[vtkusers] How to bring an object to the coordinate's origin
nuno.jf
nunofernandes7 at gmail.com
Sun Mar 27 13:35:25 EDT 2011
Hi David,
I forgot to do that ...
Currently, I have this implementation in my project:
vtkIterativeClosestPointTransform * icp =
vtkIterativeClosestPointTransform::New();
icp -> SetTarget( polyData1 );
icp -> SetSource( TF ->GetOutput());
icp -> StartByMatchingCentroidsOff();
icp -> SetMaximumNumberOfIterations( 100 );
icp -> SetMaximumNumberOfLandmarks( 10000 );
icp -> GetLandmarkTransform()->SetModeToRigidBody();
icp -> SetMeanDistanceModeToRMS();
icp -> SetMaximumMeanDistance(0.000001);
icp -> Update();
May I leave it this way, after rebuilding VTK? Will it work anyway?
What do I need to set in order to use the threshold to ignore the points
that are too far away?
Thank you very much for your help so far.
Nuno
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