. Then, I get the world coordinates of a
specific point on it. And I compute the display coordinates of this point.
During this process, I keep this mesh surface off screen since it is
generated.
The problem is, I just scale and rotate it slightly. But the display
coordinates are significantly changed. Is this because I keep it off
screen? If so, how can I solve this?
I'll be really appreciate if anyone can give me some advice.
Best wishes
Wenlong
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