[vtkusers] How to make CMakeLists.txt
Jérôme
jerome.velut at gmail.com
Fri May 20 04:39:35 EDT 2011
Hi,
I think that the spaces inside your include directive are guilty.
HTH
Jerome
2011/5/20 sudhanshu gupta <sudhanshugupta2511 at gmail.com>
> HI
>
>
> CMakeLists.txt:
>
>
> cmake_minimum_required(VERSION 2.6)
>
> PROJECT(pipeline)
>
> FIND_PACKAGE(VTK REQUIRED)
> INCLUDE(${VTK_USE_FILE})
>
> ADD_EXECUTABLE(pipeline pipeline.cxx)
> TARGET_LINK_LIBRARIES(pipeline vtkIO)
>
>
>
>
> Code:
>
>
>
> #include< vtkImageReader.h >
> #include< vtkJPEGReader.h >
> #include< vtkImageDataGeometryFilter.h >
> #include< vtkWarpScalar.h >
> #include< vtkInteractorStyleTrackballCamera.h >
> #include< vtkRenderWindowInteractor.h >
> #include< vtkRenderWindow.h >
> #include< vtkRenderer.h >
> #include< vtkLODActor.h >
> #include< vtkPolyDataMapper.h >
> #include< vtkDataSetMapper.h >
> #include< vtkGeometryFilter.h >
> #include< vtkMergeFilter.h >
> #include< vtkTexture.h >
>
> vtkImageReader *elevReader = vtkImageReader::New();
> elevReader->SetFileName( "canyon_elev.raw" );
> elevReader->SetDataExtent( 0, 1023, 0, 511, 0, 0 );
> elevReader->SetDataScalarTypeToUnsignedChar( );
> elevReader->Update( ); // Needed to generate contour scale !
>
> vtkJPEGReader *textureReader = vtkJPEGReader::New( );
> textureReader->SetFileName( "canyon_rgb.jpg" );
>
>
> vtkImageDataGeometryFilter *geometry = vtkImageDataGeometryFilter::New(
> );
> geometry->SetInput( elevReader->GetOutput( ) );
>
> vtkWarpScalar *warper = vtkWarpScalar::New( );
> warper->SetInput( ( vtkPointSet * ) ( geometry->GetOutput( ) ) );
> warper->SetScaleFactor( scalingFactor );
>
> vtkGeometryFilter *geomFilter = vtkGeometryFilter::New( );
> geomFilter->SetInput( ( vtkDataSet * ) ( warper->GetOutput( ) ) );
>
> vtkTexture *texture = vtkTexture::New( );
> texture->SetInput( textureReader->GetOutput( ) );
> texture->RepeatOff( );
>
> vtkMergeFilter *merger = vtkMergeFilter::New( );
> merger->SetGeometry( ( vtkDataSet * ) ( geomFilter->GetOutput( ) ) );
> merger->SetScalars( ( vtkDataSet * ) ( textureReader->GetOutput( ) ) );
>
> vtkGeometryFilter *geomFilter2 = vtkGeometryFilter::New( );
> geomFilter2->SetInput( merger->GetOutput( ) );
> float data[ 2 ], delta8;
> elevReader->GetOutput( )->GetScalarRange( data );
> dataMin = data[ 0 ];
> dataMax = data[ 1 ];
> delta8 = ( data[ 1 ] - data[ 0 ] ) / 8;
> cout << "Data Min, Max, delta8 = " << dataMin << ", " << dataMax << ",
> "
> << delta8 << endl;
> for( i = 0; i < 4; i++ ) {
> contours[ i ] = vtkContourFilter::New( );
> contours[ i ]->SetInput( ( vtkDataSet * ) ( elevReader->GetOutput(
> ) ) );
> contourHeights[ i ] = data[ 0 ] + delta8 * ( 2 * i + 1 );
> contours[ i ]->SetValue( 0, contourHeights[ i ] );
> }
> vtkDataSetMapper *surfaceMapper = vtkDataSetMapper::New();
> surfaceMapper->SetInput( ( vtkDataSet * ) ( geomFilter2->GetOutput()
> ));
> surfaceMapper->SetScalarRange( 0, 255 );
>
> vtkPolyDataMapper *contourMappers[ 4 ];
> for( i = 0; i < 4; i++ ) {
> contourMappers[ i ] = vtkPolyDataMapper::New();
> contourMappers[ i ]->SetInput( contours[ i ]->GetOutput() );
> contourMappers[ i ]->SetScalarModeToUsePointFieldData( );
> }
>
> vtkLODActor *surfaceActor = vtkLODActor::New();
> surfaceActor->SetMapper( surfaceMapper );
> surfaceActor->SetTexture( texture );
> float colors[ 4 ] [ 3 ] = { { 1.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 },
> { 0.0, 0.0, 1.0 }, { 1.0, 1.0, 0.0 } };
> for( i = 0; i < 4; i++ ) {
> contourActors[ i ] = vtkActor::New( );
> contourActors[ i ]->SetMapper( contourMappers[ i ] );
> contourActors[ i ]->GetProperty( )->SetColor( colors[ i ] );
> }
>
>
> vtkRenderer *ren1= vtkRenderer::New();
> ren1->AddActor( surfaceActor );
> ren1->SetBackground( 0.1, 0.2, 0.4 );
> ren1->SetViewport(0.0, 0.0, 1.0, 1.0);
> for( i = 0; i < 4; i++ ) {
> ren1->AddActor( contourActors[ i ] );
> contourActors[ i ]->AddPosition( 0.0, 0.0, 2.0 - contourHeights[ i
> ] );
> }
>
>
> vtkRenderWindow *renWin = vtkRenderWindow::New();
> renWin->AddRenderer( ren1 );
> renWin->SetSize( 600, 600 );
>
> vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
> iren->SetRenderWindow(renWin);
>
> vtkInteractorStyleTrackballCamera *style =
> vtkInteractorStyleTrackballCamera::New();
> iren->SetInteractorStyle(style);
>
> iren->Initialize();
> iren->Start();
>
> elevReader->Delete();
> ren1->Delete();
> renWin->Delete();
> iren->Delete();
> style->Delete();
>
> return 0;
> }
>
>
>
> Error:
>
> Scanning dependencies of target pipeline
>
> [100%] Building CXX object CMakeFiles/pipeline.dir/pipeline.cxx.o
> /home/sudhanshu/pipeline/pipeline.cxx:1: fatal error: vtkImageReader.h :
> No such file or directory
> compilation terminated.
> make[2]: *** [CMakeFiles/pipeline.dir/pipeline.cxx.o] Error 1
> make[1]: *** [CMakeFiles/pipeline.dir/all] Error 2
> make: *** [all] Error 2
>
>
> Please see whats the problem I am not able to configure it.
> Thank you..
>
>
>
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