From A.Buykx at tnodiana.com Tue Nov 1 04:54:32 2011
From: A.Buykx at tnodiana.com (Andreas Buykx)
Date: Tue, 1 Nov 2011 08:54:32 +0000
Subject: [vtkusers] global variable PI in vtkMPASReader.cxx
Message-ID: <65D987BE62E58141AA480A59A8B5BBEA011FBD06@srv-mail.diana.local>
Hi all,
vtk-5.8.0-source/IO/vtkMPASReader.cxx, line 104 defines a global variable PI.
double PI = 3.141592;
This global variable (of very limited precision) can easily clash with other definitions of PI, as in our case with a global PI in OpenCascade. This can easily lead to very hard to detect bugs: we spent roughly 5 man days until we found this ...
It looks like the variable declaration can safely be changed into a static declaration, hiding the variable from the global namespace.
I've just filed this as a bug report.
Kind regards,
Andreas
Andreas Buykx
Senior Software Engineer
TNO DIANA BV
Software Developers and Analysis Consultants for Civil and Geotechnical Engineering
Delftechpark 19a, 2628 XJ, Delft, The Netherlands
Tel: +31 88 34262 15 (Direct) ? Tel: +31 88 34262 00 (Switchboard) ? +31 88 34262 99 (Fax)
http://tnodiana.com
...be green keep it on screen
____________________________________________________________
TNO DIANA BV is a limited liability company registered in the trade register of the Chamber of Commerce as TNO DIANA BV with registered number 27252655.
____________________________________________________________
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From lloyd at itis.ethz.ch Tue Nov 1 06:54:36 2011
From: lloyd at itis.ethz.ch (Bryn Lloyd)
Date: Tue, 1 Nov 2011 11:54:36 +0100
Subject: [vtkusers] Should I use one actor per renderer/renderwindow or can
they share the same actor?
Message-ID: <001801cc9884$a5a8a620$f0f9f260$@ethz.ch>
Hi
I am working on an application with multiple render windows.
Is it SAFE to use the same actor for each renderer/window, or should I
create an actor per renderer?
BTW. Currently it is OK if I have the same parameters (color, visibility,
etc) in each renderer.
Thanks for any suggestions
Bryn
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From dave.demarle at kitware.com Tue Nov 1 10:10:01 2011
From: dave.demarle at kitware.com (David E DeMarle)
Date: Tue, 1 Nov 2011 10:10:01 -0400
Subject: [vtkusers] vtkPCosmoReader
In-Reply-To:
References:
Message-ID:
You definitely need to call Update, as nothing in VTK provides any
data until Update (or Render) tells them to do so. You might try
setting overlap to 0.
But we don't have enough information yet to really help. How many
processors are there in you MPI job? Can you supply a stack trace so
we can see where the reader is failing? Can you supply a small data
file that fails?
I would guess communication is failing somehow between processors when
the reader tries to read in parallel, but which call and why I haven't
a guess.
David E DeMarle
Kitware, Inc.
R&D Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909
On Tue, Oct 25, 2011 at 2:41 PM, Ula Popov wrote:
> Hello all,
>
> Till last week I used vtkCosmoReader to read .cosmo files.
> Now I try to use its parallel version,
> and I have a few questions.
>
> I noticed that there are more functions, like SetRL
> and SetOverlap.
> I set them, should I call update() after that?
>
> i tried to run this:
> ??? vtkPCosmoReader *cosmo_reader = vtkPCosmoReader::New();
> ??? vtkUnstructuredGrid *cosmo_data;
> ??? cosmo_reader->SetRL(256.0);
> ??? cosmo_reader->SetOverlap(5);
> ??? cosmo_reader->SetFileName(
> cosmo_filename);
> ??? cosmo_reader->Update();
> ??? cosmo_data = cosmo_reader->GetOutput(0);
>
> I get bad-alloc error because of
> "cosmo_reader->Update();"
>
> if i comment this line out,
> it will go through, but the all the fields will have values equal to zero.
>
>
> Thank you,
> Uliana
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
>
From scc.wwl at gmail.com Tue Nov 1 10:31:54 2011
From: scc.wwl at gmail.com (Wenlong Wang)
Date: Tue, 1 Nov 2011 14:31:54 +0000
Subject: [vtkusers] Camera focal
Message-ID:
Dear all,
I am trying to aim my camera on my actor. I have two actors, one is the
original polydata, the other is generated by vtkTransformPolyDataFilter
from the original polydata.
In my app, at the beginning, there is only the original polydata and the
camera is focus on it. As I transformed my actor, the other actor was
created, and I just used vtkRenderer::SetActiveCamera() and
vtkCamera::SetPosition(0, 0, 1) and no more operations on the camera. What
I expected is every time the actors transformed, such as scale, translate
or rotate, the camera stay still and keep its focal points not moved. So I
didn't use vtkRenderer::ResetCamera().
But, instead of what I expected, the actors don't appear on the screen and
as I press the mouse button and move my mouse they appeared. And they seem
move further from the camera, and the focal point is between them and the
camera. My interactor style is trackballcamera.
Can anyone tell me how to achieve what I expected? Your help will be
extremely appreciated.
Thank you very much.
Best regards
Long
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From scc.wwl at gmail.com Tue Nov 1 10:49:05 2011
From: scc.wwl at gmail.com (Wenlong Wang)
Date: Tue, 1 Nov 2011 14:49:05 +0000
Subject: [vtkusers] Camera Always Catch the Centre
Message-ID:
Dear all,
I found the camera allways catches the centre of my 3D actors. How can I
make the camera only focus on one of them?
Thank you very much.
Best wishes
Wenlong
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From karthik.krishnan at kitware.com Tue Nov 1 10:57:56 2011
From: karthik.krishnan at kitware.com (Karthik Krishnan)
Date: Tue, 1 Nov 2011 20:27:56 +0530
Subject: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
In-Reply-To: <001801cc9884$a5a8a620$f0f9f260$@ethz.ch>
References: <001801cc9884$a5a8a620$f0f9f260$@ethz.ch>
Message-ID:
Even if it did work, it'd be quite fragile. I can imagine timestamp checks
going wrong (these are used in the mapper to rebuild the geometric
primitives etc).
I can see LODActors getting messed up, when computing last render time from
a renderer, not realizing that its not the same renderer they rendered on
previously.
Its best to create an actor per render window.
--
karthik
On Tue, Nov 1, 2011 at 4:24 PM, Bryn Lloyd wrote:
> Hi****
>
> ** **
>
> I am working on an application with multiple render windows.****
>
> ** **
>
> Is it SAFE to use the same actor for each renderer/window, or should I
> create an actor per renderer?****
>
> ** **
>
> BTW. Currently it is OK if I have the same parameters (color, visibility,
> etc) in each renderer.****
>
> ****
>
> Thanks for any suggestions****
>
> ** **
>
> Bryn****
>
> ** **
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
>
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From lloyd at itis.ethz.ch Tue Nov 1 11:18:36 2011
From: lloyd at itis.ethz.ch (Bryn Lloyd)
Date: Tue, 1 Nov 2011 16:18:36 +0100
Subject: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
In-Reply-To:
References: <001801cc9884$a5a8a620$f0f9f260$@ethz.ch>
Message-ID: <003c01cc98a9$86bd7540$94385fc0$@ethz.ch>
Hi Karthik
Thanks! I will follow this advice.
Bryn
From: Karthik Krishnan [mailto:karthik.krishnan at kitware.com]
Sent: Tuesday, November 01, 2011 3:58 PM
To: Bryn Lloyd
Cc: vtk
Subject: Re: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
Even if it did work, it'd be quite fragile. I can imagine timestamp checks
going wrong (these are used in the mapper to rebuild the geometric
primitives etc).
I can see LODActors getting messed up, when computing last render time from
a renderer, not realizing that its not the same renderer they rendered on
previously.
Its best to create an actor per render window.
--
karthik
On Tue, Nov 1, 2011 at 4:24 PM, Bryn Lloyd wrote:
Hi
I am working on an application with multiple render windows.
Is it SAFE to use the same actor for each renderer/window, or should I
create an actor per renderer?
BTW. Currently it is OK if I have the same parameters (color, visibility,
etc) in each renderer.
Thanks for any suggestions
Bryn
_______________________________________________
Powered by www.kitware.com
Visit other Kitware open-source projects at
http://www.kitware.com/opensource/opensource.html
Please keep messages on-topic and check the VTK FAQ at:
http://www.vtk.org/Wiki/VTK_FAQ
Follow this link to subscribe/unsubscribe:
http://www.vtk.org/mailman/listinfo/vtkusers
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From mehmet.yigitsoy at gmail.com Tue Nov 1 11:27:39 2011
From: mehmet.yigitsoy at gmail.com (=?ISO-8859-9?Q?Mehmet_Yi=F0itsoy?=)
Date: Tue, 1 Nov 2011 16:27:39 +0100
Subject: [vtkusers] vtkImageData from a DLL
Message-ID:
Hi,
I have a dll where I do some processing and I do visualization in my
application. A function in dll returns a vtkImageData pointer and I try to
visualize it using vtkImageViewer2. However, it seems that vtkImageViewer2
does not accept the vtkImageData pointer returned by the dll function.
Following is a scenario where this problem occurs;
MyDllClass* myDllObj = new MyDllClass();
myDllObj->readImage();
myDllObj->doProcessing();
myViewer->SetInput( mydllObj->getOutput()) // no problem
vtkImageData* result = NULL;
result = myViewer->GetInput();
// result is still NULL
It works fine if I include this function in my application, i.e. if I
allocate the memory for this object within my application.
I would be happy if someone could point out what the problem might be.
Thanks,
--
Mehmet
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From lloyd at itis.ethz.ch Tue Nov 1 11:56:10 2011
From: lloyd at itis.ethz.ch (Bryn Lloyd)
Date: Tue, 1 Nov 2011 16:56:10 +0100
Subject: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
In-Reply-To:
References: <001801cc9884$a5a8a620$f0f9f260$@ethz.ch>
Message-ID: <005001cc98ae$c67e9e20$537bda60$@ethz.ch>
Hi again,
Actually, could I copy an actor using ShallowCopy in order to create
separate actors for each renderer?
Else, how can I transfer (or even synchronize) the actor parameters in a
simple but complete way? I am thinking of general vtkProp(s), not just
vtkActor.
Thanks for any advice.
--
Bryn
From: Karthik Krishnan [mailto:karthik.krishnan at kitware.com]
Sent: Tuesday, November 01, 2011 3:58 PM
To: Bryn Lloyd
Cc: vtk
Subject: Re: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
Even if it did work, it'd be quite fragile. I can imagine timestamp checks
going wrong (these are used in the mapper to rebuild the geometric
primitives etc).
I can see LODActors getting messed up, when computing last render time from
a renderer, not realizing that its not the same renderer they rendered on
previously.
Its best to create an actor per render window.
--
karthik
On Tue, Nov 1, 2011 at 4:24 PM, Bryn Lloyd wrote:
Hi
I am working on an application with multiple render windows.
Is it SAFE to use the same actor for each renderer/window, or should I
create an actor per renderer?
BTW. Currently it is OK if I have the same parameters (color, visibility,
etc) in each renderer.
Thanks for any suggestions
Bryn
_______________________________________________
Powered by www.kitware.com
Visit other Kitware open-source projects at
http://www.kitware.com/opensource/opensource.html
Please keep messages on-topic and check the VTK FAQ at:
http://www.vtk.org/Wiki/VTK_FAQ
Follow this link to subscribe/unsubscribe:
http://www.vtk.org/mailman/listinfo/vtkusers
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From karthik.krishnan at kitware.com Tue Nov 1 12:15:46 2011
From: karthik.krishnan at kitware.com (Karthik Krishnan)
Date: Tue, 1 Nov 2011 21:45:46 +0530
Subject: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
In-Reply-To: <005001cc98ae$c67e9e20$537bda60$@ethz.ch>
References: <001801cc9884$a5a8a620$f0f9f260$@ethz.ch>
<005001cc98ae$c67e9e20$537bda60$@ethz.ch>
Message-ID:
No you can't shallow copy.. each actor would need its own mapper. Mappers
can certainly not be shared. I don't think you can share the vtkProperty's
either, if you are using Shaders since will then consume graphic resources.
On Tue, Nov 1, 2011 at 9:26 PM, Bryn Lloyd wrote:
> Hi again,****
>
> ** **
>
> Actually, could I copy an actor using ShallowCopy in order to create
> separate actors for each renderer?****
>
> ** **
>
> Else, how can I transfer (or even synchronize) the actor parameters in a
> simple but complete way? I am thinking of general vtkProp(s), not just
> vtkActor.****
>
> ** **
>
> Thanks for any advice.****
>
> ** **
>
> --****
>
> Bryn****
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> *From:* Karthik Krishnan [mailto:karthik.krishnan at kitware.com]
> *Sent:* Tuesday, November 01, 2011 3:58 PM
> *To:* Bryn Lloyd
> *Cc:* vtk
> *Subject:* Re: [vtkusers] Should I use one actor per
> renderer/renderwindow or can they share the same actor?****
>
> ** **
>
> Even if it did work, it'd be quite fragile. I can imagine timestamp checks
> going wrong (these are used in the mapper to rebuild the geometric
> primitives etc). ****
>
> ** **
>
> I can see LODActors getting messed up, when computing last render time
> from a renderer, not realizing that its not the same renderer they rendered
> on previously. ****
>
> ** **
>
> Its best to create an actor per render window.****
>
> ** **
>
> --****
>
> karthik****
>
> On Tue, Nov 1, 2011 at 4:24 PM, Bryn Lloyd wrote:****
>
> Hi****
>
> ****
>
> I am working on an application with multiple render windows.****
>
> ****
>
> Is it SAFE to use the same actor for each renderer/window, or should I
> create an actor per renderer?****
>
> ****
>
> BTW. Currently it is OK if I have the same parameters (color, visibility,
> etc) in each renderer.****
>
> Thanks for any suggestions****
>
> ****
>
> Bryn****
>
> ****
>
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers****
>
> ** **
>
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From ilindsay at insigniamedical.co.uk Tue Nov 1 12:30:40 2011
From: ilindsay at insigniamedical.co.uk (ianl)
Date: Tue, 1 Nov 2011 09:30:40 -0700 (PDT)
Subject: [vtkusers] GPU volume rendering on ATI Radeon in VTK 5.8
In-Reply-To:
References:
Message-ID: <1320165040029-4955675.post@n5.nabble.com>
Good news. Looks like this might be fixed now (I haven't checked for my card
yet though):
http://vtk.org/gitweb?p=VTK.git;a=commit;h=ffe79ee12dcdc7b32defa9523567075a73dccbe7
I think you will need to get the master version. Any chance of this getting
this merged into the 5.8 branch? It might already be, my knowledge of git is
limited at best!
Ian Lindsay
--
View this message in context: http://vtk.1045678.n5.nabble.com/GPU-volume-rendering-on-ATI-Radeon-in-VTK-5-8-tp4806774p4955675.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From sebastien.jourdain at kitware.com Tue Nov 1 12:52:02 2011
From: sebastien.jourdain at kitware.com (Sebastien Jourdain)
Date: Tue, 1 Nov 2011 12:52:02 -0400
Subject: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
In-Reply-To:
References: <001801cc9884$a5a8a620$f0f9f260$@ethz.ch>
<005001cc98ae$c67e9e20$537bda60$@ethz.ch>
Message-ID:
Humm,
in fact, you can have many actors for a single mapper and there is no
reason why you can't put the same actor to several renderers.
I've done it many time without any issue. Although I was not using LODActors...
Seb
On Tue, Nov 1, 2011 at 12:15 PM, Karthik Krishnan
wrote:
> No you can't shallow copy.. each actor would need its own mapper. Mappers
> can certainly not be shared. I don't think you can share the vtkProperty's
> either, if you are using Shaders since will then consume graphic resources.
>
>
> On Tue, Nov 1, 2011 at 9:26 PM, Bryn Lloyd wrote:
>>
>> Hi again,
>>
>>
>>
>> Actually, could I copy an actor using ShallowCopy in order to create
>> separate actors for each renderer?
>>
>>
>>
>> Else, how can I transfer (or even synchronize) the actor parameters in a
>> simple but complete way? I am thinking of general vtkProp(s), not just
>> vtkActor.
>>
>>
>>
>> Thanks for any advice.
>>
>>
>>
>> --
>>
>> Bryn
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> From: Karthik Krishnan [mailto:karthik.krishnan at kitware.com]
>> Sent: Tuesday, November 01, 2011 3:58 PM
>> To: Bryn Lloyd
>> Cc: vtk
>> Subject: Re: [vtkusers] Should I use one actor per renderer/renderwindow
>> or can they share the same actor?
>>
>>
>>
>> Even if it did work, it'd be quite fragile. I can imagine timestamp checks
>> going wrong (these are used in the mapper to rebuild the geometric
>> primitives etc).
>>
>>
>>
>> I can see LODActors getting messed up, when computing last render time
>> from a renderer, not realizing that its not the same renderer they rendered
>> on previously.
>>
>>
>>
>> Its best to create an actor per render window.
>>
>>
>>
>> --
>>
>> karthik
>>
>> On Tue, Nov 1, 2011 at 4:24 PM, Bryn Lloyd wrote:
>>
>> Hi
>>
>>
>>
>> I am working on an application with multiple render windows.
>>
>>
>>
>> Is it SAFE to use the same actor for each renderer/window, or should I
>> create an actor per renderer?
>>
>>
>>
>> BTW. Currently it is OK if I have the same parameters (color, visibility,
>> etc) in each renderer.
>>
>> Thanks for any suggestions
>>
>>
>>
>> Bryn
>>
>>
>>
>> _______________________________________________
>> Powered by www.kitware.com
>>
>> Visit other Kitware open-source projects at
>> http://www.kitware.com/opensource/opensource.html
>>
>> Please keep messages on-topic and check the VTK FAQ at:
>> http://www.vtk.org/Wiki/VTK_FAQ
>>
>> Follow this link to subscribe/unsubscribe:
>> http://www.vtk.org/mailman/listinfo/vtkusers
>>
>>
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
>
From daviddoria at gmail.com Tue Nov 1 12:57:48 2011
From: daviddoria at gmail.com (David Doria)
Date: Tue, 1 Nov 2011 12:57:48 -0400
Subject: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
In-Reply-To:
References: <001801cc9884$a5a8a620$f0f9f260$@ethz.ch>
<005001cc98ae$c67e9e20$537bda60$@ethz.ch>
Message-ID:
On Tue, Nov 1, 2011 at 12:52 PM, Sebastien Jourdain
wrote:
> Humm,
>
> in fact, you can have many actors for a single mapper and there is no
> reason why you can't put the same actor to several renderers.
> I've done it many time without any issue. Although I was not using LODActors...
>
> Seb
David Gobbi commented on this in the last post here:
http://vtk.1045678.n5.nabble.com/Adding-an-ImageSlice-to-one-renderer-causes-the-image-to-disappear-from-a-different-renderer-td4759415.html
David
From karthik.krishnan at kitware.com Tue Nov 1 13:28:53 2011
From: karthik.krishnan at kitware.com (Karthik Krishnan)
Date: Tue, 1 Nov 2011 22:58:53 +0530
Subject: [vtkusers] GPU volume rendering on ATI Radeon in VTK 5.8
In-Reply-To: <1320165040029-4955675.post@n5.nabble.com>
References:
<1320165040029-4955675.post@n5.nabble.com>
Message-ID:
Yes. With the fix, GPU volume ray cast is supported on ATI now.
Let's ask Dave Partyka if this fix can be moved to the last release of VTK ?
thanks
--
karthik
On Tue, Nov 1, 2011 at 10:00 PM, ianl wrote:
> Good news. Looks like this might be fixed now (I haven't checked for my
> card
> yet though):
>
>
> http://vtk.org/gitweb?p=VTK.git;a=commit;h=ffe79ee12dcdc7b32defa9523567075a73dccbe7
>
> I think you will need to get the master version. Any chance of this getting
> this merged into the 5.8 branch? It might already be, my knowledge of git
> is
> limited at best!
>
> Ian Lindsay
>
> --
> View this message in context:
> http://vtk.1045678.n5.nabble.com/GPU-volume-rendering-on-ATI-Radeon-in-VTK-5-8-tp4806774p4955675.html
> Sent from the VTK - Users mailing list archive at Nabble.com.
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
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From david.gobbi at gmail.com Tue Nov 1 13:30:00 2011
From: david.gobbi at gmail.com (David Gobbi)
Date: Tue, 1 Nov 2011 11:30:00 -0600
Subject: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
In-Reply-To:
References: <001801cc9884$a5a8a620$f0f9f260$@ethz.ch>
<005001cc98ae$c67e9e20$537bda60$@ethz.ch>
Message-ID:
Hi Sebastien,
Karthik has already given a couple valid reasons, e.g. timestamp
checks between the renderer and the mapper, and resources that a
mapper or property might tie to a particular OpenGL context. There is
a third reason I can give, and that is that there aren't regression
tests (that I'm aware of, anyway) that verify that it works for the
dozens of different mapper classes in VTK. And anything that ain't
tested might as well be broken. A basic vtkActor/vtkPolyDataMapper
with no texture and no shaders is the only prop that I would trust to
add to more than one renderer.
- David
On Tue, Nov 1, 2011 at 10:52 AM, Sebastien Jourdain
wrote:
> Humm,
>
> in fact, you can have many actors for a single mapper and there is no
> reason why you can't put the same actor to several renderers.
> I've done it many time without any issue. Although I was not using LODActors...
>
> Seb
>
> On Tue, Nov 1, 2011 at 12:15 PM, Karthik Krishnan
> wrote:
>> No you can't shallow copy.. each actor would need its own mapper. Mappers
>> can certainly not be shared. I don't think you can share the vtkProperty's
>> either, if you are using Shaders since will then consume graphic resources.
>>
>>
>> On Tue, Nov 1, 2011 at 9:26 PM, Bryn Lloyd wrote:
>>>
>>> Hi again,
>>>
>>>
>>>
>>> Actually, could I copy an actor using ShallowCopy in order to create
>>> separate actors for each renderer?
>>>
>>>
>>>
>>> Else, how can I transfer (or even synchronize) the actor parameters in a
>>> simple but complete way? I am thinking of general vtkProp(s), not just
>>> vtkActor.
>>>
>>>
>>>
>>> Thanks for any advice.
>>>
>>>
>>>
>>> --
>>>
>>> Bryn
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> From: Karthik Krishnan [mailto:karthik.krishnan at kitware.com]
>>> Sent: Tuesday, November 01, 2011 3:58 PM
>>> To: Bryn Lloyd
>>> Cc: vtk
>>> Subject: Re: [vtkusers] Should I use one actor per renderer/renderwindow
>>> or can they share the same actor?
>>>
>>>
>>>
>>> Even if it did work, it'd be quite fragile. I can imagine timestamp checks
>>> going wrong (these are used in the mapper to rebuild the geometric
>>> primitives etc).
>>>
>>>
>>>
>>> I can see LODActors getting messed up, when computing last render time
>>> from a renderer, not realizing that its not the same renderer they rendered
>>> on previously.
>>>
>>>
>>>
>>> Its best to create an actor per render window.
>>>
>>>
>>>
>>> --
>>>
>>> karthik
>>>
>>> On Tue, Nov 1, 2011 at 4:24 PM, Bryn Lloyd wrote:
>>>
>>> Hi
>>>
>>>
>>>
>>> I am working on an application with multiple render windows.
>>>
>>>
>>>
>>> Is it SAFE to use the same actor for each renderer/window, or should I
>>> create an actor per renderer?
>>>
>>>
>>>
>>> BTW. Currently it is OK if I have the same parameters (color, visibility,
>>> etc) in each renderer.
>>>
>>> Thanks for any suggestions
>>>
>>>
>>>
>>> Bryn
>>>
>>>
>>>
>>> _______________________________________________
>>> Powered by www.kitware.com
>>>
>>> Visit other Kitware open-source projects at
>>> http://www.kitware.com/opensource/opensource.html
>>>
>>> Please keep messages on-topic and check the VTK FAQ at:
>>> http://www.vtk.org/Wiki/VTK_FAQ
>>>
>>> Follow this link to subscribe/unsubscribe:
>>> http://www.vtk.org/mailman/listinfo/vtkusers
>>>
>>>
>>
>> _______________________________________________
>> Powered by www.kitware.com
>>
>> Visit other Kitware open-source projects at
>> http://www.kitware.com/opensource/opensource.html
>>
>> Please keep messages on-topic and check the VTK FAQ at:
>> http://www.vtk.org/Wiki/VTK_FAQ
>>
>> Follow this link to subscribe/unsubscribe:
>> http://www.vtk.org/mailman/listinfo/vtkusers
>>
>>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at: http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
From david.partyka at kitware.com Tue Nov 1 13:32:53 2011
From: david.partyka at kitware.com (David Partyka)
Date: Tue, 1 Nov 2011 13:32:53 -0400
Subject: [vtkusers] GPU volume rendering on ATI Radeon in VTK 5.8
In-Reply-To:
References:
<1320165040029-4955675.post@n5.nabble.com>
Message-ID:
Sure can, if you can send me an email of the sha1 at the tip of any
branches that need to be merged into release I will gladly give a try.
On Tue, Nov 1, 2011 at 1:28 PM, Karthik Krishnan <
karthik.krishnan at kitware.com> wrote:
> Yes. With the fix, GPU volume ray cast is supported on ATI now.
>
> Let's ask Dave Partyka if this fix can be moved to the last release of VTK
> ?
>
> thanks
> --
> karthik
>
> On Tue, Nov 1, 2011 at 10:00 PM, ianl wrote:
>
>> Good news. Looks like this might be fixed now (I haven't checked for my
>> card
>> yet though):
>>
>>
>> http://vtk.org/gitweb?p=VTK.git;a=commit;h=ffe79ee12dcdc7b32defa9523567075a73dccbe7
>>
>> I think you will need to get the master version. Any chance of this
>> getting
>> this merged into the 5.8 branch? It might already be, my knowledge of git
>> is
>> limited at best!
>>
>> Ian Lindsay
>>
>> --
>> View this message in context:
>> http://vtk.1045678.n5.nabble.com/GPU-volume-rendering-on-ATI-Radeon-in-VTK-5-8-tp4806774p4955675.html
>> Sent from the VTK - Users mailing list archive at Nabble.com.
>> _______________________________________________
>> Powered by www.kitware.com
>>
>> Visit other Kitware open-source projects at
>> http://www.kitware.com/opensource/opensource.html
>>
>> Please keep messages on-topic and check the VTK FAQ at:
>> http://www.vtk.org/Wiki/VTK_FAQ
>>
>> Follow this link to subscribe/unsubscribe:
>> http://www.vtk.org/mailman/listinfo/vtkusers
>>
>
>
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From Claire.Fanny1995 at gmail.com Tue Nov 1 15:17:06 2011
From: Claire.Fanny1995 at gmail.com (Claire.Fanny)
Date: Tue, 1 Nov 2011 12:17:06 -0700 (PDT)
Subject: [vtkusers] Colors in 3d objects
Message-ID: <1320175026125-4956050.post@n5.nabble.com>
Hi tl all iam Claire
well after alot of hardwork i have succeded in
volume rendering of 2d DICOM images now i can use camera with full 3d
rendering machenism, now what i want to color the 3d object i dont know how
can i do that if some one even send any c++ code so it would be even nice i
can convert into c# the success which i got so far is give in the following
image.
http://vtk.1045678.n5.nabble.com/file/n4956050/DICOMFile.png
Regards
Claire Francis
--
View this message in context: http://vtk.1045678.n5.nabble.com/Colors-in-3d-objects-tp4956050p4956050.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From awiles at ndigital.com Tue Nov 1 15:46:46 2011
From: awiles at ndigital.com (Andrew Wiles)
Date: Tue, 1 Nov 2011 15:46:46 -0400
Subject: [vtkusers] Problem with vtkChartXY::SetTitle and
vtkAxis::SetTitle
In-Reply-To: <4EA6D489.4F7A.003F.1@ndigital.com>
References: <4EA57CEF.4F7A.003F.1@ndigital.com>
<758150D667C235458DE231BB50B9A2B31024E8197C@de01ex07.GLOBAL.JHCN.NET>
<4EA6D489.4F7A.003F.1@ndigital.com>
Message-ID: <4EB01466.4F7A.003F.1@ndigital.com>
Hello everyone,
I haven't seen a reply to this yet, so I thought I might just renew this thread. If I don't see a reply soon, I might log it as a bug as it doesn't make sense to me, everything else works fine when using RelWithDebInfo. I would really like to use that as running everything in Debug is pretty slow.
Cheers.
