[vtkusers] Should I use one actor per renderer/renderwindow or can they share the same actor?
Bryn Lloyd
lloyd at itis.ethz.ch
Tue Nov 1 11:18:36 EDT 2011
Hi Karthik
Thanks! I will follow this advice.
Bryn
From: Karthik Krishnan [mailto:karthik.krishnan at kitware.com]
Sent: Tuesday, November 01, 2011 3:58 PM
To: Bryn Lloyd
Cc: vtk
Subject: Re: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
Even if it did work, it'd be quite fragile. I can imagine timestamp checks
going wrong (these are used in the mapper to rebuild the geometric
primitives etc).
I can see LODActors getting messed up, when computing last render time from
a renderer, not realizing that its not the same renderer they rendered on
previously.
Its best to create an actor per render window.
--
karthik
On Tue, Nov 1, 2011 at 4:24 PM, Bryn Lloyd <lloyd at itis.ethz.ch> wrote:
Hi
I am working on an application with multiple render windows.
Is it SAFE to use the same actor for each renderer/window, or should I
create an actor per renderer?
BTW. Currently it is OK if I have the same parameters (color, visibility,
etc) in each renderer.
Thanks for any suggestions
Bryn
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