Andrew
---------------------------------------------------------------
1981-2011: Celebrating 30 Years of Innovation
Follow us on Twitter: @NDIMedResearch
Andrew D. Wiles, PhD, PEng
Research Scientist, Medical Division
NDI
103 Randall Drive
Waterloo, ON, Canada, N2V 1C5
Telephone: +1 (519) 884-5142 ext. 314
Toll Free: +1 (877) 634-6340
Global: ++ (800) 634-634-00
Facsimile: +1 (519) 884-5184
Website: www.ndigital.com
--------------------
>>> "Andrew Wiles" 10/25/2011 3:23 PM >>>
Hi Daniel,
Thanks for your support :).
I took the time today to rebuild my VTK and my application code using both Debug. I then had to change my title string to use the ".toAscii()" conversion instead of the ".toStdString()" conversion for my QString objects. Everything now works in Debug only with MSVC 2010 Express. I still need to test the release modes.
However, things still don't work when both are RelWithDebInfo. Maybe Marcus can enlighten when he has a chance.
Cheers.
Andrew
---------------------------------------------------------------
1981-2011: Celebrating 30 Years of Innovation
Follow us on Twitter: @NDIMedResearch
Andrew D. Wiles, PhD, PEng
Research Scientist, Medical Division
NDI
103 Randall Drive
Waterloo, ON, Canada, N2V 1C5
Telephone: +1 (519) 884-5142 ext. 314
Toll Free: +1 (877) 634-6340
Global: ++ (800) 634-634-00
Facsimile: +1 (519) 884-5184
Website: www.ndigital.com
--------------------
>>> Frese Daniel Dr. 10/25/2011 1:50 AM >>>
Hi Andrew, Marcus,
I am still interested in this issue, too. Since May, when I reported a similar issue (the quoted post by Andrew), I took care to combine only Release binaries or only Debug binaries, and it worked nicely so far. And I guess this is really all a user can ask for J.
But still, a strange feeling remains. During the (admittedly quite limited time) I have been using vtk, this was the only place within the toolkit that led to trouble mixing a debug app and a release vtk lib. I am aware, that with MSVC (I still use version 2008) anything strange can happen if you mix these, but for my applications the fact remains, that everything I tried works fine with mixed debug/release stuff ? except of the charts API.
Daniel
Von: vtkusers-bounces at vtk.org [mailto:vtkusers-bounces at vtk.org] Im Auftrag von Andrew Wiles
Gesendet: Montag, 24. Oktober 2011 20:58
An: vtkusers at vtk.org
Betreff: [vtkusers] Problem with vtkChartXY::SetTitle and vtkAxis::SetTitle
Hello,
I have been using the vtkChartXY in previous release versions for a while now without any problems. However, I recently upgraded to VTK 5.8 and I having some difficulties. I am wondering if it has anything to do with the vtkChartXY::SetTitle being changed from a "const char* title" to a "const vtkStdString &title" -- but I am just guessing.
At any rate, I create the vtkChartXY using a vtkSmartPointer and the axis get their titles initialized to "X Axis" and "Y Axis" without any difficulties. However, when I go to change the Axis titles or the chart title to something useful, I get an unhandled exception: access violation. I tried to change the input from a quoted string to an actual vtkStdString but it crashes as well. I saw a post online (http://vtk.org/pipermail/vtkusers/2011-May/116473.html) that this is due to mismatched build types, but I build VTK with RelWithDebInfo and my project is build with RelWithDebInfo.
I am working with VTK 5.8 Release Tag, on Windows XP 32Bit and using MSVC2010 and Qt 4.7.2.
Here is my code:
In Header:
vtkSmartPointer m_Chart;
In Source:
m_Chart = vtkSmartPointer::New();
m_Chart->SetShowLegend(true);
//const vtkStdString xAxisLabel = "Index";
//m_Chart->GetAxis(vtkAxis::BOTTOM)->SetTitle(xAxisLabel);
m_Chart->GetAxis(vtkAxis::BOTTOM)->SetTitle("Index");
//const vtkStdString yAxisLabel = "Position (mm)";
//m_Chart->GetAxis(vtkAxis::LEFT)->SetTitle(yAxisLabel);
m_Chart->GetAxis(vtkAxis::LEFT)->SetTitle("Position (mm)");
if( this->getName().isEmpty() ) // Note: getName() returns a QString
{
const vtkStdString title = "Position Data";
m_Chart->SetTitle(title);
}
else
{
const vtkStdString title = "Position Data - " + this->getName().toStdString();
m_Chart->SetTitle(title);
}
Any help is appreciated!
Thanks.
Andrew
---------------------------------------------------------------
1981-2011: Celebrating 30 Years of Innovation
Follow us on Twitter: @NDIMedResearch
Andrew D. Wiles, PhD, PEng
Research Scientist, Medical Division
NDI
103 Randall Drive
Waterloo, ON, Canada, N2V 1C5
Telephone: +1 (519) 884-5142 ext. 314
Toll Free: +1 (877) 634-6340
Global: ++ (800) 634-634-00
Facsimile: +1 (519) 884-5184
Website: www.ndigital.com
--------------------
------------------------------------------------------------------------------------------------------
Registergericht: Traunstein / Registry Court: HRB 275 - Sitz / Head Office: Traunreut
Aufsichtsratsvorsitzender / Chairman of Supervisory Board: Rainer Burkhard
Gesch?ftsf?hrung / Management Board: Thomas Sesselmann (Vorsitzender / Chairman),
Michael Grimm, Matthias Fauser, Sebastian Tondorf
E-Mail Haftungsausschluss / E-Mail Disclaimer
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From zhuyinghua01 at gmail.com Wed Nov 2 00:00:56 2011
From: zhuyinghua01 at gmail.com (finsher)
Date: Tue, 1 Nov 2011 21:00:56 -0700 (PDT)
Subject: [vtkusers] How to draw a 5mm line with vtkImageCanvasSource2D?
Message-ID: <1320206456046-4957060.post@n5.nabble.com>
hi all,
i want to draw a specified length line on vtkImageCanvasSource2D,How to
specify the length in mm?
--
View this message in context: http://vtk.1045678.n5.nabble.com/How-to-draw-a-5mm-line-with-vtkImageCanvasSource2D-tp4957060p4957060.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From lloyd at itis.ethz.ch Wed Nov 2 05:09:35 2011
From: lloyd at itis.ethz.ch (Bryn Lloyd)
Date: Wed, 2 Nov 2011 10:09:35 +0100
Subject: [vtkusers] Should I use one actor per renderer/renderwindow or
can they share the same actor?
In-Reply-To:
References: <001801cc9884$a5a8a620$f0f9f260$@ethz.ch> <005001cc98ae$c67e9e20$537bda60$@ethz.ch>
Message-ID: <009b01cc993f$24485010$6cd8f030$@ethz.ch>
As mentioned it seems to work for simple actor/polydata mapper combinations.
But if this is not tested I will design my application differently, to use
individual mappers/actors for each window.
Thanks all for the replies!
> -----Original Message-----
> From: vtkusers-bounces at vtk.org [mailto:vtkusers-bounces at vtk.org] On
> Behalf Of David Gobbi
> Sent: Tuesday, November 01, 2011 6:30 PM
> To: Sebastien Jourdain
> Cc: vtk
> Subject: Re: [vtkusers] Should I use one actor per
> renderer/renderwindow or can they share the same actor?
>
> Hi Sebastien,
>
> Karthik has already given a couple valid reasons, e.g. timestamp
> checks between the renderer and the mapper, and resources that a
> mapper or property might tie to a particular OpenGL context. There is
> a third reason I can give, and that is that there aren't regression
> tests (that I'm aware of, anyway) that verify that it works for the
> dozens of different mapper classes in VTK. And anything that ain't
> tested might as well be broken. A basic vtkActor/vtkPolyDataMapper
> with no texture and no shaders is the only prop that I would trust to
> add to more than one renderer.
>
> - David
>
>
> On Tue, Nov 1, 2011 at 10:52 AM, Sebastien Jourdain
> wrote:
> > Humm,
> >
> > in fact, you can have many actors for a single mapper and there is no
> > reason why you can't put the same actor to several renderers.
> > I've done it many time without any issue. Although I was not using
> LODActors...
> >
> > Seb
> >
> > On Tue, Nov 1, 2011 at 12:15 PM, Karthik Krishnan
> > wrote:
> >> No you can't shallow copy.. each actor would need its own mapper.
> Mappers
> >> can certainly not be shared. I don't think you can share the
> vtkProperty's
> >> either, if you are using Shaders since will then consume graphic
> resources.
> >>
> >>
> >> On Tue, Nov 1, 2011 at 9:26 PM, Bryn Lloyd
> wrote:
> >>>
> >>> Hi again,
> >>>
> >>>
> >>>
> >>> Actually, could I copy an actor using ShallowCopy in order to
> create
> >>> separate actors for each renderer?
> >>>
> >>>
> >>>
> >>> Else, how can I transfer (or even synchronize) the actor parameters
> in a
> >>> simple but complete way? I am thinking of general vtkProp(s), not
> just
> >>> vtkActor.
> >>>
> >>>
> >>>
> >>> Thanks for any advice.
> >>>
> >>>
> >>>
> >>> --
> >>>
> >>> Bryn
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>> From: Karthik Krishnan [mailto:karthik.krishnan at kitware.com]
> >>> Sent: Tuesday, November 01, 2011 3:58 PM
> >>> To: Bryn Lloyd
> >>> Cc: vtk
> >>> Subject: Re: [vtkusers] Should I use one actor per
> renderer/renderwindow
> >>> or can they share the same actor?
> >>>
> >>>
> >>>
> >>> Even if it did work, it'd be quite fragile. I can imagine timestamp
> checks
> >>> going wrong (these are used in the mapper to rebuild the geometric
> >>> primitives etc).
> >>>
> >>>
> >>>
> >>> I can see LODActors getting messed up, when computing last render
> time
> >>> from a renderer, not realizing that its not the same renderer they
> rendered
> >>> on previously.
> >>>
> >>>
> >>>
> >>> Its best to create an actor per render window.
> >>>
> >>>
> >>>
> >>> --
> >>>
> >>> karthik
> >>>
> >>> On Tue, Nov 1, 2011 at 4:24 PM, Bryn Lloyd
> wrote:
> >>>
> >>> Hi
> >>>
> >>>
> >>>
> >>> I am working on an application with multiple render windows.
> >>>
> >>>
> >>>
> >>> Is it SAFE to use the same actor for each renderer/window, or
> should I
> >>> create an actor per renderer?
> >>>
> >>>
> >>>
> >>> BTW. Currently it is OK if I have the same parameters (color,
> visibility,
> >>> etc) in each renderer.
> >>>
> >>> Thanks for any suggestions
> >>>
> >>>
> >>>
> >>> Bryn
> >>>
> >>>
> >>>
> >>> _______________________________________________
> >>> Powered by www.kitware.com
> >>>
> >>> Visit other Kitware open-source projects at
> >>> http://www.kitware.com/opensource/opensource.html
> >>>
> >>> Please keep messages on-topic and check the VTK FAQ at:
> >>> http://www.vtk.org/Wiki/VTK_FAQ
> >>>
> >>> Follow this link to subscribe/unsubscribe:
> >>> http://www.vtk.org/mailman/listinfo/vtkusers
> >>>
> >>>
> >>
> >> _______________________________________________
> >> Powered by www.kitware.com
> >>
> >> Visit other Kitware open-source projects at
> >> http://www.kitware.com/opensource/opensource.html
> >>
> >> Please keep messages on-topic and check the VTK FAQ at:
> >> http://www.vtk.org/Wiki/VTK_FAQ
> >>
> >> Follow this link to subscribe/unsubscribe:
> >> http://www.vtk.org/mailman/listinfo/vtkusers
> >>
> >>
> > _______________________________________________
> > Powered by www.kitware.com
> >
> > Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
> >
> > Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
> >
> > Follow this link to subscribe/unsubscribe:
> > http://www.vtk.org/mailman/listinfo/vtkusers
> >
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
From simon.esneault at gmail.com Wed Nov 2 05:20:44 2011
From: simon.esneault at gmail.com (Simon ESNEAULT)
Date: Wed, 2 Nov 2011 10:20:44 +0100
Subject: [vtkusers] [vtk-developers] GPU volume rendering on ATI Radeon
in VTK 5.8
In-Reply-To:
References:
<1320165040029-4955675.post@n5.nabble.com>
Message-ID:
Thanks a lot for that fix, a long-awaited one !
Will this fix also allow GPU ray cast on a mac (lion version) with an ATI
card ?
Thanks again !
-Simon
On Tue, Nov 1, 2011 at 18:32, David Partyka wrote:
> Sure can, if you can send me an email of the sha1 at the tip of any
> branches that need to be merged into release I will gladly give a try.
>
>
> On Tue, Nov 1, 2011 at 1:28 PM, Karthik Krishnan <
> karthik.krishnan at kitware.com> wrote:
>
>> Yes. With the fix, GPU volume ray cast is supported on ATI now.
>>
>> Let's ask Dave Partyka if this fix can be moved to the last release of
>> VTK ?
>>
>> thanks
>> --
>> karthik
>>
>> On Tue, Nov 1, 2011 at 10:00 PM, ianl wrote:
>>
>>> Good news. Looks like this might be fixed now (I haven't checked for my
>>> card
>>> yet though):
>>>
>>>
>>> http://vtk.org/gitweb?p=VTK.git;a=commit;h=ffe79ee12dcdc7b32defa9523567075a73dccbe7
>>>
>>> I think you will need to get the master version. Any chance of this
>>> getting
>>> this merged into the 5.8 branch? It might already be, my knowledge of
>>> git is
>>> limited at best!
>>>
>>> Ian Lindsay
>>>
>>> --
>>> View this message in context:
>>> http://vtk.1045678.n5.nabble.com/GPU-volume-rendering-on-ATI-Radeon-in-VTK-5-8-tp4806774p4955675.html
>>> Sent from the VTK - Users mailing list archive at Nabble.com.
>>> _______________________________________________
>>> Powered by www.kitware.com
>>>
>>> Visit other Kitware open-source projects at
>>> http://www.kitware.com/opensource/opensource.html
>>>
>>> Please keep messages on-topic and check the VTK FAQ at:
>>> http://www.vtk.org/Wiki/VTK_FAQ
>>>
>>> Follow this link to subscribe/unsubscribe:
>>> http://www.vtk.org/mailman/listinfo/vtkusers
>>>
>>
>>
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtk-developers
>
>
>
--
------------------------------------------------------------------
Simon Esneault
13 rue Vasselot
35000 Rennes, France
Tel : 06 64 61 30 94
Mail : simon.esneault at gmail.com
------------------------------------------------------------------
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From ilindsay at insigniamedical.co.uk Wed Nov 2 05:29:53 2011
From: ilindsay at insigniamedical.co.uk (ianl)
Date: Wed, 2 Nov 2011 02:29:53 -0700 (PDT)
Subject: [vtkusers] [vtk-developers] GPU volume rendering on ATI Radeon
in VTK 5.8
In-Reply-To:
References:
<1320165040029-4955675.post@n5.nabble.com>
Message-ID: <1320226193334-4957579.post@n5.nabble.com>
I can confirm that this works very nicely on my AMD Radeon HD 6770 from a
build of VTK from master. Thanks for this fix, very much appreciated!
--
View this message in context: http://vtk.1045678.n5.nabble.com/GPU-volume-rendering-on-ATI-Radeon-in-VTK-5-8-tp4806774p4957579.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From dzenanz at gmail.com Wed Nov 2 06:01:42 2011
From: dzenanz at gmail.com (=?UTF-8?B?RMW+ZW5hbiBadWtpxIc=?=)
Date: Wed, 2 Nov 2011 11:01:42 +0100
Subject: [vtkusers] Colors in 3d objects
In-Reply-To: <1320175026125-4956050.post@n5.nabble.com>
References: <1320175026125-4956050.post@n5.nabble.com>
Message-ID:
You probably just need to set the color transfer function. Take a look at
this example:
http://www.vtk.org/Wiki/VTK/Examples/Cxx/VolumeRendering/HAVSVolumeMapper
On Tue, Nov 1, 2011 at 20:17, Claire.Fanny wrote:
> Hi tl all iam Claire
> well after alot of hardwork i have succeded in
> volume rendering of 2d DICOM images now i can use camera with full 3d
> rendering machenism, now what i want to color the 3d object i dont know how
> can i do that if some one even send any c++ code so it would be even nice i
> can convert into c# the success which i got so far is give in the following
> image.
> http://vtk.1045678.n5.nabble.com/file/n4956050/DICOMFile.png
>
> Regards
> Claire Francis
>
> --
> View this message in context:
> http://vtk.1045678.n5.nabble.com/Colors-in-3d-objects-tp4956050p4956050.html
> Sent from the VTK - Users mailing list archive at Nabble.com.
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
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From dzenanz at gmail.com Wed Nov 2 07:04:04 2011
From: dzenanz at gmail.com (=?UTF-8?B?RMW+ZW5hbiBadWtpxIc=?=)
Date: Wed, 2 Nov 2011 12:04:04 +0100
Subject: [vtkusers] vtkImageData from a DLL
In-Reply-To:
References:
Message-ID:
You may be compiling the dll and the app using different compiler settings,
such as threading model and/or debug mode. You should check that first.
Also different compiler versions (VS2008 and VS2010) use different runtime
libraries, so that might be mixed up too.
2011/11/1 Mehmet Yi?itsoy
> Hi,
>
> I have a dll where I do some processing and I do visualization in my
> application. A function in dll returns a vtkImageData pointer and I try to
> visualize it using vtkImageViewer2. However, it seems that vtkImageViewer2
> does not accept the vtkImageData pointer returned by the dll function.
> Following is a scenario where this problem occurs;
>
> MyDllClass* myDllObj = new MyDllClass();
> myDllObj->readImage();
> myDllObj->doProcessing();
>
> myViewer->SetInput( mydllObj->getOutput()) // no problem
>
>
> vtkImageData* result = NULL;
>
> result = myViewer->GetInput();
>
> // result is still NULL
>
>
> It works fine if I include this function in my application, i.e. if I
> allocate the memory for this object within my application.
>
> I would be happy if someone could point out what the problem might be.
>
> Thanks,
> --
> Mehmet
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
>
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From bnsteel at gmail.com Wed Nov 2 07:30:03 2011
From: bnsteel at gmail.com (bnsteel)
Date: Wed, 2 Nov 2011 04:30:03 -0700 (PDT)
Subject: [vtkusers] How to draw a 5mm line with vtkImageCanvasSource2D?
In-Reply-To: <1320206456046-4957060.post@n5.nabble.com>
References: <1320206456046-4957060.post@n5.nabble.com>
Message-ID: <1320233403993-4957866.post@n5.nabble.com>
Wouldn't you just assign a conversion between pixels and mm? You could
specify this based on the magnification of your image, or look up the
resolution or pixel density on your monitor /display to get exactly 5mm on
the screen. I guess the question then becomes how do you lookup the
resolution of the display from within your code?
Best,
brooke
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View this message in context: http://vtk.1045678.n5.nabble.com/How-to-draw-a-5mm-line-with-vtkImageCanvasSource2D-tp4957060p4957866.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From pablodecastillo at yahoo.es Wed Nov 2 08:09:13 2011
From: pablodecastillo at yahoo.es (pablo p del castillo)
Date: Wed, 2 Nov 2011 12:09:13 +0000 (GMT)
Subject: [vtkusers] VTK + tcl on mac not working the mouse and keyboard
events
Message-ID: <1320235753.74887.YahooMailNeo@web29708.mail.ird.yahoo.com>
Hello,
What is the tip/trick to get working mouse events on Mac. It is working perfectly in Linux and Windows.
Basically the MaceTk.tcl is not working well, allways happend if you add?vtkTkRenderWidget.
The terminal says "?invalid drawable".
Any idea, thanks??
This the code :
?
package require vtk
package require vtkinteraction
set sphere_max_res 60
set sphere_init_res 8
vtkSphereSource sphere
?? ?sphere SetThetaResolution $sphere_init_res
?? ?sphere SetPhiResolution $sphere_init_res
vtkPolyDataMapper sphereMapper
?? ?sphereMapper SetInputConnection [sphere GetOutputPort]
vtkLODActor sphereActor
?? ?sphereActor SetMapper sphereMapper
vtkConeSource cone
?? ?cone SetResolution 6
vtkGlyph3D glyph
?? ?glyph SetInputConnection [sphere GetOutputPort]
?? ?glyph SetSource [cone GetOutput]
?? ?glyph SetVectorModeToUseNormal?
?? ?glyph SetScaleModeToScaleByVector?
?? ?glyph SetScaleFactor 0.25
vtkPolyDataMapper spikeMapper
?? ?spikeMapper SetInputConnection [glyph GetOutputPort]
vtkLODActor spikeActor
?? ?spikeActor SetMapper spikeMapper
vtkRenderer renderer
?? ?renderer AddActor sphereActor
?? ?renderer AddActor spikeActor
?? ?renderer SetBackground 1 1 1
vtkRenderWindow renWin
?? ?renWin AddRenderer renderer
set vtkw [vtkTkRenderWidget .ren \
?? ? ? ?-width 300 \
?? ? ? ?-height 300 \
?? ? ? ?-rw renWin]
::vtk::bind_tk_render_widget $vtkw
frame .params
set sth [scale .params.sth \
?? ? ? ?-from 3 -to $sphere_max_res -res 1 \
?? ? ? ?-orient horizontal \
?? ? ? ?-label "Sphere Theta Resolution:" \
?? ? ? ?-command setSphereThetaResolution]
$sth set [sphere GetThetaResolution]
proc setSphereThetaResolution {res} {
?? ?sphere SetThetaResolution $res
?? ?renWin Render
}
set sph [scale .params.sph \
?? ? ? ?-from 3 -to $sphere_max_res -res 1 \
?? ? ? ?-orient horizontal \
?? ? ? ?-label "Sphere Phi Resolution:" \
?? ? ? ?-command setSpherePhiResolution]
$sph set [sphere GetPhiResolution]
proc setSpherePhiResolution {res} {
?? ?sphere SetPhiResolution $res
?? ?renWin Render
}
set cone_max_res $sphere_max_res
set cre [scale .params.cre \
?? ? ? ?-from 3 -to $cone_max_res -res 1 \
?? ? ? ?-orient horizontal \
?? ? ? ?-label "Cone Source Resolution:" \
?? ? ? ?-command setConeSourceResolution]
$cre set [cone GetResolution]
proc setConeSourceResolution {res} {
?? ?cone SetResolution $res
?? ?renWin Render
}
set gsc [scale .params.gsc \
?? ? ? ?-from 0.1 -to 1.5 -res 0.05 \
?? ? ? ?-orient horizontal\
?? ? ? ?-label "Glyph Scale Factor:" \
?? ? ? ?-command setGlyphScaleFactor]
$gsc set [glyph GetScaleFactor]
proc setGlyphScaleFactor {factor} {
?? ?glyph SetScaleFactor $factor
?? ?renWin Render
}
button .params.quit -text "Quit" -command ::vtk::cb_exit
pack $sth $sph $cre $gsc .params.quit -side top -anchor nw -fill both
pack $vtkw .params -side top -fill both -expand yes
wm protocol . WM_DELETE_WINDOW ::vtk::cb_exit
tkwait window .
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From berk.geveci at kitware.com Wed Nov 2 09:54:34 2011
From: berk.geveci at kitware.com (Berk Geveci)
Date: Wed, 2 Nov 2011 09:54:34 -0400
Subject: [vtkusers] ANNOUNCE: Kitware is hiring
In-Reply-To:
References:
Message-ID:
Hi folks,
If you are interested in a position at Kitware, please review the
posting below. Responses go to jobs at kitware.com. Also see
http://www.kitware.com/company/jobopps.html. Specifically, see the
following positions:
- GUI and Application Software Developer
- HPC Visualization and Data Analysis Software Developer
- Informatics Researcher
- Informatics Software Developer
-berk
-----------
Kitware, Inc. is actively seeking talented software professionals to
work with leaders in the fields of scientific visualization,
informatics, 3D data publishing, and technical software development.
Candidates will create, develop and improve leading edge software
solutions in the context of an open-source development model, with the
goals of fostering extended, collaborative communities to provide
flexible, low-cost technical solutions.
By joining our team you will participate in a dynamic work environment
with exceptionally talented co-workers; and collaborate with esteemed
researchers from around the world by:
- providing technical expertise and implementation skills in
research, development, software creation and customer support;
- designing and developing new software in visualization, graphics,
image processing, and computational sciences; and
- implementing, documenting, analyzing, creating and modifying
computer systems or programs.
This is an opportunity for you to contribute your exceptional skill in
C++; your knowledge of other programming languages such as C, Java,
and/or Python; your knowledge of software development
processes/environments including MS Visual Studio, gcc, make,
CMake/CDash, and/or XCode; and your ability to develop software for
Linux, Mac OS and/or Windows operating systems to large open-source
projects and communities such as ParaView, VTK, ITK, and CMake.
Kitware team members enjoy our small company environment, flexibility
in work assignments, and the high levels of independence and
responsibility. Besides a great work environment, our comprehensive
benefits package includes flexible working hours, six weeks paid time
off, a personal computer hardware budget, 401(k), health insurance,
life insurance, short- and long-term disability, visa processing, a
generous compensation plan (that compensates employees for all hours
worked ? not just the first 40), profit sharing, and free coffee,
drinks and snacks.
For the right software developers, we are always hiring. Please email
your cover letter and resume to jobs at kitware.com for immediate
consideration.
Kitware is an Equal Opportunity Employer and proudly supports
Affirmative Action. Please, no recruiters or agencies without a
previously signed contract.
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From jxdw_zlf at yahoo.com.cn Wed Nov 2 10:21:05 2011
From: jxdw_zlf at yahoo.com.cn (zlf)
Date: Wed, 2 Nov 2011 07:21:05 -0700 (PDT)
Subject: [vtkusers] IntPtr for ActiViz.Net
In-Reply-To:
References: <1314894940106-4759068.post@n5.nabble.com>
Message-ID: <1320243665572-4958187.post@n5.nabble.com>
I ran the code below. It seems that the result is incorrect. I believe x/y/z
should be different from 100/100/100.
Code:
vtkTransform transform = new vtkTransform();
transform.Translate(300, 30, 10);
transform.RotateWXYZ(30, 30, 30, 30);
transform.Update();
vtkMatrix4x4 matrix = transform.GetMatrix();
Console.WriteLine(matrix);
double[] ZOOT = new double[] { 100, 100, 100 };
int s = Marshal.SizeOf(ZOOT[0]) * ZOOT.Length;
System.IntPtr p = Marshal.AllocHGlobal(s);
Marshal.Copy(ZOOT, 0, p, ZOOT.Length);
double[] ret = matrix.MultiplyDoublePoint(p);
Console.WriteLine(string.Format("x:{0} y:{1} z:{2}", ret[0], ret[1],
ret[2]));
Result:
vtkMatrix4x4 (05562FE8)
Debug: Off
Modified Time: 15
Reference Count: 2
Registered Events: (none)
Elements:
0.910684 -0.244017 0.333333 300
0.333333 0.910684 -0.244017 30
-0.244017 0.333333 0.910684 10
0 0 0 1
x:100 y:100 z:100
Thanks
--
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From Sandra.Schroetter.fl at ait.ac.at Wed Nov 2 12:44:06 2011
From: Sandra.Schroetter.fl at ait.ac.at (Hikaruchan)
Date: Wed, 2 Nov 2011 09:44:06 -0700 (PDT)
Subject: [vtkusers] how to interpolate between few data points in imagedata
Message-ID: <1320252246746-4958600.post@n5.nabble.com>
Hi everybody!
I have a little problem, which takes me nearly a week now to find a
solution. I have an application with four renderviews where I display
MRI-Data in three 2D Views (sagittal, coronal and axial) and one for a 3D
View. That works fine.
But now I have some electric density values which I want to visualize. The
visualization itself is not the problem. The Problem is, that the points are
arround 8-10 pixels away from each other (as I want them to visualize I put
them into a vtkImageData), and I have tried to interpolate it, but the
interpolation takes to much time. My last try which brought the best resulat
was:
1. load the electric density data
2. put them into an imagedata and "blow up" the pixel which stands for the
density value
3. make a vtkImageGaussianSmooth with dimensionality 3 with
standarddeviation (3,3,3)
4. make a vtkImageMedian3D with kernelsize(5,5,5)
I understand that that takes long, so I desiced to make it in 2D for every
slice which works "ok". But it is not effective enough. So my question is,
is there a better way to interpolate the data in vtkImagedata? The reason
why it must be effective is, that it is time critical, I have around half a
second before I must interpolate the next electric density data.
Do anybody know what is the way to do it right? I think what I have done, is
far away from the best solution ;-) So I would be glad if somebody could
help me and give me an idea for a better solution of the problem.
Dear
Hikaruchan
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From cartik.sharma at gmail.com Wed Nov 2 14:03:51 2011
From: cartik.sharma at gmail.com (Cartik Sharma)
Date: Wed, 2 Nov 2011 14:03:51 -0400
Subject: [vtkusers] [vtk-developers] GPU volume rendering on ATI Radeon
in VTK 5.8
In-Reply-To:
References:
<1320165040029-4955675.post@n5.nabble.com>
Message-ID:
hi Guys,
This fix is good.
Would be interesting to try the GPU volume ray casting on ATI radeon cards
on the newer macs.
Best,
Cartik
On Tue, Nov 1, 2011 at 1:28 PM, Karthik Krishnan <
karthik.krishnan at kitware.com> wrote:
> Yes. With the fix, GPU volume ray cast is supported on ATI now.
>
> Let's ask Dave Partyka if this fix can be moved to the last release of VTK
> ?
>
> thanks
> --
> karthik
>
> On Tue, Nov 1, 2011 at 10:00 PM, ianl wrote:
>
>> Good news. Looks like this might be fixed now (I haven't checked for my
>> card
>> yet though):
>>
>>
>> http://vtk.org/gitweb?p=VTK.git;a=commit;h=ffe79ee12dcdc7b32defa9523567075a73dccbe7
>>
>> I think you will need to get the master version. Any chance of this
>> getting
>> this merged into the 5.8 branch? It might already be, my knowledge of git
>> is
>> limited at best!
>>
>> Ian Lindsay
>>
>> --
>> View this message in context:
>> http://vtk.1045678.n5.nabble.com/GPU-volume-rendering-on-ATI-Radeon-in-VTK-5-8-tp4806774p4955675.html
>> Sent from the VTK - Users mailing list archive at Nabble.com.
>> _______________________________________________
>> Powered by www.kitware.com
>>
>> Visit other Kitware open-source projects at
>> http://www.kitware.com/opensource/opensource.html
>>
>> Please keep messages on-topic and check the VTK FAQ at:
>> http://www.vtk.org/Wiki/VTK_FAQ
>>
>> Follow this link to subscribe/unsubscribe:
>> http://www.vtk.org/mailman/listinfo/vtkusers
>>
>
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtk-developers
>
>
>
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From marcus.hanwell at kitware.com Wed Nov 2 14:12:26 2011
From: marcus.hanwell at kitware.com (Marcus D. Hanwell)
Date: Wed, 2 Nov 2011 14:12:26 -0400
Subject: [vtkusers] vtkChartXY: How to catch mouse click events,
user interaction? (VTK 5.8.0)
In-Reply-To: <1319726345607-4943170.post@n5.nabble.com>
References: <1319726345607-4943170.post@n5.nabble.com>
Message-ID:
On Thu, Oct 27, 2011 at 10:39 AM, Natalie wrote:
> Hi,
>
> I am new to VTK and switched to the 5.8.0 version yesterday after reading
> about all improvements. I wish to thank everyone involved for all effort in
> making the charts better.
>
> I am searching for an example about how to catch mouse click events (single
> or double) of vtkChartXY. I found out that with
>
> chart->SetClickActionToButton(vtkChart::NOTIFY,
> vtkContextMouseEvent::RIGHT_BUTTON);
>
> I can set an event. Now I need to catch it, but how?
> I started out with VTK 5.6.1 and did
>
> vtkSmartPointer style =
> vtkSmartPointer::New();
> viewQvtkWidget->GetRenderWindow()->GetInteractor()->SetInteractorStyle(style);
>
> according to the DoubleClick example
> http://www.itk.org/Wiki/VTK/Examples/Cxx/Interaction/DoubleClick
> This did work but disabled the pan and zoom functions of the chart.
> With the new VTK 5.8.0 this does not work any longer.
> It would be great if someone could add an example to the example page about
> how to implement single and/or double mouse clicks for vtkChartsXY that also
> shows how to catch or handle the events.
This is probably due to the custom interactor style Julien Finet
added, I think you would have to derive from that style now and add
your custom behaviors there - perhaps Julien can comment further? I
think the class is called vtkContextInteractorStyle.
Marcus
From marcus.hanwell at kitware.com Wed Nov 2 14:09:04 2011
From: marcus.hanwell at kitware.com (Marcus D. Hanwell)
Date: Wed, 2 Nov 2011 14:09:04 -0400
Subject: [vtkusers] Problem with vtkChartXY::SetTitle and
vtkAxis::SetTitle
In-Reply-To: <4EB01466.4F7A.003F.1@ndigital.com>
References: <4EA57CEF.4F7A.003F.1@ndigital.com>
<758150D667C235458DE231BB50B9A2B31024E8197C@de01ex07.GLOBAL.JHCN.NET>
<4EA6D489.4F7A.003F.1@ndigital.com>
<4EB01466.4F7A.003F.1@ndigital.com>
Message-ID:
On Tue, Nov 1, 2011 at 3:46 PM, Andrew Wiles wrote:
> Hello everyone,
>
> I haven't seen a reply to this yet, so I thought I might just renew this
> thread. If I don't see a reply soon, I might log it as a bug as it doesn't
> make sense to me, everything else works fine when using RelWithDebInfo. I
> would really like to use that as running everything in Debug is pretty slow.
>
> --------------------
> >>> "Andrew Wiles" 10/25/2011 3:23 PM >>>
> Hi Daniel,
>
> Thanks for your support :).
>
> I took the time today to rebuild my VTK and my application code using both
> Debug. I then had to change my title string to use the ".toAscii()"
> conversion instead of the ".toStdString()" conversion for my QString
> objects. Everything now works in Debug only with MSVC 2010 Express. I
> still need to test the release modes.
>
> However, things still don't work when both are RelWithDebInfo. Maybe
> Marcus can enlighten when he has a chance.
>
Hi,
I was out of the office on vacation, hence the delay in replying. I would
like to spend a little time investigating the issue here, as this should
function in all build configurations. I am not sure we have any Windows
dashboards building RelWithDebInfo, but I can test this locally and perhaps
add a dashboard submission.
Mixing Release and Debug builds will never end well on Windows, and it is
probably a good thing to have this fail early as you MS change things in
the STL and C++ runtime quite a bit. The reason this happens it because of
the changes the MS compilers make to things like STL strings in the two
build configurations - I will let the Windows experts comment further on
this (but that is my understanding).
Marcus
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From leobbastos at gmail.com Wed Nov 2 14:19:38 2011
From: leobbastos at gmail.com (leandro)
Date: Wed, 2 Nov 2011 11:19:38 -0700 (PDT)
Subject: [vtkusers] Read and resample large volumes
In-Reply-To:
References: <000001cc29df$b17d5a90$14780fb0$@lickenbrocktech.com>
Message-ID: <1320257978825-4958920.post@n5.nabble.com>
Hello David,
I have the same situation, but i don?t manage to do it with VTK without
first loading too much data into memory. Doing the way you suggested worked
even worse.
My code:
vtkImageReader2* image = vtkImageReader2::New();
image->SetDataExtent(extent);
image->SetDataByteOrderToLittleEndian();
image->SetFilePrefix (prefix);
image->SetDataSpacing(spacing);
vtkImageShrink3D *shrink = vtkImageShrink3D::New();
shrink->SetInputConnection(streamer->GetOutputPort());
shrink->SetShrinkFactors(2,2,2);
vtkImageDataStreamer* streamer = vtkImageDataStreamer::New();
streamer->GetOutput()->GlobalReleaseDataFlagOn();
streamer->SetInputConnection(image->GetOutputPort());
streamer->SetNumberOfStreamDivisions(10);
mapper -> SetInput(streamer->GetOutput());
The data is 700MB big. Resampled to the half it costs 250MB memory (done
without streaming and loads max. 795MB). But with this code it firsts need
almost 800MB then explodes to 2GB =(
I don?t get it, where is the mistake?
Thank you
--
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From natis261270 at yahoo.com Wed Nov 2 14:34:29 2011
From: natis261270 at yahoo.com (Natalie)
Date: Wed, 2 Nov 2011 11:34:29 -0700 (PDT)
Subject: [vtkusers] vtkChartXY: How to catch mouse click events,
user interaction? (VTK 5.8.0)
In-Reply-To:
References: <1319726345607-4943170.post@n5.nabble.com>
Message-ID: <1320258869587-4958959.post@n5.nabble.com>
Hi Marcus,
thanks a lot for your reply.
After a long search for the correct class, I found out that I need to
subclass vtkContextInteractorStyle.
However, in the constructor of vtkContextView the instance is created. The
following lines are from the constructor:
vtkContextInteractorStyle* style = vtkContextInteractorStyle::New();
style->SetScene(this->Scene);
this->GetInteractor()->SetInteractorStyle(style);
Probably, I also need to subclass the vtkContextView and change the
constructor. A little too complicated I thought. I still hope that there is
an easier way.
I am looking forward to more ideas :-)
Natalie
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Sent from the VTK - Users mailing list archive at Nabble.com.
From david.gobbi at gmail.com Wed Nov 2 15:09:43 2011
From: david.gobbi at gmail.com (David Gobbi)
Date: Wed, 2 Nov 2011 13:09:43 -0600
Subject: [vtkusers] Read and resample large volumes
In-Reply-To: <1320257978825-4958920.post@n5.nabble.com>
References: <000001cc29df$b17d5a90$14780fb0$@lickenbrocktech.com>
<1320257978825-4958920.post@n5.nabble.com>
Message-ID:
The streamer should be near the end of the pipeline, not near the beginning.
- David
On Wed, Nov 2, 2011 at 12:19 PM, leandro wrote:
> Hello David,
>
> I have the same situation, but i don?t manage to do it with VTK without
> first loading too much data into memory. Doing the way you suggested worked
> even worse.
> My code:
>
> vtkImageReader2* image = vtkImageReader2::New();
> ? ? ? ? ? ? ? ? ? ? ? ?image->SetDataExtent(extent);
> ? ? ? ? ? ? ? ? ? ? ? ?image->SetDataByteOrderToLittleEndian();
> ? ? ? ? ? ? ? ? ? ? ? ?image->SetFilePrefix (prefix);
> ? ? ? ? ? ? ? ? ? ? ? ?image->SetDataSpacing(spacing);
>
> vtkImageShrink3D *shrink = vtkImageShrink3D::New();
> ? ? ? ?shrink->SetInputConnection(streamer->GetOutputPort());
> ? ? ? ?shrink->SetShrinkFactors(2,2,2);
>
> vtkImageDataStreamer* streamer = vtkImageDataStreamer::New();
> ? ? ? ?streamer->GetOutput()->GlobalReleaseDataFlagOn();
> ? ? ? ?streamer->SetInputConnection(image->GetOutputPort());
> ? ? ? ?streamer->SetNumberOfStreamDivisions(10);
> ? ? ? ?mapper -> SetInput(streamer->GetOutput());
>
> The data is 700MB big. Resampled to the half it costs 250MB memory (done
> without streaming and loads max. 795MB). But with this code it firsts need
> almost 800MB then explodes to 2GB =(
> I don?t get it, where is the mistake?
>
> Thank you
From marcelinorc at uclv.edu.cu Wed Nov 2 15:35:18 2011
From: marcelinorc at uclv.edu.cu (Marcelino Rodriguez Cancio)
Date: Wed, 2 Nov 2011 15:35:18 -0400
Subject: [vtkusers] RV: vtkTemporalStreamTracer Not changing time step
Message-ID: <9D773D3C8DB41344A2151E3CE1D724DC2E910AAC6E@mail-1.uclv.edu.cu>
Hi again,
Sorry, I found a mistake in my previous email:
where it says:
tracer->SetInputConnection(aa->GetOutputPort());
should say:
tracer->SetInputConnection(cache->GetOutputPort());
Thanks
Marcelino Rodriguez
De: Marcelino Rodriguez Cancio
Enviado el: mi?rcoles, 02 de noviembre de 2011 03:14 p.m.
Para: 'vtkusers at vtk.org'
Asunto: vtkTemporalStreamTracer Not changing time step
Hi everybody,
I'm trying to visualize blood flow using vtkTemporalStreamTracer + vtkTemporalPathLineFilter.
The problem seems to be that the particle tracer (vtkTemporalStreamTracer) does not change the time step more than once. I mean, when I first run the pipeline, steps 0 and 1 are requested to the time aware source as supposed to. Also, if I do:
tracer->SetTimeStep(5)
time steps 5 and 6 are requested as expected but only at the first run. When I change the time step, source's RequestData method is not called at all.
To change the time step I have a widget. In the EndInteraction I tried:
vtkStreamingDemandDrivenPipeline *sdd =
vtkStreamingDemandDrivenPipeline::SafeDownCast(Tracer->GetExecutive());
double times[1];
times[0] = Slider->GetValue();
sdd->SetUpdateTimeSteps(0, times, 1);
Tracer->Modified();
RenderWindow->Render();
Also tried (with tracer->IgnorePipelineTimeOn()):
int step = vtkMath::Round(Slider->GetValue());
Tracer->SetTimeStep(step);
Tracer->Modified();
RenderWindow->Render();
But nothing.
The time aware source is a filter inherited from vtkImageAlgorithm written by me. It seems to work quite well. Nevertheless, I'll copy here the RequestData and RequestInformation methods:
int vtkAF4DTemporalSerieVectorImageSource::RequestInformation(
vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector)
{
//
if (!this->Superclass::RequestInformation(request,
inputVector, outputVector)) {
return 0;
}
vtkInformation* outInfo = outputVector->GetInformationObject(0);
//Check that te minimum time step is not bigger than the maximum
if ( TimeStepRange[0] > TimeStepRange[1] ) {
int tmp = TimeStepRange[1];
TimeStepRange[1] = TimeStepRange[0];
TimeStepRange[0] = tmp;
}
//The series images are discrete, so we must establish the TimeStepsValues
TimeStepValues.resize(TimeStepRange[1] - TimeStepRange[0] + 1);
for (int i = 0; i <= TimeStepRange[1]; ++i ) {
TimeStepValues[i] = i;
}
outInfo->Set(vtkStreamingDemandDrivenPipeline::TIME_STEPS(),
&TimeStepValues[0], static_cast(TimeStepValues.size()));
//Not continuous data so this key is not set
/*
double timeRange[2];
timeRange[0] = TimeStepValues.front();
timeRange[1] = TimeStepValues.back();
outInfo->Set(vtkStreamingDemandDrivenPipeline::TIME_RANGE(),
timeRange, 2);
*/
outInfo->Set(vtkStreamingDemandDrivenPipeline::MAXIMUM_NUMBER_OF_PIECES(),
TimeStepRange[1]);
return 1;
}
//----------------------------------------------------------------------------
int vtkAF4DTemporalSerieVectorImageSource::RequestData(
vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector)
{
try {
if(!SeriesPath)
throw vtkstd::runtime_error("SeriesPath not set.");
vtkInformation *info=outputVector->GetInformationObject(0);
// get how many time steps were requested
int numTimeSteps =
info->Length(vtkStreamingDemandDrivenPipeline::UPDATE_TIME_STEPS());
//Get the time steps requested
double *timeSteps =
info->Get(vtkStreamingDemandDrivenPipeline::UPDATE_TIME_STEPS());
/*
vtkDataObject *doOutput=info->Get(vtkDataObject::DATA_OBJECT());
vtkTemporalDataSet *output = vtkTemporalDataSet::SafeDownCast(doOutput);
*/
vtkImageData *output = vtkImageData::SafeDownCast(
info->Get(vtkDataObject::DATA_OBJECT()));
if ( output == 0 ) {
vtkErrorMacro("The output is not a vtkImageData");
return 0;
}
if (!info->Has(vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER()) ||
!info->Has(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES())) {
vtkErrorMacro("Expected information not found. "
"Cannot provide update extent.");
return 0;
}
int ts;
//HERE IS WHERE ACTUAL DATA IS BUILT.
BuildTimeStep(output, timeSteps[ts]);
output->GetInformation()->Set(vtkDataObject::DATA_TIME_STEPS(),
timeSteps, numTimeSteps);
return 1;
}
catch(vtkstd::exception& e) {
vtkErrorMacro(<< e.what());
}
return 0;
}
Follows my pipeline:
// we have to use a composite pipeline
vtkCompositeDataPipeline* prototype = vtkCompositeDataPipeline::New();
vtkAlgorithm::SetDefaultExecutivePrototype(prototype);
prototype->Delete();
// This is the time aware source.
VTK_CREATE(vtkAF4DTemporalSerieVectorImageSource, source);
source->SetSeriesPath("d:/data/studies/frances");
source->SetMaskFileName("d:/data/vtks/francesmask.vtk");
source->SetTimeStepRange(0, 13);
// The temporal data set cache is set to hold just 2
// data objects (steps) as described in the article by John Bidiscombe et. al.
//"Time Dependent Processing in a Parallel Pipeline Architecture"
VTK_CREATE(vtkTemporalDataSetCache, cache);
cache->SetInputConnection(source->GetOutputPort());
cache->SetCacheSize(2);
// This is the source for the particle tracer
VTK_CREATE(vtkPlaneSource, rake);
rake->SetOrigin(0, 0, 0);
rake->SetPoint1(50, 0, 0);
rake->SetPoint2(0, 50, 0);
rake->SetCenter(155.445, 31.9245, 203.15);
rake->SetNormal(0.0, 0.6, 0.0);
rake->SetResolution(150, 150);
// The tracer
VTK_CREATE(vtkTemporalStreamTracer, tracer);
tracer->SetInputConnection(aa->GetOutputPort());
tracer->SetSource(rake->GetOutput());
tracer->SetIntegrationDirectionToForward();
tracer->SetTerminationTimeUnitToStepUnit();
tracer->StaticSeedsOn();
tracer->StaticMeshOn();
tracer->SetIntegratorTypeToRungeKutta4();
//tracer->IgnorePipelineTimeOn();
tracer->SetForceReinjectionEveryNSteps(1);
//tracer->SetTimeStep(5);
// This is the path line not working as expected,
// I get no trails
VTK_CREATE(vtkTemporalPathLineFilter, pathline);
pathline->SetInputConnection(tracer->GetOutputPort());
pathline->UsePointIndexForIdsOn();
pathline->SetKeepDeadTrails(1);
VTK_CREATE(vtkPolyDataMapper, pathMapper);
pathMapper->SetInputConnection(pathline->GetOutputPort());
pathMapper->SetLookupTable(lut);
pathMapper->SetScalarRange(-150, 150);
VTK_CREATE(vtkActor, pathActor);
pathActor ->SetMapper(pathMapper);
pathActor ->VisibilityOn();
I've read the "Time Dependent Processing in a Parallel Pipeline Architecture" from Jhon Bidiscombe et. al., analyzed the examples and unit tests as well as other resources but nothing yet. Any help will be highly appreciated.
Thanks a lot
Marcelino Rodriguez
________________________________
-Universidad Central "Marta Abreu" de Las Villas. http://www.uclv.edu.cu
-Participe en Universidad 2012, del 13 al 17 de febrero de 2012. Habana.Cuba. http://www.congresouniversidad.cu
-Consulte la enciclopedia colaborativa cubana. http://www.ecured.cu/
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From marcelinorc at uclv.edu.cu Wed Nov 2 15:16:07 2011
From: marcelinorc at uclv.edu.cu (Marcelino Rodriguez Cancio)
Date: Wed, 2 Nov 2011 15:16:07 -0400
Subject: [vtkusers] vtkTemporalStreamTracer Not changing time step
Message-ID: <9D773D3C8DB41344A2151E3CE1D724DC2E910AAC68@mail-1.uclv.edu.cu>
Hi everybody,
I'm trying to visualize blood flow using vtkTemporalStreamTracer + vtkTemporalPathLineFilter.
The problem seems to be that the particle tracer (vtkTemporalStreamTracer) does not change the time step more than once. I mean, when I first run the pipeline, steps 0 and 1 are requested to the time aware source as supposed to. Also, if I do:
tracer->SetTimeStep(5)
time steps 5 and 6 are requested as expected but only at the first run. When I change the time step, source's RequestData method is not called at all.
To change the time step I have a widget. In the EndInteraction I tried:
vtkStreamingDemandDrivenPipeline *sdd =
vtkStreamingDemandDrivenPipeline::SafeDownCast(Tracer->GetExecutive());
double times[1];
times[0] = Slider->GetValue();
sdd->SetUpdateTimeSteps(0, times, 1);
Tracer->Modified();
RenderWindow->Render();
Also tried (with tracer->IgnorePipelineTimeOn()):
int step = vtkMath::Round(Slider->GetValue());
Tracer->SetTimeStep(step);
Tracer->Modified();
RenderWindow->Render();
But nothing.
The time aware source is a filter inherited from vtkImageAlgorithm written by me. It seems to work quite well. Nevertheless, I'll copy here the RequestData and RequestInformation methods:
int vtkAF4DTemporalSerieVectorImageSource::RequestInformation(
vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector)
{
//
if (!this->Superclass::RequestInformation(request,
inputVector, outputVector)) {
return 0;
}
vtkInformation* outInfo = outputVector->GetInformationObject(0);
//Check that te minimum time step is not bigger than the maximum
if ( TimeStepRange[0] > TimeStepRange[1] ) {
int tmp = TimeStepRange[1];
TimeStepRange[1] = TimeStepRange[0];
TimeStepRange[0] = tmp;
}
//The series images are discrete, so we must establish the TimeStepsValues
TimeStepValues.resize(TimeStepRange[1] - TimeStepRange[0] + 1);
for (int i = 0; i <= TimeStepRange[1]; ++i ) {
TimeStepValues[i] = i;
}
outInfo->Set(vtkStreamingDemandDrivenPipeline::TIME_STEPS(),
&TimeStepValues[0], static_cast(TimeStepValues.size()));
//Not continuous data so this key is not set
/*
double timeRange[2];
timeRange[0] = TimeStepValues.front();
timeRange[1] = TimeStepValues.back();
outInfo->Set(vtkStreamingDemandDrivenPipeline::TIME_RANGE(),
timeRange, 2);
*/
outInfo->Set(vtkStreamingDemandDrivenPipeline::MAXIMUM_NUMBER_OF_PIECES(),
TimeStepRange[1]);
return 1;
}
//----------------------------------------------------------------------------
int vtkAF4DTemporalSerieVectorImageSource::RequestData(
vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector)
{
try {
if(!SeriesPath)
throw vtkstd::runtime_error("SeriesPath not set.");
vtkInformation *info=outputVector->GetInformationObject(0);
// get how many time steps were requested
int numTimeSteps =
info->Length(vtkStreamingDemandDrivenPipeline::UPDATE_TIME_STEPS());
//Get the time steps requested
double *timeSteps =
info->Get(vtkStreamingDemandDrivenPipeline::UPDATE_TIME_STEPS());
/*
vtkDataObject *doOutput=info->Get(vtkDataObject::DATA_OBJECT());
vtkTemporalDataSet *output = vtkTemporalDataSet::SafeDownCast(doOutput);
*/
vtkImageData *output = vtkImageData::SafeDownCast(
info->Get(vtkDataObject::DATA_OBJECT()));
if ( output == 0 ) {
vtkErrorMacro("The output is not a vtkImageData");
return 0;
}
if (!info->Has(vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER()) ||
!info->Has(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES())) {
vtkErrorMacro("Expected information not found. "
"Cannot provide update extent.");
return 0;
}
int ts;
//HERE IS WHERE ACTUAL DATA IS BUILT.
BuildTimeStep(output, timeSteps[ts]);
output->GetInformation()->Set(vtkDataObject::DATA_TIME_STEPS(),
timeSteps, numTimeSteps);
return 1;
}
catch(vtkstd::exception& e) {
vtkErrorMacro(<< e.what());
}
return 0;
}
Follows my pipeline:
// we have to use a composite pipeline
vtkCompositeDataPipeline* prototype = vtkCompositeDataPipeline::New();
vtkAlgorithm::SetDefaultExecutivePrototype(prototype);
prototype->Delete();
// This is the time aware source.
VTK_CREATE(vtkAF4DTemporalSerieVectorImageSource, source);
source->SetSeriesPath("d:/data/studies/frances");
source->SetMaskFileName("d:/data/vtks/francesmask.vtk");
source->SetTimeStepRange(0, 13);
// The temporal data set cache is set to hold just 2
// data objects (steps) as described in the article by John Bidiscombe et. al.
//"Time Dependent Processing in a Parallel Pipeline Architecture"
VTK_CREATE(vtkTemporalDataSetCache, cache);
cache->SetInputConnection(source->GetOutputPort());
cache->SetCacheSize(2);
// This is the source for the particle tracer
VTK_CREATE(vtkPlaneSource, rake);
rake->SetOrigin(0, 0, 0);
rake->SetPoint1(50, 0, 0);
rake->SetPoint2(0, 50, 0);
rake->SetCenter(155.445, 31.9245, 203.15);
rake->SetNormal(0.0, 0.6, 0.0);
rake->SetResolution(150, 150);
// The tracer
VTK_CREATE(vtkTemporalStreamTracer, tracer);
tracer->SetInputConnection(aa->GetOutputPort());
tracer->SetSource(rake->GetOutput());
tracer->SetIntegrationDirectionToForward();
tracer->SetTerminationTimeUnitToStepUnit();
tracer->StaticSeedsOn();
tracer->StaticMeshOn();
tracer->SetIntegratorTypeToRungeKutta4();
//tracer->IgnorePipelineTimeOn();
tracer->SetForceReinjectionEveryNSteps(1);
//tracer->SetTimeStep(5);
// This is the path line not working as expected,
// I get no trails
VTK_CREATE(vtkTemporalPathLineFilter, pathline);
pathline->SetInputConnection(tracer->GetOutputPort());
pathline->UsePointIndexForIdsOn();
pathline->SetKeepDeadTrails(1);
VTK_CREATE(vtkPolyDataMapper, pathMapper);
pathMapper->SetInputConnection(pathline->GetOutputPort());
pathMapper->SetLookupTable(lut);
pathMapper->SetScalarRange(-150, 150);
VTK_CREATE(vtkActor, pathActor);
pathActor ->SetMapper(pathMapper);
pathActor ->VisibilityOn();
I've read the "Time Dependent Processing in a Parallel Pipeline Architecture" from Jhon Bidiscombe et. al., analyzed the examples and unit tests as well as other resources but nothing yet. Any help will be highly appreciated.
Thanks a lot
Marcelino Rodriguez
________________________________
-Universidad Central "Marta Abreu" de Las Villas. http://www.uclv.edu.cu
-Participe en Universidad 2012, del 13 al 17 de febrero de 2012. Habana.Cuba. http://www.congresouniversidad.cu
-Consulte la enciclopedia colaborativa cubana. http://www.ecured.cu/
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From m_cachia at hotmail.com Wed Nov 2 15:57:22 2011
From: m_cachia at hotmail.com (Manning J. Abernathy)
Date: Wed, 2 Nov 2011 12:57:22 -0700 (PDT)
Subject: [vtkusers] Setting Intrinsic Camera Parameters in VTK
In-Reply-To:
References: <1320095578037-4953569.post@n5.nabble.com>
Message-ID: <1320263842006-4959163.post@n5.nabble.com>
Thanks! Another quick question is there anyway to set the projection matrix
directly rather than having to concatenate a transform matrix with the
current projection matrix?
--
View this message in context: http://vtk.1045678.n5.nabble.com/Setting-Intrinsic-Camera-Parameters-in-VTK-tp4953569p4959163.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From david.gobbi at gmail.com Wed Nov 2 16:06:14 2011
From: david.gobbi at gmail.com (David Gobbi)
Date: Wed, 2 Nov 2011 14:06:14 -0600
Subject: [vtkusers] Setting Intrinsic Camera Parameters in VTK
In-Reply-To: <1320263842006-4959163.post@n5.nabble.com>
References: <1320095578037-4953569.post@n5.nabble.com>
<1320263842006-4959163.post@n5.nabble.com>
Message-ID:
There is no way to directly set the elements of the projection matrix.
On Wed, Nov 2, 2011 at 1:57 PM, Manning J. Abernathy
wrote:
> Thanks! Another quick question is there anyway to set the projection matrix
> directly rather than having to concatenate a transform matrix with the
> current projection matrix?
From rickfrank at me.com Wed Nov 2 17:43:06 2011
From: rickfrank at me.com (Rick Frank)
Date: Wed, 02 Nov 2011 17:43:06 -0400
Subject: [vtkusers] VTK to ITK image export/import
Message-ID:
Hi,
I'm trying to pass a vtkImage to ITK.
I have the following code:
template
void ConnectPipelines(VTK_Exporter* exporter, ITK_Importer importer)
{
importer->SetUpdateInformationCallback(exporter->GetUpdateInformationCallback());
importer->SetPipelineModifiedCallback(exporter->GetPipelineModifiedCallback());
importer->SetWholeExtentCallback(exporter->GetWholeExtentCallback());
importer->SetSpacingCallback(exporter->GetSpacingCallback());
importer->SetOriginCallback(exporter->GetOriginCallback());
importer->SetScalarTypeCallback(exporter->GetScalarTypeCallback());
importer->SetNumberOfComponentsCallback(exporter->GetNumberOfComponentsCallback());
importer->SetPropagateUpdateExtentCallback(exporter->GetPropagateUpdateExtentCallback());
importer->SetUpdateDataCallback(exporter->GetUpdateDataCallback());
importer->SetDataExtentCallback(exporter->GetDataExtentCallback());
importer->SetBufferPointerCallback(exporter->GetBufferPointerCallback());
importer->SetCallbackUserData(exporter->GetCallbackUserData());
}
void ExportToITK(vtkImageData* image)
{
vtkImageExport* vtkExporter = vtkImageExport::New();
vtkExporter->SetInput((vtkDataObject*) image);
typedef itk::Image ImageType;
typedef itk::VTKImageImport ImageImportType;
ImageImportType::Pointer itkImporter = ImageImportType::New();
ConnectPipelines(vtkExporter, itkImporter);
itkImporter->Update();
}
In the UpdateCall() I get an exception because it says the Spacing is 0.
Tracing the code seems to show that the userData of the SetSpacingCallback is not correct, it returns the default spacing
which is zero, and then an exception is thrown.
Can someone point out where I'm missing something?
Thanks
Rick Frank
From quangt.security at gmail.com Wed Nov 2 21:58:25 2011
From: quangt.security at gmail.com (Quang Tran)
Date: Wed, 2 Nov 2011 18:58:25 -0700
Subject: [vtkusers] how to interpolate between few data points in
imagedata
In-Reply-To: <1320252246746-4958600.post@n5.nabble.com>
References: <1320252246746-4958600.post@n5.nabble.com>
Message-ID:
Hi,
You should resample the origin image to have a better image in higher
resolution. I think with your currently solution, the quality of images on
sagittal or coronal not good because the distance between two slices is too
long.
You should use vtkImageResample to resample the image before displaying
(this is also interpolate too). Here is an example code:
vtkSmartPointer OriginImageData; /** Your origin
image */
...
// Object for resampling
vtkSmartPointer resample =
vtkSmartPointer::New();
resample->SetInput(OriginImageData);
resample->SetInterpolationModeToLinear(); // Set type of interpolation here
if you need
resample->SetAxisMagnificationFactor(2, MagnificationZ); // ex. Change the
resolution along OZ
resample->SetAxisMagnificationFactor(1, MagnificationY); // and OY
resample->SetAxisMagnificationFactor(0, MagnificationX);
resample->Update();
....
vtkSmartPointer
ResampledImageData(resample->GetOutput());
After that, you can use ResampledImageData for further processing.
/Quang
2011/11/2 Hikaruchan
> Hi everybody!
>
> I have a little problem, which takes me nearly a week now to find a
> solution. I have an application with four renderviews where I display
> MRI-Data in three 2D Views (sagittal, coronal and axial) and one for a 3D
> View. That works fine.
>
> But now I have some electric density values which I want to visualize. The
> visualization itself is not the problem. The Problem is, that the points
> are
> arround 8-10 pixels away from each other (as I want them to visualize I put
> them into a vtkImageData), and I have tried to interpolate it, but the
> interpolation takes to much time. My last try which brought the best
> resulat
> was:
>
> 1. load the electric density data
> 2. put them into an imagedata and "blow up" the pixel which stands for the
> density value
>
> 3. make a vtkImageGaussianSmooth with dimensionality 3 with
> standarddeviation (3,3,3)
> 4. make a vtkImageMedian3D with kernelsize(5,5,5)
>
> I understand that that takes long, so I desiced to make it in 2D for every
> slice which works "ok". But it is not effective enough. So my question is,
> is there a better way to interpolate the data in vtkImagedata? The reason
> why it must be effective is, that it is time critical, I have around half a
> second before I must interpolate the next electric density data.
>
> Do anybody know what is the way to do it right? I think what I have done,
> is
> far away from the best solution ;-) So I would be glad if somebody could
> help me and give me an idea for a better solution of the problem.
>
> Dear
>
> Hikaruchan
>
> --
> View this message in context:
> http://vtk.1045678.n5.nabble.com/how-to-interpolate-between-few-data-points-in-imagedata-tp4958600p4958600.html
> Sent from the VTK - Users mailing list archive at Nabble.com.
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
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From mollier at gmail.com Thu Nov 3 04:26:27 2011
From: mollier at gmail.com (mollier)
Date: Thu, 3 Nov 2011 01:26:27 -0700 (PDT)
Subject: [vtkusers] Qt, VTK, missing .lib files
Message-ID: <1320308787717-4960448.post@n5.nabble.com>
Hi,
I'm totally new to VTK and quite new to Qt.
I've followed tutorials and managed to build VTK using mingw32-make.
In the Qt .pro file, I've used INCLUDEPATH to include paths to the necessary
header files.
The tutorial I'm following then says to add library files in the following
manner:
LIBS += -L/usr/local/lib/vtk-5.4 -lvtkCommon -lvtksys -lQVTK -lvtkQtChart
... (adds many more) .
If I search my vtk folder for *.lib files, I find none. If I on the other
hand search for, say, vtkCommon, I find it as a .dll file. Do I need to
somehow convert these dll's to lib files before using them?
Thank you.
--
View this message in context: http://vtk.1045678.n5.nabble.com/Qt-VTK-missing-lib-files-tp4960448p4960448.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From bnsteel at gmail.com Thu Nov 3 07:50:17 2011
From: bnsteel at gmail.com (bnsteel)
Date: Thu, 3 Nov 2011 04:50:17 -0700 (PDT)
Subject: [vtkusers] Qt, VTK, missing .lib files
In-Reply-To: <1320308787717-4960448.post@n5.nabble.com>
References: <1320308787717-4960448.post@n5.nabble.com>
Message-ID: <1320321017203-4960849.post@n5.nabble.com>
-L is the pathname to add to find the subsequent library files
-l is the format that the make file uses for library files
the files would show up as lib.a for static lib files in the unix
flavor. They might have a .so extension if they are shared objects. Your
makefile would appear to be looking for *.a files.
On Windows, shared libs are .dll's and static libs are lib.lib There
is a way to use mingw g++ to generate .lib files, but the cmake build
instructions will make the VTK .lib files by default. It took forever to
build.
If you are going to end up using dll's and your windows machine can't find
your dll. Use the dependency walker on your dll to see if it depends on
dll's of the wrong machine type. I have had problems with the 32 vs 64 bit
libs. They don't play well together and you won't get an explanation of why
your dll can't be found.
I'm not using QT (yet), so I can't help any more, but good luck!
--
View this message in context: http://vtk.1045678.n5.nabble.com/Qt-VTK-missing-lib-files-tp4960448p4960849.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From bnsteel at gmail.com Thu Nov 3 07:51:26 2011
From: bnsteel at gmail.com (bnsteel)
Date: Thu, 3 Nov 2011 04:51:26 -0700 (PDT)
Subject: [vtkusers] Qt, VTK, missing .lib files
In-Reply-To: <1320321017203-4960849.post@n5.nabble.com>
References: <1320308787717-4960448.post@n5.nabble.com>
<1320321017203-4960849.post@n5.nabble.com>
Message-ID: <1320321086854-4960852.post@n5.nabble.com>
addendum. I'm not 100% sure about my comment on Windows static libs. I'm a
new (kicking and screaming) programer on windows boxes.
--
View this message in context: http://vtk.1045678.n5.nabble.com/Qt-VTK-missing-lib-files-tp4960448p4960852.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From pwinston at gmail.com Thu Nov 3 07:51:10 2011
From: pwinston at gmail.com (Philip Winston)
Date: Thu, 3 Nov 2011 07:51:10 -0400
Subject: [vtkusers] numpy_to_vtk and vtkPolyData
In-Reply-To:
References:
Message-ID:
Replying to my own message here is something that seems to work to populate
a vtkPolyData from numpy arrays, comments welcome:
def createPolyData(self, verts, tris):
"""Create and return a vtkPolyData.
verts is a (N, 3) numpy array of float vertices
tris is a (N, 1) numpy array of int64 representing the triangles
(cells) we create from the verts above. The array contains
groups of 4 integers of the form: 3 A B C
Where 3 is the number of points in the cell and A B C are indexes
into the verts array.
"""
# save, we share memory with the numpy arrays
# so they can't get deleted
self.verts = verts
self.tris = tris
poly = vtk.vtkPolyData()
points = vtk.vtkPoints()
points.SetData(numpy_to_vtk(verts))
poly.SetPoints(points)
cells = vtk.vtkCellArray()
cells.SetCells(len(tris) / 4, numpy_to_vtkIdTypeArray(tris))
poly.SetPolys(cells)
return poly
-Philip
On Sat, Oct 29, 2011 at 4:48 PM, Philip Winston wrote:
> Are there any examples showing how to populate a vtkPolyData with
> verts/triangles from numpy arrays?
>
> I have a solution right now where I loop through by hand adding points and
> triangles, but it is slow.
>
> I see there is a numpy_to_vtk utility function, but I'm not clear how to
> setup my numpy arrays and what vtkPolyData functions I need to call. I'm
> imagining I want one Nx3 array with a vert per row (X Y Z). And a second
> Nx3 array of vert indexes with one triangle per row (v1 v2 v3)? But I can
> create whatever numpy arrays are needed, I just need help slurping them
> into a vtkPolyData.
>
> Thanks!
>
> -Philip
>
>
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From pwinston at gmail.com Thu Nov 3 07:58:34 2011
From: pwinston at gmail.com (Philip Winston)
Date: Thu, 3 Nov 2011 07:58:34 -0400
Subject: [vtkusers] drawing bounding boxes as 3d solids
In-Reply-To:
References:
Message-ID:
What I'm doing so far is creating a vtkPolyData from the bounding boxes, 12
triangles per box. This works okay but there are probably a lot of
interior triangles not contributing to the outter surface.
I'm wondering about two other approaches:
1) How to take my mesh and decimate it down to something lighter, but
preserving the outter surface exactly
2) Instead of making a mesh make a point could then compute some kind of
surface on the fly.
Any pointers on either of these is welcome.
-Philip
On Fri, Oct 28, 2011 at 3:26 PM, Philip Winston wrote:
> I have a 3d shape which as described by bunch of 2d bounding boxes
> (100,000's). The boxes are divided into planes, maybe 1000-10,000 planes.
> A single plane might have one bound box, or it might have several with
> intersect each other. All coordinates are integers in the range 0...12000
> or so.
>
> What's the best way to draw this? I want to see it just as a solid surface
> representing the outter most portion of the boxes, a 3d solid opaque shape.
>
> Some of my initial thoughts:
> 1) Convert it to triangles and just draw an unstructured bag of triangles?
> 2) Convert it to triangles but decimate/optimize the mesh to eliminate
> interior triangles?
> 3) Use quads instead of triangles?
> 3) Use vtkImageData instead of triangles?
>
> I'm completely new to VTK, any pointers at all are welcome.
>
> -Philip
>
>
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From jspinola at gmail.com Thu Nov 3 08:57:27 2011
From: jspinola at gmail.com (=?ISO-8859-1?B?SmVz+nMgU3DtrW5vbGE=?=)
Date: Thu, 3 Nov 2011 13:57:27 +0100
Subject: [vtkusers] vtkImageActor for 10 bit displays?
In-Reply-To:
References:
Message-ID:
Hi,
I am also interested on this topic.
My question is, how can you achieve 10-bit display when vtkImageActor
requires data to be of unsigned char type? (
http://www.vtk.org/doc/release/5.6/html/a00819.html) This means data is cut
down to 8-bit, so the resolution is already lost though your vtkImageData
were of short type (2 bytes).
On Fri, Apr 29, 2011 at 3:43 PM, David Gobbi wrote:
> Hi Mark,
>
> Some (maybe most?) 10-bit displays use a 24-bit RGB to 10-bit
> greyscale conversion. In other words, they are designed to work with
> standard 24-bit frame buffers and 24-bit DVI cables. The 24-bit to
> 10-bit conversion may vary from manufacturer to manufacturer, but the
> basic idea is that you can achieve 10-bit display simply by applying
> the correct RGB lookup table in VTK when displaying the image.
>
> Is there a specific 10-bit monitor that you are planning to use?
>
> - David
>
>
> On Fri, Apr 29, 2011 at 5:13 AM, endlosschleife1
> wrote:
> > Hi,
> >
> > I would like to render 2D images, potentially also on 10 bit greyscale
> > displays. VtkImageActor2D only supports 8 bit (it uses GL_UNSIGNED_BYTE
> as
> > format for the glTexImage2D calls). Is there currently in way in VTK to
> use
> > short scalars for 2D texture based image rendering?
> >
> > Thanks,
> >
> > Mark
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
--
Jes?s Sp?nola
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From mollier at gmail.com Thu Nov 3 09:10:41 2011
From: mollier at gmail.com (mollier)
Date: Thu, 3 Nov 2011 06:10:41 -0700 (PDT)
Subject: [vtkusers] Qt, VTK, missing .lib files
In-Reply-To: <1320321086854-4960852.post@n5.nabble.com>
References: <1320308787717-4960448.post@n5.nabble.com>
<1320321017203-4960849.post@n5.nabble.com>
<1320321086854-4960852.post@n5.nabble.com>
Message-ID:
Hi,
thank you for replying.
When I download the vtk source and unzip it, there is a bin folder with
.dll files in it.
After I use cmake to generate build files, I run mingw32-make followed by
mingw32-make install.
The install operation generates a lib folder consisting of dll.a files,
which I assume are the ones I should somehow include in Qt.
I tried dependency walker on one of the .dll files (didn't work on .dll.a)
and got some kind of error.
I am on a 64bit system, which might cause issues as you mention. I'm going
to try installing on a 32bit system now.
Again, thanks.
On Thu, Nov 3, 2011 at 12:51 PM, bnsteel [via VTK] <
ml-node+s1045678n4960852h37 at n5.nabble.com> wrote:
> addendum. I'm not 100% sure about my comment on Windows static libs. I'm
> a new (kicking and screaming) programer on windows boxes.
>
> ------------------------------
> If you reply to this email, your message will be added to the discussion
> below:
>
> http://vtk.1045678.n5.nabble.com/Qt-VTK-missing-lib-files-tp4960448p4960852.html
> To unsubscribe from Qt, VTK, missing .lib files, click here.
>
>
--
View this message in context: http://vtk.1045678.n5.nabble.com/Qt-VTK-missing-lib-files-tp4960448p4961004.html
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From julien.finet at kitware.com Thu Nov 3 09:39:38 2011
From: julien.finet at kitware.com (Julien Finet)
Date: Thu, 3 Nov 2011 09:39:38 -0400
Subject: [vtkusers] vtkChartXY: How to catch mouse click events,
user interaction? (VTK 5.8.0)
In-Reply-To: <1320258869587-4958959.post@n5.nabble.com>
References: <1319726345607-4943170.post@n5.nabble.com>
<1320258869587-4958959.post@n5.nabble.com>
Message-ID:
Hi Natalie,
As you found out, there are a couple of ways of handling/catching events in
the VTK charts.
Due to the last changes, I'm not 100% sure they are all compatible with
each other anymore. Feel free to report any issue you see.
You can look at what is done in vtkControlPointsItem.h/cxx for a fine
control of mouse events (e.g. vtkControlPointsItem::MouseDoubleClickEvent).
To give you the big picture:
vtkContextInteractorStyle is the interactor style for all the charts (we
might want to revise it and support custom styles as you mentioned). It
listens to the render window interactor and propagates the mouse/keyboard
events to the scene, the scene checks on what vtkAbstractContextItem the
event is called on, and propagates the event to the item.
ChartXY items (which are not 100% of the vtk charts) have their own event
mechanism to handle events at a higher(simpler) level, they still receive
the events from the scene and by registering what event you are interested
in, you can have custom behavior. You might have to add double click high
level support for the chartXY items.
Julien.
On Wed, Nov 2, 2011 at 2:34 PM, Natalie wrote:
> Hi Marcus,
>
> thanks a lot for your reply.
> After a long search for the correct class, I found out that I need to
> subclass vtkContextInteractorStyle.
>
> However, in the constructor of vtkContextView the instance is created. The
> following lines are from the constructor:
>
> vtkContextInteractorStyle* style = vtkContextInteractorStyle::New();
> style->SetScene(this->Scene);
> this->GetInteractor()->SetInteractorStyle(style);
>
> Probably, I also need to subclass the vtkContextView and change the
> constructor. A little too complicated I thought. I still hope that there is
> an easier way.
> I am looking forward to more ideas :-)
> Natalie
>
>
> --
> View this message in context:
> http://vtk.1045678.n5.nabble.com/vtkChartXY-How-to-catch-mouse-click-events-user-interaction-VTK-5-8-0-tp4943170p4958959.html
> Sent from the VTK - Users mailing list archive at Nabble.com.
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
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From david.gobbi at gmail.com Thu Nov 3 10:32:13 2011
From: david.gobbi at gmail.com (David Gobbi)
Date: Thu, 3 Nov 2011 08:32:13 -0600
Subject: [vtkusers] vtkImageActor for 10 bit displays?
In-Reply-To:
References:
Message-ID:
Hi Jesus,
Most 10-bit displays use a 24-bit RGB to 10-bit greyscale conversion.
The vtkImageActor is fully capable of 24 bits.
- David
On Thu, Nov 3, 2011 at 6:57 AM, Jes?s Sp??nola wrote:
> Hi,
> I am also interested on this topic.
> My question is, how can you achieve 10-bit display when vtkImageActor
> requires data to be of unsigned char type?
> (http://www.vtk.org/doc/release/5.6/html/a00819.html) This means data is cut
> down to 8-bit, so the resolution is already lost though your vtkImageData
> were of short ?type?(2 bytes).
> On Fri, Apr 29, 2011 at 3:43 PM, David Gobbi wrote:
>>
>> Hi Mark,
>>
>> Some (maybe most?) 10-bit displays use a 24-bit RGB to 10-bit
>> greyscale conversion. ?In other words, they are designed to work with
>> standard 24-bit frame buffers and 24-bit DVI cables. ?The 24-bit to
>> 10-bit conversion may vary from manufacturer to manufacturer, but the
>> basic idea is that you can achieve 10-bit display simply by applying
>> the correct RGB lookup table in VTK when displaying the image.
>>
>> Is there a specific 10-bit monitor that you are planning to use?
>>
>> ?- David
>>
>>
>> On Fri, Apr 29, 2011 at 5:13 AM, endlosschleife1
>> wrote:
>> > Hi,
>> >
>> > I would like to render 2D images, potentially also on 10 bit greyscale
>> > displays. VtkImageActor2D only supports 8 bit (it uses GL_UNSIGNED_BYTE
>> > as
>> > format for the glTexImage2D calls). Is there currently in way in VTK to
>> > use
>> > short scalars for 2D texture based image rendering?
>> >
>> > Thanks,
>> >
>> > Mark
From shanfshan at hotmail.com Thu Nov 3 10:54:48 2011
From: shanfshan at hotmail.com (FanShanShan)
Date: Thu, 3 Nov 2011 14:54:48 +0000
Subject: [vtkusers] Error occurs when reading series of DICOM slices data
Message-ID:
Hello, According to the examples of Medical1 which is provided by VTK itself, I changes some codes to let it read serial DICOM slices and display a 3D volume. I download some DICOM data and the program works, all seem good, but when I download a 4D Cardiac CT DICOM data from http://pubimage.hcuge.ch:8080/ which is provided by OSIRIX, error occurs. The 4D data package includes 10 folders and each folder has 76 pieces of DICOM pictures. I guess the pictures in each folder can constitute a volume. so I try to display it, but when I run it, it says that:
ERROR: In ..\..\vtk\IO\vtkDICOMImageReader.cxx, line 346vtkDICOMImageReader (03F8B968): There was a problem retrieving data from: E:/Data/Cardiacque_t0/IM-0001-0001.dcm
the 4D Cardiac CT is described as below:Alias Name: MAGIXModality: CT 64File Size: 69 MB Description: 4D Cardiac CT.All these DICOM files are encoded in JPEG2000 transfer syntax. These images are best viewed with OsiriX image navigation software !
I don't know why the error happens, because the program works using other 3D data. Does it have something to do with the 4D Data or something else?
RegardsSally
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From david.gobbi at gmail.com Thu Nov 3 11:10:28 2011
From: david.gobbi at gmail.com (David Gobbi)
Date: Thu, 3 Nov 2011 09:10:28 -0600
Subject: [vtkusers] Error occurs when reading series of DICOM slices data
In-Reply-To:
References:
Message-ID:
Hi Sally,
The vtkDICOMImageReader does not support compressed data. You
must use "Decompress selected DICOM files" in Osirix before the
vtkDICOMImageReader can read them. If that doesn't fix the problem,
then you can try using GDCM to read your images.
- David
2011/11/3 FanShanShan :
>
> Hello,
> ? ?According to the examples of Medical1 which is provided by VTK itself, I
> changes some codes to let it read serial DICOM slices and display a 3D
> volume. I download some DICOM data and the program works, all seem good, but
> when I download a 4D Cardiac CT DICOM data from
> http://pubimage.hcuge.ch:8080/ which is provided by OSIRIX, error occurs.
> The 4D data package includes 10 folders and each folder has 76 pieces of
> DICOM pictures. I guess the pictures in each folder can constitute a volume.
> so I try to display it, but when I run it, it says that:
> ERROR: In ..\..\vtk\IO\vtkDICOMImageReader .cxx, line 346
> vtkDICOMImageReader (03F8B968): There was a problem retrieving data from:
> E:/Data/Cardiacque_t0/IM-0001-0001.dcm
> the 4D Cardiac CT is described as below:
> Alias Name: MAGIX
> Modality: CT 64
> File Size: 69 MB
> Description: 4D Cardiac CT.
> All these DICOM files are encoded in JPEG2000 transfer syntax. These images
> are best viewed with OsiriX image navigation software !
> I don't know why the error happens, because the program works using other 3D
> data. Does it have something to do with the 4D Data or something else?
>
> Regards
> Sally
From pablodecastillo at yahoo.es Thu Nov 3 11:52:01 2011
From: pablodecastillo at yahoo.es (pablo p del castillo)
Date: Thu, 3 Nov 2011 15:52:01 +0000 (GMT)
Subject: [vtkusers] VTK + tcl on mac not working the mouse and keyboard
events
In-Reply-To: <1320235753.74887.YahooMailNeo@web29708.mail.ird.yahoo.com>
References: <1320235753.74887.YahooMailNeo@web29708.mail.ird.yahoo.com>
Message-ID: <1320335521.3232.YahooMailNeo@web29716.mail.ird.yahoo.com>
Hello,
Nobody got similar issues to help??
Thanks
________________________________
De: pablo p del castillo
Para: "vtkusers at vtk.org"
Enviado: mi?rcoles 2 de noviembre de 2011 13:09
Asunto: VTK + tcl on mac not working the mouse and keyboard events
Hello,
What is the tip/trick to get working mouse events on Mac. It is working perfectly in Linux and Windows.
Basically the MaceTk.tcl is not working well, allways happend if you add?vtkTkRenderWidget.
The terminal says "?invalid drawable".
Any idea, thanks??
This the code :
?
package require vtk
package require vtkinteraction
set sphere_max_res 60
set sphere_init_res 8
vtkSphereSource sphere
?? ?sphere SetThetaResolution $sphere_init_res
?? ?sphere SetPhiResolution $sphere_init_res
vtkPolyDataMapper sphereMapper
?? ?sphereMapper SetInputConnection [sphere GetOutputPort]
vtkLODActor sphereActor
?? ?sphereActor SetMapper sphereMapper
vtkConeSource cone
?? ?cone SetResolution 6
vtkGlyph3D glyph
?? ?glyph SetInputConnection [sphere GetOutputPort]
?? ?glyph SetSource [cone GetOutput]
?? ?glyph SetVectorModeToUseNormal?
?? ?glyph SetScaleModeToScaleByVector?
?? ?glyph SetScaleFactor 0.25
vtkPolyDataMapper spikeMapper
?? ?spikeMapper SetInputConnection [glyph GetOutputPort]
vtkLODActor spikeActor
?? ?spikeActor SetMapper spikeMapper
vtkRenderer renderer
?? ?renderer AddActor sphereActor
?? ?renderer AddActor spikeActor
?? ?renderer SetBackground 1 1 1
vtkRenderWindow renWin
?? ?renWin AddRenderer renderer
set vtkw [vtkTkRenderWidget .ren \
?? ? ? ?-width 300 \
?? ? ? ?-height 300 \
?? ? ? ?-rw renWin]
::vtk::bind_tk_render_widget $vtkw
frame .params
set sth [scale .params.sth \
?? ? ? ?-from 3 -to $sphere_max_res -res 1 \
?? ? ? ?-orient horizontal \
?? ? ? ?-label "Sphere Theta Resolution:" \
?? ? ? ?-command setSphereThetaResolution]
$sth set [sphere GetThetaResolution]
proc setSphereThetaResolution {res} {
?? ?sphere SetThetaResolution $res
?? ?renWin Render
}
set sph [scale .params.sph \
?? ? ? ?-from 3 -to $sphere_max_res -res 1 \
?? ? ? ?-orient horizontal \
?? ? ? ?-label "Sphere Phi Resolution:" \
?? ? ? ?-command setSpherePhiResolution]
$sph set [sphere GetPhiResolution]
proc setSpherePhiResolution {res} {
?? ?sphere SetPhiResolution $res
?? ?renWin Render
}
set cone_max_res $sphere_max_res
set cre [scale .params.cre \
?? ? ? ?-from 3 -to $cone_max_res -res 1 \
?? ? ? ?-orient horizontal \
?? ? ? ?-label "Cone Source Resolution:" \
?? ? ? ?-command setConeSourceResolution]
$cre set [cone GetResolution]
proc setConeSourceResolution {res} {
?? ?cone SetResolution $res
?? ?renWin Render
}
set gsc [scale .params.gsc \
?? ? ? ?-from 0.1 -to 1.5 -res 0.05 \
?? ? ? ?-orient horizontal\
?? ? ? ?-label "Glyph Scale Factor:" \
?? ? ? ?-command setGlyphScaleFactor]
$gsc set [glyph GetScaleFactor]
proc setGlyphScaleFactor {factor} {
?? ?glyph SetScaleFactor $factor
?? ?renWin Render
}
button .params.quit -text "Quit" -command ::vtk::cb_exit
pack $sth $sph $cre $gsc .params.quit -side top -anchor nw -fill both
pack $vtkw .params -side top -fill both -expand yes
wm protocol . WM_DELETE_WINDOW ::vtk::cb_exit
tkwait window .
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From Sandra.Schroetter.fl at ait.ac.at Thu Nov 3 12:00:09 2011
From: Sandra.Schroetter.fl at ait.ac.at (Hikaruchan)
Date: Thu, 3 Nov 2011 09:00:09 -0700 (PDT)
Subject: [vtkusers] how to interpolate between few data points in
imagedata
In-Reply-To:
References: <1320252246746-4958600.post@n5.nabble.com>
Message-ID: <1320336009843-4961473.post@n5.nabble.com>
was not the right thing, but it was a good hint *g* Thank you, now I have
removed the vtkMedian3D things, and only interpolate via blowing up the
pixels and put then vtkImageGaussianSmooth on it.
--
View this message in context: http://vtk.1045678.n5.nabble.com/how-to-interpolate-between-few-data-points-in-imagedata-tp4958600p4961473.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From heiland at indiana.edu Thu Nov 3 11:43:12 2011
From: heiland at indiana.edu (Randy Heiland)
Date: Thu, 3 Nov 2011 11:43:12 -0400
Subject: [vtkusers] coloring vtkDiscreteMarchingCubes
Message-ID:
Hi all,
I'm puzzled by the following: if I extract a surface from a 3D dataset using vtkContourFilter, I can color it according to a different scalar field; however, if I use vtkDiscreteMarchingCubes, my same pipeline doesn't color it.
I've put a simple dataset and Python script here (near the bottom): http://old.compucell3d.org/mediawiki1.7/index.php/Vtk_contours_3D
and built VTK from git a couple months ago:
In [3]: vtk.vtkVersion.GetVTKVersion()
Out[3]: '5.9.0'
thanks, Randy
From lloyd at itis.ethz.ch Thu Nov 3 12:40:43 2011
From: lloyd at itis.ethz.ch (Bryn Lloyd)
Date: Thu, 3 Nov 2011 17:40:43 +0100
Subject: [vtkusers] vtkRectilinearGrid to vtkImageData
Message-ID: <015701cc9a47$5430edb0$fc92c910$@ethz.ch>
Hi
I would like to perform volume rendering of a vtkRectilinearGrid dataset.
It seems the vtkVolumeTextureMapper3D does not work for vtkRectilinearGrid,
so I would like to resample the data onto a vtkImageData.
1. Is there any class in VTK, which would simplify this task?
2. Is there a volume mapper, which is fast and works directly on a
vtkRectilinearGrid?
Thanks a lot!
--
Bryn
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From oquendorohan at yahoo.com Wed Nov 2 12:58:20 2011
From: oquendorohan at yahoo.com (oquendorohan at yahoo.com)
Date: Wed, 02 Nov 2011 12:58:20
Subject: [vtkusers] Hi
Message-ID: 006bb6a1219806cc79b8fe653333e96d@[192.168.1.1]
vtkusers at vtk.org Check this out wow http://x.co/aXgH glad i could help
From Sandra.Schroetter.fl at ait.ac.at Thu Nov 3 13:55:36 2011
From: Sandra.Schroetter.fl at ait.ac.at (Hikaruchan)
Date: Thu, 3 Nov 2011 10:55:36 -0700 (PDT)
Subject: [vtkusers] vtkLookupTable GetColor problem
Message-ID: <1320342936897-4961840.post@n5.nabble.com>
Hi!
I have tried to visualize some vtkPoints. The visualization itself is not
the problem, but the coloring of the vtkPolyData to which the vtkPoints are
set via SetPoints() is tricky. In my init-Funktion the coloring of the
polydata via the lookuptable function GetColor works great.
But when I later change the point-data and the colors, everything gets red.
Here some code:
Thats my LookupTable i use:
VTKtableVertexCloud = vtkLookupTable::New();
VTKtableVertexCloud->SetNumberOfColors(500);
VTKtableVertexCloud->SetTableRange(0,500);
VTKtableVertexCloud->SetRampToLinear();
VTKtableVertexCloud->SetHueRange( 0, 0.667);
VTKtableVertexCloud->Build();
Here the usage of GetColor()-Function in the loop where I prepare my
scalararray:
for(int i = 0; i < electricDensity.size(); ++i){
double dcolor[3];
if(electricDensity[i][startTimeStep].electricDensity >= 1){
VTKtableVertexCloud->GetColor(electricDensity[i][startTimeStep].electricDensity,
dcolor);
unsigned char color[3];
for(unsigned int j = 0; j < 3; j++)
{
color[j] = 255 * dcolor[j]/1.0;
}
//thats the vtkUnsignedCharArray
vertexScalars->InsertNextTupleValue(color);
}
}
vertexPolydata->GetPointData()->SetScalars(vertexScalars);
vertexPolydata->GetPointData()->Update();
vertexPolydata->Modified();
vertexPolydata->Update();
As I said in the init-function that works as expected and I get nice and
correct colored vertices. Then I have a updatefuntion where I do exactly the
same loop as above I get only red vertices, because it seems that the
GetColor-Function returns always red, but the overgiven scalarvalue is not
red, So I do not understand why it works in the init function but not in the
update function. Have anyone an idea for this behavior? I would be very
glad.
dear
Hikaruchan
--
View this message in context: http://vtk.1045678.n5.nabble.com/vtkLookupTable-GetColor-problem-tp4961840p4961840.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From antoniod987 at gmail.com Thu Nov 3 14:22:20 2011
From: antoniod987 at gmail.com (andon)
Date: Thu, 3 Nov 2011 11:22:20 -0700 (PDT)
Subject: [vtkusers] actors
Message-ID: <1320344540332-4961895.post@n5.nabble.com>
Hi friends,
I have this problem: I use a callback function to do some operations after
picking event...in this operation i make a translation transform to an
actor...the problem is that i need to update this transformation at the
following picking event, but the actor seems to come back to the initial
position...can you help me please?
Thanks to all
Antonio
--
View this message in context: http://vtk.1045678.n5.nabble.com/actors-tp4961895p4961895.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From natis261270 at yahoo.com Thu Nov 3 14:26:47 2011
From: natis261270 at yahoo.com (Natalie)
Date: Thu, 3 Nov 2011 11:26:47 -0700 (PDT)
Subject: [vtkusers] vtkChartXY: How to catch mouse click events,
user interaction? (VTK 5.8.0)
In-Reply-To:
References: <1319726345607-4943170.post@n5.nabble.com>
<1320258869587-4958959.post@n5.nabble.com>
Message-ID: <1320344807461-4961905.post@n5.nabble.com>
Hi Julien,
thanks a lot for your explanation. For sure, I will need specific point
selection in the future. But to start with, I just want a right mouse
double click (if possible, if not a single click might be OK) giving a
specific action. As you said there are multiple ways of doing, which one
would you think is best? I think a double click is not really detected yet,
right?
1. I tried with AddObserver, but there was no action.
2. I subclassed vtkContextInteractorStyle to change the action and I
subcalssed vtkContextView to change the constructor as I said in my last
post. It compiles fine, but I get a runtime crash in the line
view->GetInteractor()->Start();
Here view is the subclassed vtkContextView. It crashes in the
"vtkContextInteractorStyle::ProcessSceneEvents" method coming from
"vtkWin32RenderWindowInteractor::Start()" in the message loop.
So far I did not find the cause.
What is wrong???
Thanks a lot for your help!
Natalie
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From scc.wwl at gmail.com Thu Nov 3 14:27:30 2011
From: scc.wwl at gmail.com (Wenlong Wang)
Date: Thu, 3 Nov 2011 18:27:30 +0000
Subject: [vtkusers] actors
In-Reply-To: <1320344540332-4961895.post@n5.nabble.com>
References: <1320344540332-4961895.post@n5.nabble.com>
Message-ID:
Hi Andon,
Why don't you try to apply the translation to your camera? Maybe you can
get what you expected.
Wenlong
2011/11/3 andon
> Hi friends,
> I have this problem: I use a callback function to do some operations after
> picking event...in this operation i make a translation transform to an
> actor...the problem is that i need to update this transformation at the
> following picking event, but the actor seems to come back to the initial
> position...can you help me please?
> Thanks to all
> Antonio
>
> --
> View this message in context:
> http://vtk.1045678.n5.nabble.com/actors-tp4961895p4961895.html
> Sent from the VTK - Users mailing list archive at Nabble.com.
> _______________________________________________
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>
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From antoniod987 at gmail.com Thu Nov 3 14:33:45 2011
From: antoniod987 at gmail.com (andon)
Date: Thu, 3 Nov 2011 11:33:45 -0700 (PDT)
Subject: [vtkusers] actors
In-Reply-To:
References: <1320344540332-4961895.post@n5.nabble.com>
Message-ID: <1320345225694-4961926.post@n5.nabble.com>
But i have two actors in the scene and i want to translate just one...how can
i do?
--
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From antoniod987 at gmail.com Thu Nov 3 14:33:54 2011
From: antoniod987 at gmail.com (andon)
Date: Thu, 3 Nov 2011 11:33:54 -0700 (PDT)
Subject: [vtkusers] actors
In-Reply-To:
References: <1320344540332-4961895.post@n5.nabble.com>
Message-ID: <1320345234022-4961927.post@n5.nabble.com>
But i have two actors in the scene and i want to translate just one...how can
i do?
--
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From honfai.choi at gmail.com Thu Nov 3 14:37:17 2011
From: honfai.choi at gmail.com (Hon Fai Choi)
Date: Thu, 3 Nov 2011 14:37:17 -0400
Subject: [vtkusers] import vtk in python gives dll load failure
Message-ID:
Hi,
I am trying to build vtk 5.8.0 against Qt 4.7.4 with wrappings for python
2.7.2 on a windows XP system. I use MSVC 2010 as the native compiler.
I have build the MSVC vtk-solution in Release mode and updated the PATH and
PYTHONPATH environment variables. I have installed the build in the
following directory (by building the INSTALL project):
"C:\SciComp\vtk-5.8.0\vtk-5.8.0-msvc2010" ,
so I have added "C:\SciComp\vtk-5.8.0\vtk-5.8.0-msvc2010\bin" to PATH and
PYTHONPATH and also added
"C:\SciComp\vtk-5.8.0\vtk-5.8.0-msvc2010\lib\site-packages" to PYTHONPATH.
The build did not give any errors, but when I try to import vtk in python I
get the following error message:
"Traceback (most recent call last):
File "", line 1, in
File
"C:\SciComp\vtk-5.8.0\vtk-5.8.0-msvc2010\lib\site-packages\vtk-5.8.0-py2.7.egg\vtk\__init__.py",
line 45, in
from vtkGraphicsPython import *
ImportError: DLL load failed: The specified module could not be found."
It seems that python cannot find the Graphics module. Does anyone know what
I am doing wrong here? I have put the CMakeCache file in the attachment.
thanks,
Hon Fai
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# This is the CMakeCache file.
# For build in directory: c:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build
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# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
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BUILD_TESTING:BOOL=ON
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// /Ot /Oy /Gs will produce slightly less optimized but smaller
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// /Ot /Oy /Gs will produce slightly less optimized but smaller
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CMAKE_EXE_LINKER_FLAGS:STRING=' /STACK:10000000 /machine:X86 '
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CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
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CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during release builds.
CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during Release with Debug Info builds.
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Use HP pthreads.
CMAKE_HP_PTHREADS:BOOL=OFF
//Install path prefix, prepended onto install directories.
CMAKE_INSTALL_PREFIX:PATH=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010
//Path to a program.
CMAKE_LINKER:FILEPATH=CMAKE_LINKER-NOTFOUND
//make program
CMAKE_MAKE_PROGRAM:FILEPATH=C:/PROGRA~1/MICROS~2.0/Common7/IDE/devenv.com
//Flags used by the linker during the creation of modules.
CMAKE_MODULE_LINKER_FLAGS:STRING=' /STACK:10000000 /machine:X86 '
//Flags used by the linker during debug builds.
CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during release minsize builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during release builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during Release with Debug Info builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
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//Flags for Fortran compiler.
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//Flags used by the linker during debug builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during release minsize builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
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CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
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CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
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CMAKE_SKIP_RPATH:BOOL=OFF
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CMAKE_THREAD_LIBS:STRING=
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CMAKE_USE_PTHREADS:BOOL=OFF
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CMAKE_USE_RELATIVE_PATHS:BOOL=OFF
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CMAKE_USE_SPROC:BOOL=OFF
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CMAKE_USE_WIN32_THREADS:BOOL=ON
//If this value is on, makefiles will be generated without the
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// during the make. This is useful for debugging only. With Visual
// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=OFF
//X11 extra flags.
CMAKE_X_CFLAGS:STRING=-I
//Libraries and options used in X11 programs.
CMAKE_X_LIBS:STRING=
//Path to the coverage program that CTest uses for performing coverage
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COVERAGE_COMMAND:FILEPATH=COVERAGE_COMMAND-NOTFOUND
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CPACK_BINARY_NSIS:BOOL=ON
//Enable to build ZIP packages
CPACK_BINARY_ZIP:BOOL=OFF
//Enable to build ZIP source packages
CPACK_SOURCE_ZIP:BOOL=ON
//How many times to retry timed-out CTest submissions.
CTEST_SUBMIT_RETRY_COUNT:STRING=3
//How long to wait between timed-out CTest submissions.
CTEST_SUBMIT_RETRY_DELAY:STRING=5
//Path to a program.
CVSCOMMAND:FILEPATH=CVSCOMMAND-NOTFOUND
//Options passed to the cvs update command.
CVS_UPDATE_OPTIONS:STRING=-d -A -P
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Charts_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Charts/Cxx
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DART_TESTING_TIMEOUT:STRING=1500
//Value Computed by CMake
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//Path to a file.
DirectX_INCLUDE_DIR:PATH=DirectX_INCLUDE_DIR-NOTFOUND
//Path to a library.
DirectX_LIBRARY:FILEPATH=DirectX_LIBRARY-NOTFOUND
//Value Computed by CMake
EasyView_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Infovis/Cxx/CustomLinkView
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EasyView_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Infovis/Cxx/CustomLinkView
//Path to a program.
GITCOMMAND:FILEPATH=GITCOMMAND-NOTFOUND
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H5_LEGACY_NAMING:BOOL=ON
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HDF5_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtkhdf5
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HDF5_BUILD_CPP_LIB:BOOL=OFF
//Build HIGH Level HDF5 Library
HDF5_BUILD_HL_LIB:BOOL=OFF
//Disable compiler warnings
HDF5_DISABLE_COMPILER_WARNINGS:BOOL=ON
//Enable datasets larger than memory
HDF5_ENABLE_HSIZET:BOOL=ON
//Enable parallel build (requires MPI)
HDF5_ENABLE_PARALLEL:BOOL=OFF
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HDF5_ENABLE_SZIP_SUPPORT:BOOL=OFF
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HDF5_ENABLE_Z_LIB_SUPPORT:BOOL=ON
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HDF5_Enable_Clear_File_Buffers:BOOL=ON
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HDF5_Enable_Instrument:BOOL=OFF
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HDF5_METADATA_TRACE_FILE:BOOL=OFF
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HDF5_USE_FILTER_FLETCHER32:BOOL=ON
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HDF5_USE_FILTER_NBIT:BOOL=ON
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HDF5_USE_FILTER_SHUFFLE:BOOL=ON
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HDF5_USE_H5DUMP_PACKED_BITS:BOOL=ON
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//exception handling functions is checked during data conversions
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//Path to a program.
HGCOMMAND:FILEPATH=HGCOMMAND-NOTFOUND
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//Path to a program.
MATLAB_EXECUTABLE:FILEPATH=C:/Program Files/MATLAB/R2010b/bin/matlab.exe
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MATLAB_INCLUDE_DIR:FILEPATH=C:/Program Files/MATLAB/R2010b/extern/include
//DOCSTRING
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MATLAB_MEX_EXECUTABLE:FILEPATH=C:/Program Files/MATLAB/R2010b/bin/mex.bat
//Path to the memory checking command, used for memory error detection.
MEMORYCHECK_COMMAND:FILEPATH=MEMORYCHECK_COMMAND-NOTFOUND
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//Dependencies for the target
MapReduceMPI_LIB_DEPENDS:STATIC=general;mpistubs;
//Value Computed by CMake
MaterialLibrary_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/MaterialLibrary
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//Disable compiler warnings
NETCDF_DISABLE_COMPILER_WARNINGS:BOOL=ON
//OpenGL library for win32
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//GLU library for win32
OPENGL_glu_LIBRARY:STRING=glu32
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PYTHON_DEBUG_LIBRARY:FILEPATH=PYTHON_DEBUG_LIBRARY-NOTFOUND
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PYTHON_ENABLE_MODULE_vtkCommonPython:BOOL=ON
//Add module vtkFilteringPython
PYTHON_ENABLE_MODULE_vtkFilteringPython:BOOL=ON
//Add module vtkGenericFilteringPython
PYTHON_ENABLE_MODULE_vtkGenericFilteringPython:BOOL=ON
//Add module vtkGeovisPython
PYTHON_ENABLE_MODULE_vtkGeovisPython:BOOL=ON
//Add module vtkGraphicsPython
PYTHON_ENABLE_MODULE_vtkGraphicsPython:BOOL=ON
//Add module vtkHybridPython
PYTHON_ENABLE_MODULE_vtkHybridPython:BOOL=ON
//Add module vtkIOPython
PYTHON_ENABLE_MODULE_vtkIOPython:BOOL=ON
//Add module vtkImagingPython
PYTHON_ENABLE_MODULE_vtkImagingPython:BOOL=ON
//Add module vtkInfovisPython
PYTHON_ENABLE_MODULE_vtkInfovisPython:BOOL=ON
//Add module vtkQtPython
PYTHON_ENABLE_MODULE_vtkQtPython:BOOL=ON
//Add module vtkRenderingPython
PYTHON_ENABLE_MODULE_vtkRenderingPython:BOOL=ON
//Add module vtkViewsPython
PYTHON_ENABLE_MODULE_vtkViewsPython:BOOL=ON
//Add module vtkVolumeRenderingPython
PYTHON_ENABLE_MODULE_vtkVolumeRenderingPython:BOOL=ON
//Add module vtkWidgetsPython
PYTHON_ENABLE_MODULE_vtkWidgetsPython:BOOL=ON
//Path to a program.
PYTHON_EXECUTABLE:FILEPATH=C:/SciComp/Python27/python.exe
//Path to a file.
PYTHON_INCLUDE_DIR:PATH=C:/SciComp/Python27/include
//Path to a library.
PYTHON_LIBRARY:FILEPATH=C:/SciComp/Python27/libs/python27.lib
//Add module vtkChartsPython shared
PYTHON_MODULE_vtkChartsPython_BUILD_SHARED:BOOL=ON
//Add module vtkCommonPython shared
PYTHON_MODULE_vtkCommonPython_BUILD_SHARED:BOOL=ON
//Add module vtkFilteringPython shared
PYTHON_MODULE_vtkFilteringPython_BUILD_SHARED:BOOL=ON
//Add module vtkGenericFilteringPython shared
PYTHON_MODULE_vtkGenericFilteringPython_BUILD_SHARED:BOOL=ON
//Add module vtkGeovisPython shared
PYTHON_MODULE_vtkGeovisPython_BUILD_SHARED:BOOL=ON
//Add module vtkGraphicsPython shared
PYTHON_MODULE_vtkGraphicsPython_BUILD_SHARED:BOOL=ON
//Add module vtkHybridPython shared
PYTHON_MODULE_vtkHybridPython_BUILD_SHARED:BOOL=ON
//Add module vtkIOPython shared
PYTHON_MODULE_vtkIOPython_BUILD_SHARED:BOOL=ON
//Add module vtkImagingPython shared
PYTHON_MODULE_vtkImagingPython_BUILD_SHARED:BOOL=ON
//Add module vtkInfovisPython shared
PYTHON_MODULE_vtkInfovisPython_BUILD_SHARED:BOOL=ON
//Add module vtkQtPython shared
PYTHON_MODULE_vtkQtPython_BUILD_SHARED:BOOL=ON
//Add module vtkRenderingPython shared
PYTHON_MODULE_vtkRenderingPython_BUILD_SHARED:BOOL=ON
//Add module vtkViewsPython shared
PYTHON_MODULE_vtkViewsPython_BUILD_SHARED:BOOL=ON
//Add module vtkVolumeRenderingPython shared
PYTHON_MODULE_vtkVolumeRenderingPython_BUILD_SHARED:BOOL=ON
//Add module vtkWidgetsPython shared
PYTHON_MODULE_vtkWidgetsPython_BUILD_SHARED:BOOL=ON
//Path to a library.
QT_ARTHURPLUGIN_PLUGIN_DEBUG:FILEPATH=QT_ARTHURPLUGIN_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_ARTHURPLUGIN_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/arthurplugin.dll
//Path to a library.
QT_CONTAINEREXTENSION_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/containerextensiond.dll
//Path to a library.
QT_CONTAINEREXTENSION_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/containerextension.dll
//Path to a library.
QT_CUSTOMWIDGETPLUGIN_PLUGIN_DEBUG:FILEPATH=QT_CUSTOMWIDGETPLUGIN_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_CUSTOMWIDGETPLUGIN_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/customwidgetplugin.dll
//Path to a program.
QT_DBUSCPP2XML_EXECUTABLE:FILEPATH=QT_DBUSCPP2XML_EXECUTABLE-NOTFOUND
//Path to a program.
QT_DBUSXML2CPP_EXECUTABLE:FILEPATH=QT_DBUSXML2CPP_EXECUTABLE-NOTFOUND
//Path to a program.
QT_DESIGNER_EXECUTABLE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/bin/designer.exe
//The location of the Qt docs
QT_DOC_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/doc
//The location of the Qt imports
QT_IMPORTS_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/imports
//Path to a program.
QT_LINGUIST_EXECUTABLE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/bin/linguist.exe
//Path to a program.
QT_LRELEASE_EXECUTABLE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/bin/lrelease.exe
//Path to a program.
QT_LUPDATE_EXECUTABLE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/bin/lupdate.exe
//The location of the Qt mkspecs containing qconfig.pri
QT_MKSPECS_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/mkspecs
//Path to a program.
QT_MOC_EXECUTABLE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/bin/moc.exe
//Path to a library.
QT_PHONONWIDGETS_PLUGIN_DEBUG:FILEPATH=QT_PHONONWIDGETS_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_PHONONWIDGETS_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/phononwidgets.dll
//Path to a file.
QT_PHONON_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/phonon
//The Qt PHONON library
QT_PHONON_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/phonon4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/phonond4.lib
//Path to a library.
QT_PHONON_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/phonond4.lib
//Path to a library.
QT_PHONON_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/phonon4.lib
//Path to a library.
QT_PHONON_QT7_PLUGIN_DEBUG:FILEPATH=QT_PHONON_QT7_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_PHONON_QT7_PLUGIN_RELEASE:FILEPATH=QT_PHONON_QT7_PLUGIN_RELEASE-NOTFOUND
//The location of the Qt plugins
QT_PLUGINS_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/plugins
//Path to a file.
QT_QAXCONTAINER_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/ActiveQt
//The Qt QAXCONTAINER library
QT_QAXCONTAINER_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QAxContainer.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QAxContainerd.lib
//Path to a library.
QT_QAXCONTAINER_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QAxContainerd.lib
//Path to a library.
QT_QAXCONTAINER_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QAxContainer.lib
//Path to a file.
QT_QAXSERVER_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/ActiveQt
//The Qt QAXSERVER library
QT_QAXSERVER_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QAxServer.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QAxServerd.lib
//Path to a library.
QT_QAXSERVER_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QAxServerd.lib
//Path to a library.
QT_QAXSERVER_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QAxServer.lib
//Path to a library.
QT_QCNCODECS_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/codecs/qcncodecsd4.dll
//Path to a library.
QT_QCNCODECS_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/codecs/qcncodecs4.dll
//Path to a program.
QT_QCOLLECTIONGENERATOR_EXECUTABLE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/bin/qcollectiongenerator.exe
//Path to a library.
QT_QCOREWLANBEARER_PLUGIN_DEBUG:FILEPATH=QT_QCOREWLANBEARER_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QCOREWLANBEARER_PLUGIN_RELEASE:FILEPATH=QT_QCOREWLANBEARER_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QDECLARATIVEVIEW_PLUGIN_DEBUG:FILEPATH=QT_QDECLARATIVEVIEW_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QDECLARATIVEVIEW_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/qdeclarativeview.dll
//Path to a library.
QT_QDECORATIONDEFAULT_PLUGIN_DEBUG:FILEPATH=QT_QDECORATIONDEFAULT_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QDECORATIONDEFAULT_PLUGIN_RELEASE:FILEPATH=QT_QDECORATIONDEFAULT_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QDECORATIONWINDOWS_PLUGIN_DEBUG:FILEPATH=QT_QDECORATIONWINDOWS_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QDECORATIONWINDOWS_PLUGIN_RELEASE:FILEPATH=QT_QDECORATIONWINDOWS_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QGENERICBEARER_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/bearer/qgenericbearerd4.dll
//Path to a library.
QT_QGENERICBEARER_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/bearer/qgenericbearer4.dll
//Path to a library.
QT_QGIF_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qgifd4.dll
//Path to a library.
QT_QGIF_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qgif4.dll
//Path to a library.
QT_QGLGRAPHICSSYSTEM_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/graphicssystems/qglgraphicssystemd4.dll
//Path to a library.
QT_QGLGRAPHICSSYSTEM_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/graphicssystems/qglgraphicssystem4.dll
//Path to a library.
QT_QICO_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qicod4.dll
//Path to a library.
QT_QICO_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qico4.dll
//Path to a library.
QT_QIMSW_MULTI_PLUGIN_DEBUG:FILEPATH=QT_QIMSW_MULTI_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QIMSW_MULTI_PLUGIN_RELEASE:FILEPATH=QT_QIMSW_MULTI_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QJPCODECS_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/codecs/qjpcodecsd4.dll
//Path to a library.
QT_QJPCODECS_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/codecs/qjpcodecs4.dll
//Path to a library.
QT_QJPEG_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qjpegd4.dll
//Path to a library.
QT_QJPEG_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qjpeg4.dll
//Path to a library.
QT_QKRCODECS_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/codecs/qkrcodecsd4.dll
//Path to a library.
QT_QKRCODECS_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/codecs/qkrcodecs4.dll
//The qmake executable for the Qt installation to use
QT_QMAKE_EXECUTABLE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/bin/qmake.exe
//Path to a library.
QT_QMNG_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qmngd4.dll
//Path to a library.
QT_QMNG_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qmng4.dll
//Path to a library.
QT_QSQLDB2_PLUGIN_DEBUG:FILEPATH=QT_QSQLDB2_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QSQLDB2_PLUGIN_RELEASE:FILEPATH=QT_QSQLDB2_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QSQLIBASE_PLUGIN_DEBUG:FILEPATH=QT_QSQLIBASE_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QSQLIBASE_PLUGIN_RELEASE:FILEPATH=QT_QSQLIBASE_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QSQLITE2_PLUGIN_DEBUG:FILEPATH=QT_QSQLITE2_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QSQLITE2_PLUGIN_RELEASE:FILEPATH=QT_QSQLITE2_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QSQLITE_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/sqldrivers/qsqlited4.dll
//Path to a library.
QT_QSQLITE_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/sqldrivers/qsqlite4.dll
//Path to a library.
QT_QSQLMYSQL_PLUGIN_DEBUG:FILEPATH=QT_QSQLMYSQL_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QSQLMYSQL_PLUGIN_RELEASE:FILEPATH=QT_QSQLMYSQL_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QSQLOCI_PLUGIN_DEBUG:FILEPATH=QT_QSQLOCI_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QSQLOCI_PLUGIN_RELEASE:FILEPATH=QT_QSQLOCI_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QSQLODBC_PLUGIN_DEBUG:FILEPATH=QT_QSQLODBC_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QSQLODBC_PLUGIN_RELEASE:FILEPATH=QT_QSQLODBC_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QSQLPSQL_PLUGIN_DEBUG:FILEPATH=QT_QSQLPSQL_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QSQLPSQL_PLUGIN_RELEASE:FILEPATH=QT_QSQLPSQL_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QSQLTDS_PLUGIN_DEBUG:FILEPATH=QT_QSQLTDS_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QSQLTDS_PLUGIN_RELEASE:FILEPATH=QT_QSQLTDS_PLUGIN_RELEASE-NOTFOUND
//Path to a library.
QT_QSVGICON_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/iconengines/qsvgicond4.dll
//Path to a library.
QT_QSVGICON_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/iconengines/qsvgicon4.dll
//Path to a library.
QT_QSVG_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qsvgd4.dll
//Path to a library.
QT_QSVG_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qsvg4.dll
//Path to a library.
QT_QT3SUPPORTWIDGETS_PLUGIN_DEBUG:FILEPATH=QT_QT3SUPPORTWIDGETS_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QT3SUPPORTWIDGETS_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/qt3supportwidgets.dll
//Path to a file.
QT_QT3SUPPORT_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/Qt3Support
//The Qt QT3SUPPORT library
QT_QT3SUPPORT_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/Qt3Support4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/Qt3Supportd4.lib
//Path to a library.
QT_QT3SUPPORT_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/Qt3Supportd4.lib
//Path to a library.
QT_QT3SUPPORT_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/Qt3Support4.lib
//Path to a library.
QT_QTACCESSIBLECOMPATWIDGETS_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/accessible/qtaccessiblecompatwidgetsd4.dll
//Path to a library.
QT_QTACCESSIBLECOMPATWIDGETS_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/accessible/qtaccessiblecompatwidgets4.dll
//Path to a library.
QT_QTACCESSIBLEWIDGETS_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/accessible/qtaccessiblewidgetsd4.dll
//Path to a library.
QT_QTACCESSIBLEWIDGETS_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/accessible/qtaccessiblewidgets4.dll
//Path to a file.
QT_QTASSISTANTCLIENT_INCLUDE_DIR:PATH=QT_QTASSISTANTCLIENT_INCLUDE_DIR-NOTFOUND
//The Qt QTASSISTANTCLIENT library
QT_QTASSISTANTCLIENT_LIBRARY:STRING=
//Path to a library.
QT_QTASSISTANTCLIENT_LIBRARY_DEBUG:FILEPATH=QT_QTASSISTANTCLIENT_LIBRARY_DEBUG-NOTFOUND
//Path to a library.
QT_QTASSISTANTCLIENT_LIBRARY_RELEASE:FILEPATH=QT_QTASSISTANTCLIENT_LIBRARY_RELEASE-NOTFOUND
//Path to a file.
QT_QTASSISTANT_INCLUDE_DIR:PATH=QT_QTASSISTANT_INCLUDE_DIR-NOTFOUND
//The Qt QTASSISTANT library
QT_QTASSISTANT_LIBRARY:STRING=
//Path to a library.
QT_QTASSISTANT_LIBRARY_DEBUG:FILEPATH=QT_QTASSISTANT_LIBRARY_DEBUG-NOTFOUND
//Path to a library.
QT_QTASSISTANT_LIBRARY_RELEASE:FILEPATH=QT_QTASSISTANT_LIBRARY_RELEASE-NOTFOUND
//The Qt QTCLUCENE library
QT_QTCLUCENE_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtCLucene4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtCLucened4.lib
//Path to a library.
QT_QTCLUCENE_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtCLucened4.lib
//Path to a library.
QT_QTCLUCENE_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtCLucene4.lib
//Path to a file.
QT_QTCORE_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtCore
//The Qt QTCORE library
QT_QTCORE_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtCore4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtCored4.lib
//Path to a library.
QT_QTCORE_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtCored4.lib
//Path to a library.
QT_QTCORE_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtCore4.lib
//Path to a file.
QT_QTDBUS_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtDBus
//The Qt QTDBUS library
QT_QTDBUS_LIBRARY:STRING=
//Path to a library.
QT_QTDBUS_LIBRARY_DEBUG:FILEPATH=QT_QTDBUS_LIBRARY_DEBUG-NOTFOUND
//Path to a library.
QT_QTDBUS_LIBRARY_RELEASE:FILEPATH=QT_QTDBUS_LIBRARY_RELEASE-NOTFOUND
//Path to a file.
QT_QTDECLARATIVE_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtDeclarative
//The Qt QTDECLARATIVE library
QT_QTDECLARATIVE_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtDeclarative4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtDeclaratived4.lib
//Path to a library.
QT_QTDECLARATIVE_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtDeclaratived4.lib
//Path to a library.
QT_QTDECLARATIVE_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtDeclarative4.lib
//Path to a file.
QT_QTDESIGNERCOMPONENTS_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtDesigner
//The Qt QTDESIGNERCOMPONENTS library
QT_QTDESIGNERCOMPONENTS_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtDesignerComponents4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtDesignerComponentsd4.lib
//Path to a library.
QT_QTDESIGNERCOMPONENTS_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtDesignerComponentsd4.lib
//Path to a library.
QT_QTDESIGNERCOMPONENTS_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtDesignerComponents4.lib
//Path to a file.
QT_QTDESIGNER_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtDesigner
//The Qt QTDESIGNER library
QT_QTDESIGNER_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtDesigner4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtDesignerd4.lib
//Path to a library.
QT_QTDESIGNER_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtDesignerd4.lib
//Path to a library.
QT_QTDESIGNER_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtDesigner4.lib
//Path to a file.
QT_QTGUI_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtGui
//The Qt QTGUI library
QT_QTGUI_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtGui4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtGuid4.lib
//Path to a library.
QT_QTGUI_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtGuid4.lib
//Path to a library.
QT_QTGUI_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtGui4.lib
//Path to a file.
QT_QTHELP_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtHelp
//The Qt QTHELP library
QT_QTHELP_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtHelp4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtHelpd4.lib
//Path to a library.
QT_QTHELP_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtHelpd4.lib
//Path to a library.
QT_QTHELP_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtHelp4.lib
//Path to a library.
QT_QTIFF_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qtiffd4.dll
//Path to a library.
QT_QTIFF_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/imageformats/qtiff4.dll
//The Qt QTMAIN library
QT_QTMAIN_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/qtmain.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/qtmaind.lib
//Path to a library.
QT_QTMAIN_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/qtmaind.lib
//Path to a library.
QT_QTMAIN_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/qtmain.lib
//Path to a file.
QT_QTMULTIMEDIA_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtMultimedia
//The Qt QTMULTIMEDIA library
QT_QTMULTIMEDIA_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtMultimedia4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtMultimediad4.lib
//Path to a library.
QT_QTMULTIMEDIA_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtMultimediad4.lib
//Path to a library.
QT_QTMULTIMEDIA_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtMultimedia4.lib
//Path to a file.
QT_QTNETWORK_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtNetwork
//The Qt QTNETWORK library
QT_QTNETWORK_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtNetwork4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtNetworkd4.lib
//Path to a library.
QT_QTNETWORK_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtNetworkd4.lib
//Path to a library.
QT_QTNETWORK_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtNetwork4.lib
//Path to a file.
QT_QTNSPLUGIN_INCLUDE_DIR:PATH=QT_QTNSPLUGIN_INCLUDE_DIR-NOTFOUND
//The Qt QTNSPLUGIN library
QT_QTNSPLUGIN_LIBRARY:STRING=
//Path to a library.
QT_QTNSPLUGIN_LIBRARY_DEBUG:FILEPATH=QT_QTNSPLUGIN_LIBRARY_DEBUG-NOTFOUND
//Path to a library.
QT_QTNSPLUGIN_LIBRARY_RELEASE:FILEPATH=QT_QTNSPLUGIN_LIBRARY_RELEASE-NOTFOUND
//Path to a file.
QT_QTOPENGL_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtOpenGL
//The Qt QTOPENGL library
QT_QTOPENGL_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtOpenGL4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtOpenGLd4.lib
//Path to a library.
QT_QTOPENGL_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtOpenGLd4.lib
//Path to a library.
QT_QTOPENGL_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtOpenGL4.lib
//Path to a library.
QT_QTRACEGRAPHICSSYSTEM_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/graphicssystems/qtracegraphicssystemd4.dll
//Path to a library.
QT_QTRACEGRAPHICSSYSTEM_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/graphicssystems/qtracegraphicssystem4.dll
//Path to a library.
QT_QTSCRIPTDBUS_PLUGIN_DEBUG:FILEPATH=QT_QTSCRIPTDBUS_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QTSCRIPTDBUS_PLUGIN_RELEASE:FILEPATH=QT_QTSCRIPTDBUS_PLUGIN_RELEASE-NOTFOUND
//Path to a file.
QT_QTSCRIPTTOOLS_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtScriptTools
//The Qt QTSCRIPTTOOLS library
QT_QTSCRIPTTOOLS_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtScriptTools4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtScriptToolsd4.lib
//Path to a library.
QT_QTSCRIPTTOOLS_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtScriptToolsd4.lib
//Path to a library.
QT_QTSCRIPTTOOLS_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtScriptTools4.lib
//Path to a file.
QT_QTSCRIPT_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtScript
//The Qt QTSCRIPT library
QT_QTSCRIPT_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtScript4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtScriptd4.lib
//Path to a library.
QT_QTSCRIPT_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtScriptd4.lib
//Path to a library.
QT_QTSCRIPT_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtScript4.lib
//Path to a file.
QT_QTSQL_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtSql
//The Qt QTSQL library
QT_QTSQL_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtSql4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtSqld4.lib
//Path to a library.
QT_QTSQL_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtSqld4.lib
//Path to a library.
QT_QTSQL_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtSql4.lib
//Path to a file.
QT_QTSVG_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtSvg
//The Qt QTSVG library
QT_QTSVG_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtSvg4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtSvgd4.lib
//Path to a library.
QT_QTSVG_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtSvgd4.lib
//Path to a library.
QT_QTSVG_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtSvg4.lib
//Path to a file.
QT_QTTEST_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtTest
//The Qt QTTEST library
QT_QTTEST_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtTest4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtTestd4.lib
//Path to a library.
QT_QTTEST_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtTestd4.lib
//Path to a library.
QT_QTTEST_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtTest4.lib
//Path to a file.
QT_QTUITOOLS_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtUiTools
//The Qt QTUITOOLS library
QT_QTUITOOLS_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtUiTools.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtUiToolsd.lib
//Path to a library.
QT_QTUITOOLS_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtUiToolsd.lib
//Path to a library.
QT_QTUITOOLS_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtUiTools.lib
//Path to a library.
QT_QTWCODECS_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/codecs/qtwcodecsd4.dll
//Path to a library.
QT_QTWCODECS_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/codecs/qtwcodecs4.dll
//Path to a file.
QT_QTWEBKIT_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtWebKit
//The Qt QTWEBKIT library
QT_QTWEBKIT_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtWebKit4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtWebKitd4.lib
//Path to a library.
QT_QTWEBKIT_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtWebKitd4.lib
//Path to a library.
QT_QTWEBKIT_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtWebKit4.lib
//Path to a file.
QT_QTXMLPATTERNS_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtXmlPatterns
//The Qt QTXMLPATTERNS library
QT_QTXMLPATTERNS_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtXmlPatterns4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtXmlPatternsd4.lib
//Path to a library.
QT_QTXMLPATTERNS_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtXmlPatternsd4.lib
//Path to a library.
QT_QTXMLPATTERNS_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtXmlPatterns4.lib
//Path to a file.
QT_QTXML_INCLUDE_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/include/QtXml
//The Qt QTXML library
QT_QTXML_LIBRARY:STRING=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtXml4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtXmld4.lib
//Path to a library.
QT_QTXML_LIBRARY_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtXmld4.lib
//Path to a library.
QT_QTXML_LIBRARY_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/lib/QtXml4.lib
//Path to a library.
QT_QWEBVIEW_PLUGIN_DEBUG:FILEPATH=QT_QWEBVIEW_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QWEBVIEW_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/qwebview.dll
//Path to a library.
QT_QWSTSLIBMOUSEHANDLER_PLUGIN_DEBUG:FILEPATH=QT_QWSTSLIBMOUSEHANDLER_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_QWSTSLIBMOUSEHANDLER_PLUGIN_RELEASE:FILEPATH=QT_QWSTSLIBMOUSEHANDLER_PLUGIN_RELEASE-NOTFOUND
//Path to a program.
QT_RCC_EXECUTABLE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/bin/rcc.exe
//Path to a library.
QT_TASKMENUEXTENSION_PLUGIN_DEBUG:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/taskmenuextensiond.dll
//Path to a library.
QT_TASKMENUEXTENSION_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/taskmenuextension.dll
//The location of the Qt translations
QT_TRANSLATIONS_DIR:PATH=C:/SciComp/qt-msvc-4.7.4/translations
//Path to a program.
QT_UIC3_EXECUTABLE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/bin/uic3.exe
//Path to a program.
QT_UIC_EXECUTABLE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/bin/uic.exe
//Path to a library.
QT_WORLDTIMECLOCKPLUGIN_PLUGIN_DEBUG:FILEPATH=QT_WORLDTIMECLOCKPLUGIN_PLUGIN_DEBUG-NOTFOUND
//Path to a library.
QT_WORLDTIMECLOCKPLUGIN_PLUGIN_RELEASE:FILEPATH=C:/SciComp/qt-msvc-4.7.4/plugins/designer/worldtimeclockplugin.dll
//Dependencies for the target
QVTKPython_LIB_DEPENDS:STATIC=general;QVTK;general;vtkRenderingPythonD;
//Dependencies for the target
QVTKWidgetPlugin_LIB_DEPENDS:STATIC=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtGui4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtGuid4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtCore4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtCored4.lib;
//Dependencies for the target
QVTK_LIB_DEPENDS:STATIC=optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtOpenGL4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtOpenGLd4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtWebKit4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtWebKitd4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtGui4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtGuid4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtSql4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtSqld4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtXmlPatterns4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtXmlPatternsd4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtNetwork4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtNetworkd4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtCore4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtCored4.lib;general;vtkRendering;general;vtkGraphics;general;vtkImaging;general;vtkCommon;general;vtkViews;general;opengl32;
//Value Computed by CMake
QtEvents_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/GUI/Qt/Events
//Value Computed by CMake
QtEvents_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/GUI/Qt/Events
//Value Computed by CMake
QtImageViewer_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/GUI/Qt/ImageViewer
//Value Computed by CMake
QtImageViewer_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/GUI/Qt/ImageViewer
//Value Computed by CMake
Rendering_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Rendering/Cxx
//Value Computed by CMake
Rendering_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Rendering/Cxx
//Path to scp command, used by CTest for submitting results to
// a Dart server
SCPCOMMAND:FILEPATH=SCPCOMMAND-NOTFOUND
//Path to sip executable
SIP_EXECUTABLE:FILEPATH=C:/SciComp/Python27/sip.exe
//Path to a file.
SIP_INCLUDE_DIR:PATH=C:/SciComp/Python27/include
//Root directory containing all PyQt4 sip files.
SIP_PYQT_DIR:PATH=C:/SciComp/Python27/sip/PyQt4
//Name of the computer/site where compile is being run
SITE:STRING=MAE-SSB6N-GX620
//Path to the SLURM sbatch executable
SLURM_SBATCH_COMMAND:FILEPATH=SLURM_SBATCH_COMMAND-NOTFOUND
//Path to the SLURM srun executable
SLURM_SRUN_COMMAND:FILEPATH=SLURM_SRUN_COMMAND-NOTFOUND
//Path to a program.
SVNCOMMAND:FILEPATH=SVNCOMMAND-NOTFOUND
//Value Computed by CMake
SimpleView_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/GUI/Qt/SimpleView
//Value Computed by CMake
SimpleView_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/GUI/Qt/SimpleView
//Value Computed by CMake
StatsView_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Infovis/Cxx/StatsView
//Value Computed by CMake
StatsView_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Infovis/Cxx/StatsView
//Value Computed by CMake
Step1_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Tutorial/Step1/Cxx
//Value Computed by CMake
Step1_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Tutorial/Step1/Cxx
//Value Computed by CMake
Step2_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Tutorial/Step2/Cxx
//Value Computed by CMake
Step2_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Tutorial/Step2/Cxx
//Value Computed by CMake
Step3_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Tutorial/Step3/Cxx
//Value Computed by CMake
Step3_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Tutorial/Step3/Cxx
//Value Computed by CMake
Step4_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Tutorial/Step4/Cxx
//Value Computed by CMake
Step4_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Tutorial/Step4/Cxx
//Value Computed by CMake
Step5_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Tutorial/Step5/Cxx
//Value Computed by CMake
Step5_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Tutorial/Step5/Cxx
//Value Computed by CMake
Step6_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Tutorial/Step6/Cxx
//Value Computed by CMake
Step6_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Tutorial/Step6/Cxx
//Path to a file.
TCL_INCLUDE_PATH:PATH=TCL_INCLUDE_PATH-NOTFOUND
//Path to a library.
TCL_LIBRARY:FILEPATH=TCL_LIBRARY-NOTFOUND
//Path to a program.
TCL_TCLSH:FILEPATH=TCL_TCLSH-NOTFOUND
//Path to a file.
TK_INCLUDE_PATH:PATH=TK_INCLUDE_PATH-NOTFOUND
//Path to a library.
TK_LIBRARY:FILEPATH=TK_LIBRARY-NOTFOUND
//Path to a program.
TK_WISH:FILEPATH=TK_WISH-NOTFOUND
//Build the 2007 Verdict User Manual
VERDICT_BUILD_DOC:BOOL=OFF
//Should tests of the VERDICT library be built?
VERDICT_ENABLE_TESTING:BOOL=OFF
//Mangle verdict names for inclusion in a larger library?
VERDICT_MANGLE:BOOL=ON
//VTK requires the verdict prefix to be vtk
VERDICT_MANGLE_PREFIX:STRING=vtk
//VTK requires doubles
VERDICT_USE_FLOAT:BOOL=OFF
//Path to a library.
VLI_LIBRARY_FOR_VP1000:FILEPATH=VLI_LIBRARY_FOR_VP1000-NOTFOUND
//Value Computed by CMake
VTKEXPAT_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtkexpat
//Value Computed by CMake
VTKEXPAT_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtkexpat
//Value Computed by CMake
VTKExamples_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples
//Value Computed by CMake
VTKExamples_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples
//Value Computed by CMake
VTKFREETYPE_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtkfreetype
//Value Computed by CMake
VTKFREETYPE_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtkfreetype
//Value Computed by CMake
VTKFTGL_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/ftgl
//Value Computed by CMake
VTKFTGL_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/ftgl
//Value Computed by CMake
VTKJPEG_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtkjpeg
//Value Computed by CMake
VTKJPEG_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtkjpeg
//Value Computed by CMake
VTKMY_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Build/vtkMy
//Value Computed by CMake
VTKMY_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Build/vtkMy
//Wrap classes into the Python interpreted language.
VTKMY_WRAP_PYTHON:BOOL=ON
//Value Computed by CMake
VTKNETCDF_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtknetcdf
//Value Computed by CMake
VTKNETCDF_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtknetcdf
//Value Computed by CMake
VTKPNG_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtkpng
//Value Computed by CMake
VTKPNG_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtkpng
//Value Computed by CMake
VTKSQLite_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtksqlite
//Value Computed by CMake
VTKSQLite_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtksqlite
//Value Computed by CMake
VTKTIFF_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtktiff
//Value Computed by CMake
VTKTIFF_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtktiff
//Value Computed by CMake
VTKZLIB_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtkzlib
//Value Computed by CMake
VTKZLIB_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtkzlib
//Value Computed by CMake
VTK_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build
//The repository for data used for testing. To obtain from git:
// "git clone git://vtk.org/VTKData.git"
VTK_DATA_ROOT:PATH=C:/SciComp/vtk-5.8.0/vtk-5.8.0-data
//Build leak checking support into VTK.
VTK_DEBUG_LEAKS:BOOL=ON
//Location of the OpenGL extensions header file (glext.h).
VTK_GLEXT_FILE:FILEPATH=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/ParseOGLExt/headers/glext.h
//Location of the GLX extensions header file (glxext.h).
VTK_GLXEXT_FILE:FILEPATH=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/ParseOGLExt/headers/glxext.h
//Ignore BTX and ETX in header files.
VTK_IGNORE_BTX:BOOL=ON
//Directory in which the VTK Qt plugin is placed during installation.
VTK_INSTALL_QT_PLUGIN_DIR:STRING=${CMAKE_INSTALL_PREFIX}${VTK_INSTALL_QT_DIR}
//Use fixup bundle to install vtk and vtkpython dependencies.
VTK_INSTALL_THIRD_PARTY_LIBRARIES:BOOL=OFF
//The repository for large data used for testing. To obtain from
// git: "git clone git://vtk.org/VTKLargeData.git"
VTK_LARGE_DATA_ROOT:PATH=VTK_LARGE_DATA_ROOT-NOTFOUND
//Remove all legacy code completely.
VTK_LEGACY_REMOVE:BOOL=OFF
//Silence all legacy code messages.
VTK_LEGACY_SILENT:BOOL=OFF
//; separated directories to search for materials/shaders
VTK_MATERIALS_DIRS:STRING=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/MaterialLibrary/Repository
//Max number of threads vktMultiThreader will allocate.
VTK_MAX_THREADS:STRING=64
//Disable multithreading support in the Python bindings
VTK_NO_PYTHON_THREADS:BOOL=OFF
//Arguments passed to "python setup.py install ..." during installation.
VTK_PYTHON_SETUP_ARGS:STRING=--prefix="${CMAKE_INSTALL_PREFIX}"
//Option to use QT Webkit
VTK_QT_USE_WEBKIT:BOOL=ON
//Value Computed by CMake
VTK_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src
//Locale for VTK C++ tests. Example fr_FR.utf8, empty string for
// env variable.
VTK_TESTING_LOCALE:STRING=
//VTK tests call vtkFloatingPointExceptions::Enable()
VTK_TESTING_USE_FPE:BOOL=ON
//VTK c++ tests will start with specified locale.
VTK_TESTING_USE_LOCALE:BOOL=OFF
//Build VTK with 64 bit ids
VTK_USE_64BIT_IDS:BOOL=OFF
//Use Boost libraries for graph algorithms - www.boost.org.
VTK_USE_BOOST:BOOL=OFF
//Build pixel and vertex shader support for Cg.
VTK_USE_CG_SHADERS:BOOL=OFF
//Build VTK chart support (OpenGL based)
VTK_USE_CHARTS:BOOL=ON
//Turn this option off and tests and warning/error macros will
// not popup windows
VTK_USE_DISPLAY:BOOL=ON
//If the FFMPEG library is available, should VTK use it for saving
// .avi animation files?
VTK_USE_FFMPEG_ENCODER:BOOL=OFF
//Build the vtkGeovis kit. Needed for performing geographic visualization.
VTK_USE_GEOVIS:BOOL=ON
//Build VTK with gl2ps support.
VTK_USE_GL2PS:BOOL=OFF
//Build pixel and vertex shader support for GLSL.
VTK_USE_GLSL_SHADERS:BOOL=ON
//Use Gnu R interface for VTK. Requires Gnu R installation.
VTK_USE_GNU_R:BOOL=OFF
//Build VTK with GUI Support
VTK_USE_GUISUPPORT:BOOL=1
//Build the vtkInfovis kit. Needed for performing information
// visualization.
VTK_USE_INFOVIS:BOOL=ON
//Use mangled Mesa with OpenGL.
VTK_USE_MANGLED_MESA:BOOL=OFF
//Use Matlab Engine and Matlab Mex files. Requires valid Matlab
// installation.
VTK_USE_MATLAB_MEX:BOOL=ON
//Use Matrox Imaging Library for video input.
VTK_USE_MATROX_IMAGING:BOOL=OFF
//Build metaio
VTK_USE_METAIO:BOOL=ON
//Build MFC classes for VTK
VTK_USE_MFC:BOOL=OFF
//Enable use of the patented mpeg2 library. You are solely responsible
// for any legal issues associated with using patented code in
// your software.
VTK_USE_MPEG2_ENCODER:BOOL=OFF
//Build the MySQL driver for vtkSQLDatabase.
VTK_USE_MYSQL:BOOL=OFF
//Add support for arbitrary-dimension sparse and dense arrays.
VTK_USE_N_WAY_ARRAYS:BOOL=ON
//Build the ODBC database interface
VTK_USE_ODBC:BOOL=OFF
//Use off screen calls by default.
VTK_USE_OFFSCREEN:BOOL=OFF
//Build experimental Ogg/Theora support
VTK_USE_OGGTHEORA_ENCODER:BOOL=OFF
//Build the vtkParallel kit.
VTK_USE_PARALLEL:BOOL=OFF
//Build the PostgreSQL driver for vtkSQLDatabase.
VTK_USE_POSTGRES:BOOL=OFF
//Build Qt support
VTK_USE_QT:BOOL=ON
//Build Qt based charts - DEPRECATED
VTK_USE_QTCHARTS:BOOL=OFF
//Use QtOpenGL in QVTK
VTK_USE_QVTK_QTOPENGL:BOOL=ON
//Build the vtkRendering kit. Needed for displaying data or using
// widgets.
VTK_USE_RENDERING:BOOL=ON
//Use the system's expat library.
VTK_USE_SYSTEM_EXPAT:BOOL=OFF
//Use the system's freetype library.
VTK_USE_SYSTEM_FREETYPE:BOOL=OFF
//Use the system's hdf5 library.
VTK_USE_SYSTEM_HDF5:BOOL=OFF
//Use the system's jpeg library.
VTK_USE_SYSTEM_JPEG:BOOL=OFF
//Use the system's proj4 library.
VTK_USE_SYSTEM_LIBPROJ4:BOOL=OFF
//Use the system's libxml2 library.
VTK_USE_SYSTEM_LIBXML2:BOOL=OFF
//Use the system's png library.
VTK_USE_SYSTEM_PNG:BOOL=OFF
//Use the system's tiff library.
VTK_USE_SYSTEM_TIFF:BOOL=OFF
//Use the system's zlib library.
VTK_USE_SYSTEM_ZLIB:BOOL=OFF
//Use 3Dconnextion device
VTK_USE_TDX:BOOL=OFF
//Build the vtkTextAnalysis kit. Needed for performing text analysis.
VTK_USE_TEXT_ANALYSIS:BOOL=OFF
//Build VTK with Tk support
VTK_USE_TK:BOOL=OFF
//Enable using Video for Windows (vfw32) for video input and output.
VTK_USE_VIDEO_FOR_WINDOWS:BOOL=ON
//Build the vtkViews kit. Needed for creating packaged and linked
// views.
VTK_USE_VIEWS:BOOL=ON
//Enable support for VolumePro 1000.
VTK_USE_VOLUMEPRO_1000:BOOL=OFF
//Location of the WGL extensions header file (wglext.h).
VTK_WGLEXT_FILE:FILEPATH=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/ParseOGLExt/headers/wglext.h
//Path to a file.
VTK_WRAP_HINTS:FILEPATH=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Wrapping/hints
//Wrap VTK classes into the Java language.
VTK_WRAP_JAVA:BOOL=OFF
//Wrap VTK classes into the Python language.
VTK_WRAP_PYTHON:BOOL=ON
//Make python wrapped classes available to SIP/PyQt.
VTK_WRAP_PYTHON_SIP:BOOL=ON
//Wrap VTK classes into the TCL language.
VTK_WRAP_TCL:BOOL=OFF
//Value Computed by CMake
VisualizationAlgorithms_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/VisualizationAlgorithms/Cxx
//Value Computed by CMake
VisualizationAlgorithms_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/VisualizationAlgorithms/Cxx
//Value Computed by CMake
VolumeRendering_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/VolumeRendering/Cxx
//Value Computed by CMake
VolumeRendering_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/VolumeRendering/Cxx
//Value Computed by CMake
Widgets_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Widgets/Cxx
//Value Computed by CMake
Widgets_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Widgets/Cxx
//Value Computed by CMake
Win32Cone_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/GUI/Win32/SimpleCxx
//Value Computed by CMake
Win32Cone_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/GUI/Win32/SimpleCxx
//Value Computed by CMake
alglib_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtkalglib
//Value Computed by CMake
alglib_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtkalglib
//Value Computed by CMake
libproj4_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtklibproj4
//Value Computed by CMake
libproj4_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtklibproj4
//Dependencies for the target
mpistubs_LIB_DEPENDS:STATIC=general;vtksys;
//Value Computed by CMake
verdict_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/verdict
//Value Computed by CMake
verdict_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/verdict
//Dependencies for the target
vtkChartsPythonD_LIB_DEPENDS:STATIC=general;vtkCharts;general;vtkPythonCore;general;vtkViewsPythonD;
//Dependencies for the target
vtkChartsPythonSIP_LIB_DEPENDS:STATIC=general;vtkChartsPythonD;
//Dependencies for the target
vtkChartsPython_LIB_DEPENDS:STATIC=general;vtkChartsPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkCharts_LIB_DEPENDS:STATIC=general;vtkViews;general;vtkftgl;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtGui4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtGuid4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtSql4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtSqld4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtCore4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtCored4.lib;
//Dependencies for the target
vtkCommonPythonD_LIB_DEPENDS:STATIC=general;vtkCommon;general;vtkPythonCore;
//Dependencies for the target
vtkCommonPythonSIP_LIB_DEPENDS:STATIC=general;vtkCommonPythonD;
//Dependencies for the target
vtkCommonPython_LIB_DEPENDS:STATIC=general;vtkCommonPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkCommon_LIB_DEPENDS:STATIC=general;vtksys;general;wsock32;
//Dependencies for target
vtkDICOMParser_LIB_DEPENDS:STATIC=
//Value Computed by CMake
vtkExodus2_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtkexodus2
//Value Computed by CMake
vtkExodus2_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtkexodus2
//Dependencies for the target
vtkFilteringPythonD_LIB_DEPENDS:STATIC=general;vtkFiltering;general;vtkPythonCore;general;vtkCommonPythonD;
//Dependencies for the target
vtkFilteringPythonSIP_LIB_DEPENDS:STATIC=general;vtkFilteringPythonD;
//Dependencies for the target
vtkFilteringPython_LIB_DEPENDS:STATIC=general;vtkFilteringPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkFiltering_LIB_DEPENDS:STATIC=general;vtkCommon;
//Dependencies for the target
vtkGenericFilteringPythonD_LIB_DEPENDS:STATIC=general;vtkGenericFiltering;general;vtkPythonCore;general;vtkFilteringPythonD;general;vtkGraphicsPythonD;
//Dependencies for the target
vtkGenericFilteringPythonSIP_LIB_DEPENDS:STATIC=general;vtkGenericFilteringPythonD;
//Dependencies for the target
vtkGenericFilteringPython_LIB_DEPENDS:STATIC=general;vtkGenericFilteringPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkGenericFiltering_LIB_DEPENDS:STATIC=general;vtkFiltering;general;vtkGraphics;
//Dependencies for the target
vtkGeovisPythonD_LIB_DEPENDS:STATIC=general;vtkGeovis;general;vtkPythonCore;general;vtkWidgetsPythonD;general;vtkViewsPythonD;
//Dependencies for the target
vtkGeovisPythonSIP_LIB_DEPENDS:STATIC=general;vtkGeovisPythonD;
//Dependencies for the target
vtkGeovisPython_LIB_DEPENDS:STATIC=general;vtkGeovisPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkGeovis_LIB_DEPENDS:STATIC=general;vtkWidgets;general;vtkViews;general;vtkproj4;
//Dependencies for the target
vtkGraphicsPythonD_LIB_DEPENDS:STATIC=general;vtkGraphics;general;vtkPythonCore;general;vtkFilteringPythonD;
//Dependencies for the target
vtkGraphicsPythonSIP_LIB_DEPENDS:STATIC=general;vtkGraphicsPythonD;
//Dependencies for the target
vtkGraphicsPython_LIB_DEPENDS:STATIC=general;vtkGraphicsPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkGraphics_LIB_DEPENDS:STATIC=general;vtkFiltering;general;vtkverdict;general;C:/Program Files/MATLAB/R2010b/extern/lib/win32/microsoft/libmx.lib;general;C:/Program Files/MATLAB/R2010b/extern/lib/win32/microsoft/libmex.lib;general;C:/Program Files/MATLAB/R2010b/extern/lib/win32/microsoft/libmat.lib;general;C:/Program Files/MATLAB/R2010b/extern/lib/win32/microsoft/libmx.lib;general;C:/Program Files/MATLAB/R2010b/extern/lib/win32/microsoft/libeng.lib;
//Dependencies for the target
vtkHybridPythonD_LIB_DEPENDS:STATIC=general;vtkHybrid;general;vtkPythonCore;general;vtkRenderingPythonD;general;vtkIOPythonD;
//Dependencies for the target
vtkHybridPythonSIP_LIB_DEPENDS:STATIC=general;vtkHybridPythonD;
//Dependencies for the target
vtkHybridPython_LIB_DEPENDS:STATIC=general;vtkHybridPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkHybrid_LIB_DEPENDS:STATIC=general;vtkRendering;general;vtkIO;general;vtkexoIIc;general;vfw32;general;vtkftgl;
//Dependencies for the target
vtkIOPythonD_LIB_DEPENDS:STATIC=general;vtkIO;general;vtkPythonCore;general;vtkFilteringPythonD;
//Dependencies for the target
vtkIOPythonSIP_LIB_DEPENDS:STATIC=general;vtkIOPythonD;
//Dependencies for the target
vtkIOPython_LIB_DEPENDS:STATIC=general;vtkIOPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkIO_LIB_DEPENDS:STATIC=general;vtkFiltering;general;vtkDICOMParser;general;vtkNetCDF;general;vtkNetCDF_cxx;general;vtkmetaio;general;vtksqlite;general;vtkpng;general;vtkzlib;general;vtkjpeg;general;vtktiff;general;vtkexpat;general;vtksys;general;vfw32;
//Dependencies for the target
vtkImagingPythonD_LIB_DEPENDS:STATIC=general;vtkImaging;general;vtkPythonCore;general;vtkFilteringPythonD;
//Dependencies for the target
vtkImagingPythonSIP_LIB_DEPENDS:STATIC=general;vtkImagingPythonD;
//Dependencies for the target
vtkImagingPython_LIB_DEPENDS:STATIC=general;vtkImagingPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkImaging_LIB_DEPENDS:STATIC=general;vtkFiltering;
//Dependencies for the target
vtkInfovisPythonD_LIB_DEPENDS:STATIC=general;vtkInfovis;general;vtkPythonCore;general;vtkWidgetsPythonD;
//Dependencies for the target
vtkInfovisPythonSIP_LIB_DEPENDS:STATIC=general;vtkInfovisPythonD;
//Dependencies for the target
vtkInfovisPython_LIB_DEPENDS:STATIC=general;vtkInfovisPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkInfovis_LIB_DEPENDS:STATIC=general;vtkWidgets;general;vtklibxml2;general;vtkalglib;
//Value Computed by CMake
vtkLocal_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Examples/Build/vtkLocal
//Value Computed by CMake
vtkLocal_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Examples/Build/vtkLocal
//Dependencies for target
vtkNetCDF_LIB_DEPENDS:STATIC=
//Dependencies for the target
vtkNetCDF_cxx_LIB_DEPENDS:STATIC=general;vtkNetCDF;
//Dependencies for the target
vtkPythonCore_LIB_DEPENDS:STATIC=general;vtkCommon;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkQtPythonD_LIB_DEPENDS:STATIC=general;QVTK;general;vtkViewsPythonD;general;vtkRenderingPythonD;general;vtkPythonCore;
//Dependencies for the target
vtkQtPython_LIB_DEPENDS:STATIC=general;vtkQtPythonD;
//Dependencies for the target
vtkRenderingPythonD_LIB_DEPENDS:STATIC=general;vtkRendering;general;vtkPythonCore;general;vtkGraphicsPythonD;general;vtkImagingPythonD;
//Dependencies for the target
vtkRenderingPythonSIP_LIB_DEPENDS:STATIC=general;vtkRenderingPythonD;
//Dependencies for the target
vtkRenderingPython_LIB_DEPENDS:STATIC=general;vtkRenderingPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkRendering_LIB_DEPENDS:STATIC=general;vtkGraphics;general;vtkImaging;general;vtkIO;general;vtkftgl;general;vtkfreetype;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtGui4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtGuid4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtSql4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtSqld4.lib;optimized;C:/SciComp/qt-msvc-4.7.4/lib/QtCore4.lib;debug;C:/SciComp/qt-msvc-4.7.4/lib/QtCored4.lib;general;opengl32;
//Dependencies for the target
vtkViewsPythonD_LIB_DEPENDS:STATIC=general;vtkViews;general;vtkPythonCore;general;vtkInfovisPythonD;
//Dependencies for the target
vtkViewsPythonSIP_LIB_DEPENDS:STATIC=general;vtkViewsPythonD;
//Dependencies for the target
vtkViewsPython_LIB_DEPENDS:STATIC=general;vtkViewsPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkViews_LIB_DEPENDS:STATIC=general;vtkInfovis;
//Dependencies for the target
vtkVolumeRenderingPythonD_LIB_DEPENDS:STATIC=general;vtkVolumeRendering;general;vtkPythonCore;general;vtkRenderingPythonD;general;vtkIOPythonD;
//Dependencies for the target
vtkVolumeRenderingPythonSIP_LIB_DEPENDS:STATIC=general;vtkVolumeRenderingPythonD;
//Dependencies for the target
vtkVolumeRenderingPython_LIB_DEPENDS:STATIC=general;vtkVolumeRenderingPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkVolumeRendering_LIB_DEPENDS:STATIC=general;vtkRendering;general;vtkIO;general;opengl32;
//Dependencies for the target
vtkWidgetsPythonD_LIB_DEPENDS:STATIC=general;vtkWidgets;general;vtkPythonCore;general;vtkRenderingPythonD;general;vtkHybridPythonD;
//Dependencies for the target
vtkWidgetsPythonSIP_LIB_DEPENDS:STATIC=general;vtkWidgetsPythonD;
//Dependencies for the target
vtkWidgetsPython_LIB_DEPENDS:STATIC=general;vtkWidgetsPythonD;general;C:/SciComp/Python27/libs/python27.lib;
//Dependencies for the target
vtkWidgets_LIB_DEPENDS:STATIC=general;vtkRendering;general;vtkHybrid;general;vtkVolumeRendering;general;opengl32;
//Dependencies for target
vtkalglib_LIB_DEPENDS:STATIC=
//Dependencies for the target
vtkexoIIc_LIB_DEPENDS:STATIC=general;vtkNetCDF;
//Dependencies for target
vtkexpat_LIB_DEPENDS:STATIC=
//Dependencies for target
vtkfreetype_LIB_DEPENDS:STATIC=
//Dependencies for the target
vtkftgl_LIB_DEPENDS:STATIC=general;opengl32;general;vtkfreetype;
//Dependencies for the target
vtkhdf5_LIB_DEPENDS:STATIC=general;ws2_32;general;wsock32;general;vtkzlib;
//Dependencies for target
vtkjpeg_LIB_DEPENDS:STATIC=
//Value Computed by CMake
vtklibxml2_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtklibxml2
//Dependencies for the target
vtklibxml2_LIB_DEPENDS:STATIC=general;vtkzlib;
//Value Computed by CMake
vtklibxml2_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtklibxml2
//Value Computed by CMake
vtkmetaio_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/vtkmetaio
//Dependencies for the target
vtkmetaio_LIB_DEPENDS:STATIC=general;vtkzlib;general;vtksys;general;comctl32;general;wsock32;
//Value Computed by CMake
vtkmetaio_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/vtkmetaio
//Dependencies for the target
vtkmyCommonPythonD_LIB_DEPENDS:STATIC=general;vtkmyCommon;general;vtkCommon;general;vtkCommonPythonD;
//Dependencies for the target
vtkmyCommonPython_LIB_DEPENDS:STATIC=general;vtkmyCommonPythonD;
//Dependencies for the target
vtkmyCommon_LIB_DEPENDS:STATIC=general;vtkCommon;
//Dependencies for the target
vtkmyImagingPythonD_LIB_DEPENDS:STATIC=general;vtkmyImaging;general;vtkmyCommonPythonD;general;vtkImaging;general;vtkImagingPythonD;
//Dependencies for the target
vtkmyImagingPython_LIB_DEPENDS:STATIC=general;vtkmyImagingPythonD;
//Dependencies for the target
vtkmyImaging_LIB_DEPENDS:STATIC=general;vtkmyCommon;general;vtkImaging;
//Dependencies for the target
vtkmyUnsortedPythonD_LIB_DEPENDS:STATIC=general;vtkmyUnsorted;general;vtkmyCommonPythonD;
//Dependencies for the target
vtkmyUnsortedPython_LIB_DEPENDS:STATIC=general;vtkmyUnsortedPythonD;
//Dependencies for the target
vtkmyUnsorted_LIB_DEPENDS:STATIC=general;vtkmyImaging;general;vtkGraphics;general;vtkIO;general;vtkRendering;general;vtkVolumeRendering;general;vtkHybrid;general;vtkWidgets;
//Dependencies for the target
vtkpng_LIB_DEPENDS:STATIC=general;vtkzlib;
//Dependencies for target
vtkproj4_LIB_DEPENDS:STATIC=
//Dependencies for target
vtksqlite_LIB_DEPENDS:STATIC=
//Value Computed by CMake
vtksys_BINARY_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/kwsys
//Dependencies for the target
vtksys_LIB_DEPENDS:STATIC=general;ws2_32;
//Value Computed by CMake
vtksys_SOURCE_DIR:STATIC=C:/SciComp/vtk-5.8.0/vtk-5.8.0-src/Utilities/kwsys
//Dependencies for the target
vtktiff_LIB_DEPENDS:STATIC=general;vtkzlib;general;vtkjpeg;
//Dependencies for target
vtkverdict_LIB_DEPENDS:STATIC=
//Dependencies for target
vtkzlib_LIB_DEPENDS:STATIC=
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//CHECK_TYPE_SIZE: sizeof(uint_fast64_t)
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//CHECK_TYPE_SIZE: sizeof(uint_fast8_t)
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//Checking IF compiling unsigned long long to floating-point typecasts
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//Checking IF converting unsigned long long to long double with
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//Result of TRY_RUN
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//Checking IF accurately converting unsigned long long to floating-point
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//Result of TRY_COMPILE
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//Result of TRY_RUN
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
HAVE_H5_SIZEOF_UINT8_T:INTERNAL=TRUE
//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Have includes HAVE_IEEEFP_H
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Have library dl;
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Have symbol sprintf
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//Have function sqrt
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//Have include HAVE_STDARG_H
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//Have includes HAVE_STDBOOL_H
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//Have include stdint.h
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//Have includes HAVE_STRINGS_H
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//Result of TRY_COMPILE
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//ADVANCED property for variable: HDF5_BUILD_CPP_LIB
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//ADVANCED property for variable: HDF5_BUILD_HL_LIB
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//ADVANCED property for variable: HDF5_DISABLE_COMPILER_WARNINGS
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//ADVANCED property for variable: HDF5_ENABLE_Z_LIB_SUPPORT
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//ADVANCED property for variable: HDF5_Enable_Instrument
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//Used to pass variables between directories
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//ADVANCED property for variable: HDF5_METADATA_TRACE_FILE
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//ADVANCED property for variable: HDF5_STRICT_FORMAT_CHECKS
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HelloWorld_GUID_CMAKE:INTERNAL=F73AA7FA-A47F-4C0A-AC02-6F9320815DC7
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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//Result of TRY_COMPILE
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LIBRARY_OUTPUT_PATH-ADVANCED:INTERNAL=1
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QVTKPython_GUID_CMAKE:INTERNAL=0813B4D7-2BE6-45D0-8743-3A6EF8DE1F29
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RenderingPythonTests_GUID_CMAKE:INTERNAL=9341E3DE-5C2F-4782-8207-9679619AEAA5
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SG_Filter_Generated_GUID_CMAKE:INTERNAL=BE442194-E4E7-49F7-9595-5A2752B3B663
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SG_Filter_H5AC_GUID_CMAKE:INTERNAL=FC32B215-CF3D-416E-AFF7-F61D26F7EED0
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SG_Filter_H5B_GUID_CMAKE:INTERNAL=401AF604-549B-405D-A1F9-283ED3AF1B09
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SG_Filter_H5FS_GUID_CMAKE:INTERNAL=81662ECF-2FE2-4A4F-A1CA-A6E9104055CE
//Stored GUID
SG_Filter_H5F_GUID_CMAKE:INTERNAL=95DD8E3F-340D-4DDD-86A2-3B4901131D64
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SG_Filter_H5G_GUID_CMAKE:INTERNAL=8E3FFC3C-78DE-47A1-B7FA-6702C4DE9040
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SG_Filter_H5HL_GUID_CMAKE:INTERNAL=EE1B0966-CA99-47A7-AF59-57C648770D2E
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SG_Filter_H5MF_GUID_CMAKE:INTERNAL=3F395505-CAB8-4000-AF91-E1852FD88054
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SG_Filter_H5S_GUID_CMAKE:INTERNAL=E28C1F42-2A4F-4B34-BAD6-1C3105949E65
//Stored GUID
SG_Filter_H5T_GUID_CMAKE:INTERNAL=622ED8B5-12C1-4EF7-AAE2-CC29A9224D38
//Stored GUID
SG_Filter_H5Z_GUID_CMAKE:INTERNAL=5A9AFA69-BFAE-4898-AB7A-32C9EF0C9B7C
//Stored GUID
SG_Filter_H5_GUID_CMAKE:INTERNAL=85B854BC-A020-4570-89E4-113CD37192C8
//Stored GUID
SG_Filter_Header Files_GUID_CMAKE:INTERNAL=A36D1A9F-432C-4D74-8DD7-53D52257A6ED
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SG_Filter_Resources_GUID_CMAKE:INTERNAL=4B9694B2-19BA-44BE-B81E-4FA0163C6321
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SG_Filter_Source Files_GUID_CMAKE:INTERNAL=F8A4144C-3A99-4A01-9A31-3418B8082112
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SGrid_GUID_CMAKE:INTERNAL=CDE6234C-30E2-41B0-939C-BDD998C1A584
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SIZEOF_INT:INTERNAL=4
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SurfaceLICDemo_GUID_CMAKE:INTERNAL=F7B8EE6F-41EC-4496-811F-4AF8B6DC3714
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TestCxxFeatures_GUID_CMAKE:INTERNAL=5037DFFF-A234-4EDA-9605-B417C37C439F
//Stored GUID
TestFBOImplementation_GUID_CMAKE:INTERNAL=DDEAC775-0E9D-4740-9339-AD27350569C2
//Stored GUID
TestInstantiator_GUID_CMAKE:INTERNAL=F2158936-11B9-4791-96E2-7B0E632152A6
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Theme_GUID_CMAKE:INTERNAL=2C7DEE82-2659-4F94-8856-515AF67322A4
//Stored GUID
TimeRenderer2_GUID_CMAKE:INTERNAL=443BD112-CB86-40A5-9F18-F9E35DD4075C
//Stored GUID
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//Stored GUID
TreeLayout_GUID_CMAKE:INTERNAL=DCA7AFEC-B85D-48C2-9725-6B0D28460BEA
//Stored GUID
TubesWithVaryingRadiusAndColors_GUID_CMAKE:INTERNAL=89F2C13E-3573-4E1E-9C93-937FA448F06D
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//ADVANCED property for variable: VERDICT_MANGLE_PREFIX
VERDICT_MANGLE_PREFIX-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VERDICT_USE_FLOAT
VERDICT_USE_FLOAT-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VLI_LIBRARY_FOR_VP1000
VLI_LIBRARY_FOR_VP1000-ADVANCED:INTERNAL=1
//Stored GUID
VTKBenchMark_GUID_CMAKE:INTERNAL=BE110F69-07C4-41F2-8836-84A128EFC7D7
//Result of TRY_COMPILE
VTK_ANSI_STREAM_EOF_COMPILED:INTERNAL=TRUE
//Result of TRY_RUN
VTK_ANSI_STREAM_EOF_RESULT:INTERNAL=0
//Support for C++ type bool
VTK_COMPILER_HAS_BOOL:INTERNAL=1
//Support for full template specialization syntax
VTK_COMPILER_HAS_FULL_SPECIALIZATION:INTERNAL=1
//Test VTK_CONST_REVERSE_ITERATOR_COMPARISON
VTK_CONST_REVERSE_ITERATOR_COMPARISON:INTERNAL=1
//ADVANCED property for variable: VTK_DEBUG_LEAKS
VTK_DEBUG_LEAKS-ADVANCED:INTERNAL=1
//The directory in which code for Shaders is provided.
VTK_DEFAULT_SHADERS_DIR:INTERNAL=C:/SciComp/vtk-5.8.0/vtk-5.8.0-msvc2010-build/Utilities/MaterialLibrary/Repository
//Support for C++ explict templates
VTK_EXPLICIT_TEMPLATES:INTERNAL=1
//ADVANCED property for variable: VTK_GLEXT_FILE
VTK_GLEXT_FILE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_GLXEXT_FILE
VTK_GLXEXT_FILE-ADVANCED:INTERNAL=1
//Have symbol isinf
VTK_HAS_ISINF:INTERNAL=
//Have symbol isnan
VTK_HAS_ISNAN:INTERNAL=
//Have symbol _isnan
VTK_HAS__ISNAN:INTERNAL=1
//Have include iosfwd
VTK_HAVE_ANSI_STREAMS:INTERNAL=1
//Support for getsockname with socklen_t
VTK_HAVE_GETSOCKNAME_WITH_SOCKLEN_T:INTERNAL=0
//Have library socket
VTK_HAVE_LIBSOCKET:INTERNAL=
//Have include iostream.h
VTK_HAVE_OLD_STREAMS:INTERNAL=
//Have symbol SO_REUSEADDR
VTK_HAVE_SO_REUSEADDR:INTERNAL=
//ADVANCED property for variable: VTK_IGNORE_BTX
VTK_IGNORE_BTX-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_INSTALL_QT_PLUGIN_DIR
VTK_INSTALL_QT_PLUGIN_DIR-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_INSTALL_THIRD_PARTY_LIBRARIES
VTK_INSTALL_THIRD_PARTY_LIBRARIES-ADVANCED:INTERNAL=1
//Whether istream supports long long
VTK_ISTREAM_SUPPORTS_LONG_LONG:INTERNAL=1
//ADVANCED property for variable: VTK_LEGACY_REMOVE
VTK_LEGACY_REMOVE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_LEGACY_SILENT
VTK_LEGACY_SILENT-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_MATERIALS_DIRS
VTK_MATERIALS_DIRS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_MAX_THREADS
VTK_MAX_THREADS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_NO_PYTHON_THREADS
VTK_NO_PYTHON_THREADS-ADVANCED:INTERNAL=1
//Whether ostream supports long long
VTK_OSTREAM_SUPPORTS_LONG_LONG:INTERNAL=1
//Install directory for Python .py and .pyc files
VTK_PYTHON_MODULE_INSTALL_DIR:INTERNAL=${CMAKE_INSTALL_PREFIX}/Lib/site-packages
//Install directory for Python binary modules
VTK_PYTHON_MODULE_PLATFORM_INSTALL_DIR:INTERNAL=${CMAKE_INSTALL_PREFIX}/Lib/site-packages
//ADVANCED property for variable: VTK_PYTHON_SETUP_ARGS
VTK_PYTHON_SETUP_ARGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_QT_USE_WEBKIT
VTK_QT_USE_WEBKIT-ADVANCED:INTERNAL=1
//CHECK_TYPE_SIZE: sizeof(long long)
VTK_SIZEOF_LONG_LONG:INTERNAL=8
//CHECK_TYPE_SIZE: sizeof(__int64)
VTK_SIZEOF___INT64:INTERNAL=8
//ADVANCED property for variable: VTK_TESTING_LOCALE
VTK_TESTING_LOCALE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_TESTING_USE_FPE
VTK_TESTING_USE_FPE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_TESTING_USE_LOCALE
VTK_TESTING_USE_LOCALE-ADVANCED:INTERNAL=1
//Whether char is signed.
VTK_TYPE_CHAR_IS_SIGNED:INTERNAL=1
//Result of TRY_COMPILE
VTK_TYPE_CHAR_IS_SIGNED_COMPILED:INTERNAL=TRUE
//Whether long and __int64 are the same type
VTK_TYPE_SAME_LONG_AND___INT64:INTERNAL=0
//Whether long long and __int64 are the same type
VTK_TYPE_SAME_LONG_LONG_AND___INT64:INTERNAL=1
//CHECK_TYPE_SIZE: sizeof(uintptr_t)
VTK_UINTPTR_T:INTERNAL=4
//ADVANCED property for variable: VTK_USE_64BIT_IDS
VTK_USE_64BIT_IDS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_BOOST
VTK_USE_BOOST-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_CG_SHADERS
VTK_USE_CG_SHADERS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_DISPLAY
VTK_USE_DISPLAY-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_FFMPEG_ENCODER
VTK_USE_FFMPEG_ENCODER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_GL2PS
VTK_USE_GL2PS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_GLSL_SHADERS
VTK_USE_GLSL_SHADERS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_GNU_R
VTK_USE_GNU_R-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_GUISUPPORT
VTK_USE_GUISUPPORT-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_MANGLED_MESA
VTK_USE_MANGLED_MESA-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_MATLAB_MEX
VTK_USE_MATLAB_MEX-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_MATROX_IMAGING
VTK_USE_MATROX_IMAGING-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_METAIO
VTK_USE_METAIO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_MPEG2_ENCODER
VTK_USE_MPEG2_ENCODER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_MYSQL
VTK_USE_MYSQL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_ODBC
VTK_USE_ODBC-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_OFFSCREEN
VTK_USE_OFFSCREEN-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_OGGTHEORA_ENCODER
VTK_USE_OGGTHEORA_ENCODER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_POSTGRES
VTK_USE_POSTGRES-ADVANCED:INTERNAL=1
//Build QVTK widget and plugin for Qt
VTK_USE_QVTK:INTERNAL=ON
//ADVANCED property for variable: VTK_USE_QVTK_QTOPENGL
VTK_USE_QVTK_QTOPENGL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_SYSTEM_EXPAT
VTK_USE_SYSTEM_EXPAT-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_SYSTEM_FREETYPE
VTK_USE_SYSTEM_FREETYPE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_SYSTEM_HDF5
VTK_USE_SYSTEM_HDF5-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_SYSTEM_JPEG
VTK_USE_SYSTEM_JPEG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_SYSTEM_LIBPROJ4
VTK_USE_SYSTEM_LIBPROJ4-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_SYSTEM_LIBXML2
VTK_USE_SYSTEM_LIBXML2-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_SYSTEM_PNG
VTK_USE_SYSTEM_PNG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_SYSTEM_TIFF
VTK_USE_SYSTEM_TIFF-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_SYSTEM_ZLIB
VTK_USE_SYSTEM_ZLIB-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_TDX
VTK_USE_TDX-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_TK
VTK_USE_TK-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_USE_VIDEO_FOR_WINDOWS
VTK_USE_VIDEO_FOR_WINDOWS-ADVANCED:INTERNAL=1
//Result of TRY_COMPILE
VTK_USE_VIDEO_FOR_WINDOWS_DEFAULT:INTERNAL=TRUE
//ADVANCED property for variable: VTK_USE_VOLUMEPRO_1000
VTK_USE_VOLUMEPRO_1000-ADVANCED:INTERNAL=1
//Enable using Video for Windows (vfw32) for video capture.
VTK_VFW_SUPPORTS_CAPTURE:INTERNAL=1
//ADVANCED property for variable: VTK_WGLEXT_FILE
VTK_WGLEXT_FILE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: VTK_WRAP_HINTS
VTK_WRAP_HINTS-ADVANCED:INTERNAL=1
//Stored GUID
ViewsCxxTests_GUID_CMAKE:INTERNAL=8B5CA282-2CF9-4D98-9A26-7DBF65452F9E
//Stored GUID
VisualizationAlgorithmsExamplesCxxTests_GUID_CMAKE:INTERNAL=7DE96FC2-01DC-4FF3-9812-3D874C93CC2D
//Stored GUID
VolumeRenderingCxxTests_GUID_CMAKE:INTERNAL=7FAE23CE-FF7F-4916-9533-60413156ACE4
//Stored GUID
VolumeRenderingPythonTests_GUID_CMAKE:INTERNAL=0D8BD106-DEDB-465E-A2F3-D97EF8BA37D7
//Stored GUID
WidgetsCxxTests_GUID_CMAKE:INTERNAL=BD713881-44AE-4B98-A2C6-E10646ECB375
//Stored GUID
WidgetsExamplesCxxTests_GUID_CMAKE:INTERNAL=085C5ABE-6E43-4773-B48D-67E9D92C9D37
//Stored GUID
Win32Cone_GUID_CMAKE:INTERNAL=74092D00-7355-4670-985E-1FB124779901
//Stored GUID
ZERO_CHECK_GUID_CMAKE:INTERNAL=1B41D16B-4FA2-4BB6-AA3D-E7F4A0F2FBB1
//Stored GUID
finance_GUID_CMAKE:INTERNAL=D872A800-0F5A-4532-ABA3-B5A134C7A484
//Have function _isinf
float.h:INTERNAL=
//Stored GUID
lproj_GUID_CMAKE:INTERNAL=11954539-2655-4E8D-AE1D-AE1AC2B053E3
//Stored GUID
mpistubs_GUID_CMAKE:INTERNAL=8584C228-B8F8-4EF8-96B4-F52C886EF46C
//Stored GUID
qtevents_GUID_CMAKE:INTERNAL=6E5DC928-2087-4924-ABEC-632647CBB985
//Stored GUID
qtgraphicsview_GUID_CMAKE:INTERNAL=A59F5301-96C6-4993-A2FE-5D664FB6C256
//Stored GUID
qtimageviewer_GUID_CMAKE:INTERNAL=9893E398-1FE7-4CFB-8BAC-3AC29CF8379E
//Stored GUID
vtkChartsPythonD_GUID_CMAKE:INTERNAL=7A29F2DB-ABEA-4348-B406-0293750F8550
//Stored GUID
vtkChartsPythonSIP_GUID_CMAKE:INTERNAL=D5D0D378-E5A8-4AE2-BA72-3306E1D7253E
//Stored GUID
vtkChartsPython_GUID_CMAKE:INTERNAL=AC86BD27-136C-43B8-A1D8-1E0E1787E58C
//Stored GUID
vtkCharts_GUID_CMAKE:INTERNAL=104F2A04-5B51-4AFB-BE5A-BB2B7790BD24
//Stored GUID
vtkCommonPythonD_GUID_CMAKE:INTERNAL=23F14314-9D5E-4ED4-A413-27B977A404FB
//Stored GUID
vtkCommonPythonSIP_GUID_CMAKE:INTERNAL=F55ED809-83C9-492C-AB3D-F5948BC9FDDF
//Stored GUID
vtkCommonPython_GUID_CMAKE:INTERNAL=19B0F86E-F65F-480B-A579-2A72E630BC5A
//Stored GUID
vtkCommon_GUID_CMAKE:INTERNAL=94B72807-21DA-410C-8DF8-D96BB1314ECE
//Stored GUID
vtkDICOMParser_GUID_CMAKE:INTERNAL=CBEC059E-835B-42EF-B63E-97E349CE8A0A
//Stored GUID
vtkEncodeString_GUID_CMAKE:INTERNAL=549CB90F-EBBA-4EA8-8C32-37684D9C72C3
//Stored GUID
vtkFilteringPythonD_GUID_CMAKE:INTERNAL=4DB9594A-0826-4FA4-9CCA-29CF91B842BD
//Stored GUID
vtkFilteringPythonSIP_GUID_CMAKE:INTERNAL=BFD92864-7A37-442B-8429-7E3B8CF99D68
//Stored GUID
vtkFilteringPython_GUID_CMAKE:INTERNAL=BD94EC22-D5CA-4A0A-A96D-C9123D9C2390
//Stored GUID
vtkFiltering_GUID_CMAKE:INTERNAL=C3978624-888D-436A-A3E8-E28F698E58F3
//Stored GUID
vtkGenericFilteringPythonD_GUID_CMAKE:INTERNAL=A4AA5801-E697-4603-B6C2-55A32FC8263F
//Stored GUID
vtkGenericFilteringPythonSIP_GUID_CMAKE:INTERNAL=7EAA3244-477D-42AA-9447-3C5D720E59A1
//Stored GUID
vtkGenericFilteringPython_GUID_CMAKE:INTERNAL=17BE2153-012B-4380-95FD-A259C7C6D14E
//Stored GUID
vtkGenericFiltering_GUID_CMAKE:INTERNAL=D0084D5E-7966-4D8C-BC51-AC2C00CE9029
//Stored GUID
vtkGeovisPythonD_GUID_CMAKE:INTERNAL=7E85211A-8999-4649-8D9D-FEC7113377C3
//Stored GUID
vtkGeovisPythonSIP_GUID_CMAKE:INTERNAL=D801DC09-A74C-4BBC-AE8B-1244D0B3D9B1
//Stored GUID
vtkGeovisPython_GUID_CMAKE:INTERNAL=F23A85BB-2DD3-4776-8483-95AC52529E06
//Stored GUID
vtkGeovis_GUID_CMAKE:INTERNAL=7C9E0045-EFBF-4B8B-9AB9-5E9974052754
//Stored GUID
vtkGraphicsPythonD_GUID_CMAKE:INTERNAL=2809FE45-9E89-4DAF-996B-B6402CD60C88
//Stored GUID
vtkGraphicsPythonSIP_GUID_CMAKE:INTERNAL=8FB66FC2-E94F-47FE-BFE2-983FBA913D7D
//Stored GUID
vtkGraphicsPython_GUID_CMAKE:INTERNAL=64774161-905F-4837-8372-F44371C68DAE
//Stored GUID
vtkGraphics_GUID_CMAKE:INTERNAL=ADBE80D7-3F15-4313-AF0F-A26E3D2E076D
//Stored GUID
vtkHybridPythonD_GUID_CMAKE:INTERNAL=85B2B6B3-87E0-4308-BBF0-4F8288E95E26
//Stored GUID
vtkHybridPythonSIP_GUID_CMAKE:INTERNAL=573CA36B-F97D-4D5F-990E-11BA4874F42B
//Stored GUID
vtkHybridPython_GUID_CMAKE:INTERNAL=C5D03389-B207-4B40-9478-A53DB256712D
//Stored GUID
vtkHybrid_GUID_CMAKE:INTERNAL=02B36EF3-AE3D-47BB-AAF7-F8E18710BB31
//Stored GUID
vtkIOPythonD_GUID_CMAKE:INTERNAL=319D18DC-2942-41D4-8925-F77222710187
//Stored GUID
vtkIOPythonSIP_GUID_CMAKE:INTERNAL=DA3F6923-8FC5-40D2-8220-CB387501125E
//Stored GUID
vtkIOPython_GUID_CMAKE:INTERNAL=B70DFAD5-9F70-47A6-ABE6-3D24A318777D
//Stored GUID
vtkIO_GUID_CMAKE:INTERNAL=485003CB-76DD-4C4A-BBB6-8F6E8805681E
//Stored GUID
vtkImagingPythonD_GUID_CMAKE:INTERNAL=FE2F82F3-7126-408E-B0C8-BF1A422DDC2A
//Stored GUID
vtkImagingPythonSIP_GUID_CMAKE:INTERNAL=881AED44-AA84-45E2-9641-9C8F45F4332B
//Stored GUID
vtkImagingPython_GUID_CMAKE:INTERNAL=90B693FC-C489-4737-8510-E409A56135A1
//Stored GUID
vtkImaging_GUID_CMAKE:INTERNAL=5A6A6C9D-E146-4CD2-AB77-3F6911DBD04A
//Stored GUID
vtkInfovisPythonD_GUID_CMAKE:INTERNAL=F2F29BD5-7A36-47EF-8439-F1470B03DA05
//Stored GUID
vtkInfovisPythonSIP_GUID_CMAKE:INTERNAL=58B224D0-505B-4DA9-A6FF-A5E1F5893872
//Stored GUID
vtkInfovisPython_GUID_CMAKE:INTERNAL=7A2242FD-9F71-4760-B303-B63A69C6A4BB
//Stored GUID
vtkInfovis_GUID_CMAKE:INTERNAL=B829A5E6-69E0-47FD-8F3D-778217D2224C
//Stored GUID
vtkMaterialLibraryConfiguredFiles_GUID_CMAKE:INTERNAL=C3C0DDF0-2C0D-4591-8C3A-E8C272A617C7
//Stored GUID
vtkNetCDF_GUID_CMAKE:INTERNAL=40C9709A-E1CB-4885-826F-CABEB0326FD5
//Stored GUID
vtkNetCDF_cxx_GUID_CMAKE:INTERNAL=4EA5D33E-8BDE-4714-BC62-6BAC113DD643
//Stored GUID
vtkParseOGLExt_GUID_CMAKE:INTERNAL=1D7B6871-0A7E-40A8-9946-E28C39A1579E
//Stored GUID
vtkPythonCore_GUID_CMAKE:INTERNAL=80A3F93E-B0D4-4B41-BD74-FD812C3A274B
//Stored GUID
vtkQtPythonD_GUID_CMAKE:INTERNAL=1E9A4BB5-7381-495E-B159-89160D06DA4C
//Stored GUID
vtkQtPython_GUID_CMAKE:INTERNAL=77789107-3356-427A-B685-2754F8A99200
//Stored GUID
vtkRenderingPythonD_GUID_CMAKE:INTERNAL=B86F82D5-1039-4099-9DDA-8BFD860ACCAA
//Stored GUID
vtkRenderingPythonSIP_GUID_CMAKE:INTERNAL=E5F16F31-A56B-4A08-92A2-2E29FD0A4139
//Stored GUID
vtkRenderingPython_GUID_CMAKE:INTERNAL=76B900D8-5FC9-43DB-8CA1-E584AF746ADE
//Stored GUID
vtkRendering_GUID_CMAKE:INTERNAL=AC025588-D9B5-4A5B-9741-AA4F46E3E676
//Stored GUID
vtkViewsPythonD_GUID_CMAKE:INTERNAL=33711AD4-12B6-49AB-9142-7DBF57260B9A
//Stored GUID
vtkViewsPythonSIP_GUID_CMAKE:INTERNAL=142E36BB-641C-445F-9D62-C98797773F56
//Stored GUID
vtkViewsPython_GUID_CMAKE:INTERNAL=5BFE19C8-10B2-4805-8635-6B59A9B4CFEC
//Stored GUID
vtkViews_GUID_CMAKE:INTERNAL=A58BFE17-2693-424D-84F8-98F3919FD3C5
//Stored GUID
vtkVolumeRenderingPythonD_GUID_CMAKE:INTERNAL=E3C82F74-2241-4A0E-8B3E-7C960C8126C6
//Stored GUID
vtkVolumeRenderingPythonSIP_GUID_CMAKE:INTERNAL=6F7F5FE0-5BBF-453A-8C55-ABCCA9051714
//Stored GUID
vtkVolumeRenderingPython_GUID_CMAKE:INTERNAL=208562FA-A6C1-4D2D-8045-AC0197E8A453
//Stored GUID
vtkVolumeRendering_GUID_CMAKE:INTERNAL=444446CA-FEC6-4A81-955F-CD52D592E257
//Stored GUID
vtkWidgetsPythonD_GUID_CMAKE:INTERNAL=C5253317-D69B-4BE0-A393-2AA37F11B4E6
//Stored GUID
vtkWidgetsPythonSIP_GUID_CMAKE:INTERNAL=A16BC589-284D-48A7-89BD-81D5956A1B6A
//Stored GUID
vtkWidgetsPython_GUID_CMAKE:INTERNAL=E48F89E9-B064-4475-AE71-BE188C455C22
//Stored GUID
vtkWidgets_GUID_CMAKE:INTERNAL=BDF27B51-8E3A-45CD-BCBB-0AA7275C61C1
//Stored GUID
vtkWrapHierarchy_GUID_CMAKE:INTERNAL=3C8D835B-8AC6-488C-970E-1C163B61D9AE
//Stored GUID
vtkWrapPythonInit_GUID_CMAKE:INTERNAL=A1C10DBE-5186-4B03-B903-BCDB9E9A61A3
//Stored GUID
vtkWrapPython_GUID_CMAKE:INTERNAL=38B63BE5-D886-497A-91A8-6A46547411DD
//Stored GUID
vtkalglib_GUID_CMAKE:INTERNAL=2DD56EEA-0091-4454-860A-78143A0F64B3
//Stored GUID
vtkexoIIc_GUID_CMAKE:INTERNAL=1631EA7B-7BD8-45BA-87BE-135F6509CD30
//Stored GUID
vtkexpat_GUID_CMAKE:INTERNAL=4B15D8E0-34A5-4B1B-8E23-9A7DE80AD85C
//Stored GUID
vtkfreetype_GUID_CMAKE:INTERNAL=BA282A98-4D27-4E36-8B38-5B6A88BDE22B
//Stored GUID
vtkftgl_GUID_CMAKE:INTERNAL=A1DFF568-7EF4-4273-9868-08246D3B86F8
//Stored GUID
vtkhdf5_GUID_CMAKE:INTERNAL=BF9BB2E1-A7B0-40CC-B7BB-3449C14EDBEB
//Stored GUID
vtkjpeg_GUID_CMAKE:INTERNAL=3B17E551-4356-47E3-A10D-45F7A52A109D
//Stored GUID
vtklibxml2_GUID_CMAKE:INTERNAL=BDD4B090-A113-42EA-B561-C0C17EEAB769
//Stored GUID
vtkmetaio_GUID_CMAKE:INTERNAL=8C283351-5E5A-47B6-B7F7-CB6441D17F11
//Stored GUID
vtkmyCommonPythonD_GUID_CMAKE:INTERNAL=4322AFB3-283F-4B50-9C98-ABDA59315B77
//Stored GUID
vtkmyCommonPython_GUID_CMAKE:INTERNAL=D9385BD9-F2A5-4066-A0DA-E576664841E1
//Stored GUID
vtkmyCommon_GUID_CMAKE:INTERNAL=18676E0D-436E-4202-8B20-AD64A52A810C
//Stored GUID
vtkmyEx1_GUID_CMAKE:INTERNAL=BF9DD11C-FCF3-4249-AB65-43033419C255
//Stored GUID
vtkmyEx2_GUID_CMAKE:INTERNAL=AB232D66-43FD-4F9E-B04E-19A8B4B00D8D
//Stored GUID
vtkmyImagingPythonD_GUID_CMAKE:INTERNAL=60C20104-6270-421D-AF00-730A2A4200DD
//Stored GUID
vtkmyImagingPython_GUID_CMAKE:INTERNAL=26C3F5D1-A426-45DE-AD86-84730FF0CE1B
//Stored GUID
vtkmyImaging_GUID_CMAKE:INTERNAL=554C75E8-BA49-4B86-9CB0-BE3E19E82A86
//Stored GUID
vtkmyUnsortedPythonD_GUID_CMAKE:INTERNAL=59F17D04-E5A2-4A5A-87C2-DF86DE00A798
//Stored GUID
vtkmyUnsortedPython_GUID_CMAKE:INTERNAL=613CB02A-0C06-48FD-B153-A3AD6AA58D07
//Stored GUID
vtkmyUnsorted_GUID_CMAKE:INTERNAL=0ECA882C-CB6B-47F2-A839-9C5D812AC0A7
//Stored GUID
vtkpng_GUID_CMAKE:INTERNAL=E33B7DF3-793E-4724-BF52-7FB75C31E0E4
//Stored GUID
vtkproj4_GUID_CMAKE:INTERNAL=62FECB87-60E5-43A8-A390-B9CFAC4486BF
//Stored GUID
vtkpython_GUID_CMAKE:INTERNAL=E1B59048-C0CC-461E-A644-5B3D49BFE1D1
//Stored GUID
vtkpython_pyc_GUID_CMAKE:INTERNAL=03526AF0-23B1-4F18-95D3-5312790D4BFA
//Stored GUID
vtksqlite_GUID_CMAKE:INTERNAL=46ACE4BE-4BBD-4A6B-A162-A892E341C77E
//Stored GUID
vtksysEncodeExecutable_GUID_CMAKE:INTERNAL=E71D8822-2155-4FEE-90BF-1380F1F05FA6
//Stored GUID
vtksysProcessFwd9x_GUID_CMAKE:INTERNAL=283F1C05-E6D4-4663-96B6-36D58AB64178
//Stored GUID
vtksys_GUID_CMAKE:INTERNAL=665475F8-1AF2-49C5-971D-9EA1323E4AA5
//Stored GUID
vtktcltest2py_pyc_GUID_CMAKE:INTERNAL=5EFD1AAB-B042-4685-8450-EFF720514C8B
//Stored GUID
vtktiff_GUID_CMAKE:INTERNAL=40036901-BB71-4C0B-B85E-D28431C1DAD1
//Stored GUID
vtkverdict_GUID_CMAKE:INTERNAL=69E110F5-847B-44CE-99C7-AA41FEDF401B
//Stored GUID
vtkzlib_GUID_CMAKE:INTERNAL=7DEE2CB7-A4FB-46F8-BEFD-8B5F525F205E
From olivier.clatz at inria.fr Thu Nov 3 14:42:03 2011
From: olivier.clatz at inria.fr (Olivier Clatz)
Date: Thu, 3 Nov 2011 19:42:03 +0100 (CET)
Subject: [vtkusers] Software engineer job opening @ INRIA - French riviera
In-Reply-To: <1533170320.930682.1320345691997.JavaMail.root@zmbs3.inria.fr>
Message-ID: <711365817.930691.1320345723705.JavaMail.root@zmbs3.inria.fr>
Details about our job offer can be found here :
http://www-sop.inria.fr/asclepios/recrutement/Opening_at_Inria_CAL.pdf
Olivier
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From pablodecastillo at yahoo.es Thu Nov 3 14:42:18 2011
From: pablodecastillo at yahoo.es (pablo p del castillo)
Date: Thu, 3 Nov 2011 18:42:18 +0000 (GMT)
Subject: [vtkusers] actors
In-Reply-To: <1320345234022-4961927.post@n5.nabble.com>
References: <1320344540332-4961895.post@n5.nabble.com>
<1320345234022-4961927.post@n5.nabble.com>
Message-ID: <1320345738.24065.YahooMailNeo@web29719.mail.ird.yahoo.com>
You can use?SetPoints to modify your vtkPolyData.
It is usefull to change the point coordinates.
________________________________
De: andon
Para: vtkusers at vtk.org
Enviado: jueves 3 de noviembre de 2011 19:33
Asunto: Re: [vtkusers] actors
But i have two actors in the scene and i want to translate just one...how can
i do?
--
View this message in context: http://vtk.1045678.n5.nabble.com/actors-tp4961895p4961927.html
Sent from the VTK - Users mailing list archive at Nabble.com.
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From julien.finet at kitware.com Thu Nov 3 14:42:59 2011
From: julien.finet at kitware.com (Julien Finet)
Date: Thu, 3 Nov 2011 14:42:59 -0400
Subject: [vtkusers] vtkChartXY: How to catch mouse click events,
user interaction? (VTK 5.8.0)
In-Reply-To: <1320344807461-4961905.post@n5.nabble.com>
References: <1319726345607-4943170.post@n5.nabble.com>
<1320258869587-4958959.post@n5.nabble.com>
<1320344807461-4961905.post@n5.nabble.com>
Message-ID:
Have you looked at:
- vtkControlPointsItem::MouseDoubleClickEvent ?
It doesn't work for you if you reimplement
vtkChartXY::MouseDoubleClickEvent?
j.
On Thu, Nov 3, 2011 at 2:26 PM, Natalie wrote:
> Hi Julien,
>
> thanks a lot for your explanation. For sure, I will need specific point
> selection in the future. But to start with, I just want a right mouse
> double click (if possible, if not a single click might be OK) giving a
> specific action. As you said there are multiple ways of doing, which one
> would you think is best? I think a double click is not really detected yet,
> right?
>
> 1. I tried with AddObserver, but there was no action.
> 2. I subclassed vtkContextInteractorStyle to change the action and I
> subcalssed vtkContextView to change the constructor as I said in my last
> post. It compiles fine, but I get a runtime crash in the line
> view->GetInteractor()->Start();
> Here view is the subclassed vtkContextView. It crashes in the
> "vtkContextInteractorStyle::ProcessSceneEvents" method coming from
> "vtkWin32RenderWindowInteractor::Start()" in the message loop.
> So far I did not find the cause.
> What is wrong???
>
> Thanks a lot for your help!
> Natalie
>
>
>
> --
> View this message in context:
> http://vtk.1045678.n5.nabble.com/vtkChartXY-How-to-catch-mouse-click-events-user-interaction-VTK-5-8-0-tp4943170p4961905.html
> Sent from the VTK - Users mailing list archive at Nabble.com.
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
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From antoniod987 at gmail.com Thu Nov 3 14:45:14 2011
From: antoniod987 at gmail.com (andon)
Date: Thu, 3 Nov 2011 11:45:14 -0700 (PDT)
Subject: [vtkusers] actors
In-Reply-To: <1320345738.24065.YahooMailNeo@web29719.mail.ird.yahoo.com>
References: <1320344540332-4961895.post@n5.nabble.com>
<1320345234022-4961927.post@n5.nabble.com>
<1320345738.24065.YahooMailNeo@web29719.mail.ird.yahoo.com>
Message-ID: <1320345914230-4961967.post@n5.nabble.com>
and i move the entire actor in this way?
--
View this message in context: http://vtk.1045678.n5.nabble.com/actors-tp4961895p4961967.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From pablodecastillo at yahoo.es Thu Nov 3 14:47:55 2011
From: pablodecastillo at yahoo.es (pablo p del castillo)
Date: Thu, 3 Nov 2011 18:47:55 +0000 (GMT)
Subject: [vtkusers] actors
In-Reply-To: <1320345914230-4961967.post@n5.nabble.com>
References: <1320344540332-4961895.post@n5.nabble.com>
<1320345234022-4961927.post@n5.nabble.com>
<1320345738.24065.YahooMailNeo@web29719.mail.ird.yahoo.com>
<1320345914230-4961967.post@n5.nabble.com>
Message-ID: <1320346075.38135.YahooMailNeo@web29719.mail.ird.yahoo.com>
With vtkTransform it is possible too
________________________________
De: andon
Para: vtkusers at vtk.org
Enviado: jueves 3 de noviembre de 2011 19:45
Asunto: Re: [vtkusers] actors
and i move the entire actor in this way?
--
View this message in context: http://vtk.1045678.n5.nabble.com/actors-tp4961895p4961967.html
Sent from the VTK - Users mailing list archive at Nabble.com.
_______________________________________________
Powered by www.kitware.com
Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
Please keep messages on-topic and check the VTK FAQ at: http://www.vtk.org/Wiki/VTK_FAQ
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From antoniod987 at gmail.com Thu Nov 3 14:51:09 2011
From: antoniod987 at gmail.com (andon)
Date: Thu, 3 Nov 2011 11:51:09 -0700 (PDT)
Subject: [vtkusers] actors
In-Reply-To: <1320346075.38135.YahooMailNeo@web29719.mail.ird.yahoo.com>
References: <1320344540332-4961895.post@n5.nabble.com>
<1320345234022-4961927.post@n5.nabble.com>
<1320345738.24065.YahooMailNeo@web29719.mail.ird.yahoo.com>
<1320345914230-4961967.post@n5.nabble.com>
<1320346075.38135.YahooMailNeo@web29719.mail.ird.yahoo.com>
Message-ID: <1320346269156-4961986.post@n5.nabble.com>
I use vtkTransform infact..but the problem is that the actor come back to the
initial position..
--
View this message in context: http://vtk.1045678.n5.nabble.com/actors-tp4961895p4961986.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From JMelnyk at pile.com Thu Nov 3 14:51:50 2011
From: JMelnyk at pile.com (Joseph Melnyk)
Date: Thu, 3 Nov 2011 18:51:50 +0000
Subject: [vtkusers] Problem with vtkChartXY::SetTitle
and vtkAxis::SetTitle
In-Reply-To:
References: <4EA57CEF.4F7A.003F.1@ndigital.com>
<758150D667C235458DE231BB50B9A2B31024E8197C@de01ex07.GLOBAL.JHCN.NET>
<4EA6D489.4F7A.003F.1@ndigital.com> <4EB01466.4F7A.003F.1@ndigital.com>
Message-ID:
I actually have a similar, but different problem. I just upgraded to 5.8.0, after using 5.7 for months. I'm not having any issues with setting the title of a vtkAxis but I'm having trouble setting the font size for it. My existing code has no effect:
int fontSize = 15;
for(int i=0; i < chart->GetNumberOfAxes() ;i++)
{
chart->GetAxis(i)->GetTitleProperties()->SetFontSize(fontSize);
chart->GetAxis(i)->Update();
}
If I check the font size of each axis before/after setting it, it's correct (12 before, 15 after); but there's certainly no visual difference. Similarly, using SetBold() or SetColor() has no effect. But note that before initialization of my associated vtkContextView, SetColor(), SetBold() and SetFontSize() all work just fine. The above code needs to run after initialization. And again, it worked with no issues before.
Thanks
Joe
From: vtkusers-bounces at vtk.org [mailto:vtkusers-bounces at vtk.org] On Behalf Of Marcus D. Hanwell
Sent: Wednesday, November 02, 2011 2:09 PM
To: Andrew Wiles
Cc: vtkusers at vtk.org
Subject: Re: [vtkusers] Problem with vtkChartXY::SetTitle and vtkAxis::SetTitle
On Tue, Nov 1, 2011 at 3:46 PM, Andrew Wiles wrote:
Hello everyone,
?
I haven't seen a reply to this yet, so I thought I might just renew this thread.? If I don't see a reply soon, I might log it as a bug as it doesn't make sense to me, everything else works fine when using RelWithDebInfo.? I would really like to use that as running everything in Debug is pretty slow.
--------------------
>>> "Andrew Wiles" 10/25/2011 3:23 PM >>>
Hi Daniel,
?
Thanks for your support :).
?
I took the time today to rebuild my VTK and my application code using both Debug.? I then had to change my title string to use the ".toAscii()" conversion instead of the ".toStdString()" conversion for my QString objects.? Everything now works in Debug only with MSVC 2010 Express.? I still need to test the release modes.?
?
However, things still don't work when both are RelWithDebInfo.? Maybe Marcus can enlighten when he has a chance.
Hi,
I was out of the office on vacation, hence the delay in replying. I would like to spend a little time investigating the issue here, as this should function in all build configurations. I am not sure we have any Windows dashboards building RelWithDebInfo, but I can test this locally and perhaps add a dashboard submission.
Mixing Release and Debug builds will never end well on Windows, and it is probably a good thing to have this fail early as you MS change things in the STL and C++ runtime quite a bit. The reason this happens it because of the changes the MS compilers make to things like STL strings in the two build configurations - I will let the Windows experts comment further on this (but that is my understanding).
Marcus
__Scanned by MessageLabs
From pablodecastillo at yahoo.es Thu Nov 3 14:58:39 2011
From: pablodecastillo at yahoo.es (pablo p del castillo)
Date: Thu, 3 Nov 2011 18:58:39 +0000 (GMT)
Subject: [vtkusers] actors
In-Reply-To: <1320346269156-4961986.post@n5.nabble.com>
References: <1320344540332-4961895.post@n5.nabble.com>
<1320345234022-4961927.post@n5.nabble.com>
<1320345738.24065.YahooMailNeo@web29719.mail.ird.yahoo.com>
<1320345914230-4961967.post@n5.nabble.com>
<1320346075.38135.YahooMailNeo@web29719.mail.ird.yahoo.com>
<1320346269156-4961986.post@n5.nabble.com>
Message-ID: <1320346719.73178.YahooMailNeo@web29717.mail.ird.yahoo.com>
Allways i did move it with SetPoints?
________________________________
De: andon
Para: vtkusers at vtk.org
Enviado: jueves 3 de noviembre de 2011 19:51
Asunto: Re: [vtkusers] actors
I use vtkTransform infact..but the problem is that the actor come back to the
initial position..
--
View this message in context: http://vtk.1045678.n5.nabble.com/actors-tp4961895p4961986.html
Sent from the VTK - Users mailing list archive at Nabble.com.
_______________________________________________
Powered by www.kitware.com
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From scc.wwl at gmail.com Thu Nov 3 15:18:23 2011
From: scc.wwl at gmail.com (Wenlong Wang)
Date: Thu, 3 Nov 2011 19:18:23 +0000
Subject: [vtkusers] actors
In-Reply-To: <1320346269156-4961986.post@n5.nabble.com>
References: <1320344540332-4961895.post@n5.nabble.com>
<1320345234022-4961927.post@n5.nabble.com>
<1320345738.24065.YahooMailNeo@web29719.mail.ird.yahoo.com>
<1320345914230-4961967.post@n5.nabble.com>
<1320346075.38135.YahooMailNeo@web29719.mail.ird.yahoo.com>
<1320346269156-4961986.post@n5.nabble.com>
Message-ID:
Then you can use a vtkTransformFilter upon your actor. You can pick the
specific filter to fit your dataset.
Long
2011/11/3 andon
> I use vtkTransform infact..but the problem is that the actor come back to
> the
> initial position..
>
> --
> View this message in context:
> http://vtk.1045678.n5.nabble.com/actors-tp4961895p4961986.html
> Sent from the VTK - Users mailing list archive at Nabble.com.
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
>
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From cjauvin at gmail.com Thu Nov 3 19:12:30 2011
From: cjauvin at gmail.com (cjauvin)
Date: Thu, 3 Nov 2011 16:12:30 -0700 (PDT)
Subject: [vtkusers] wx python scripts segfault
In-Reply-To: <1318548427680-4900935.post@n5.nabble.com>
References:
<31ddba771003010016x109ce667u92a65aa1b785ab4d@mail.gmail.com>
<31ddba771003010747m3ed99505m82b2b810f6dfd436@mail.gmail.com>
<1318548427680-4900935.post@n5.nabble.com>
Message-ID: <1320361950169-4962625.post@n5.nabble.com>
I just set up VTK 5.6.1 on a brand new MacBook Air running Lion, using
MacPorts 2.0.3.
I had to perform the exact same fix, in the same file, for me now located:
/opt/local/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/vtk/wx/wxVTKRenderWindowInteractor.py
And I'm very happy to report that my somewhat complex Python-VTK application
works like a charm on this new platform, which is *very* nice!
Some things possibly of interest to people wanting to go this
stress-inducing way:
* Although Python 2.7 was on my base system before I started the whole
process (I don't know if it comes included, or if it was included by
Xcode?), the VTK installation is performed (and only compatible with) for
Python 2.6; everything is taken care of very nicely by MacPorts, but you
have to be aware of this, because it is somewhat disheartening to wait for a
*long* time for everything to build, and then be rewarded by an ImportError
when trying to "import vtk"..
* It takes *ages*, because everything has to be built from scratch (that's
the way MacPorts seems to be working).. I had many additional Python
modules, adding to the total time (and triggering the build of no more than
TWO gcc versions!) but all in all, I can report that the wait was really
worth it.
Thank you VTK team for such a nice and truly cross-platform/language
product!
--
View this message in context: http://vtk.1045678.n5.nabble.com/wx-python-scripts-segfault-tp1234471p4962625.html
Sent from the VTK - Users mailing list archive at Nabble.com.
From david.gobbi at gmail.com Thu Nov 3 19:52:05 2011
From: david.gobbi at gmail.com (David Gobbi)
Date: Thu, 3 Nov 2011 17:52:05 -0600
Subject: [vtkusers] wx python scripts segfault
In-Reply-To: <1320361950169-4962625.post@n5.nabble.com>
References:
<31ddba771003010016x109ce667u92a65aa1b785ab4d@mail.gmail.com>
<31ddba771003010747m3ed99505m82b2b810f6dfd436@mail.gmail.com>
<1318548427680-4900935.post@n5.nabble.com>
<1320361950169-4962625.post@n5.nabble.com>
Message-ID:
The VTK 5.8 release includes the wxVTKRenderWindowInteractor patch,
the python 2.7 patch, and a few Lion-related patches.
- David
On Thu, Nov 3, 2011 at 5:12 PM, cjauvin