[vtkusers] vtkCubeAxesActor2D - Hide behind a 3D object
Bill Chivas
billno123 at hotmail.com
Fri Mar 18 05:51:21 EDT 2011
Thanks Slash!
Date: Fri, 18 Mar 2011 14:56:19 +0530
From: trshash at gmail.com
To: billno123 at hotmail.com
CC: vtkusers at vtk.org
Subject: Re: [vtkusers] vtkCubeAxesActor2D - Hide behind a 3D object
Hi Bill,
In general, 2D actors are painted as an overlay, after everything else has been painted. They're always visible by definition.
I think you want the 3D version for your problem: http://www.vtk.org/doc/nightly/html/classvtkCubeAxesActor.html
Regards,Shash
On Fri, Mar 18, 2011 at 2:20 PM, Bill Chivas <billno123 at hotmail.com> wrote:
In the description says:
"To use this object you must define a bounding box and the camera used to render the vtkCubeAxesActor2D. The camera is used to control the scaling and position of the vtkCubeAxesActor2D so that it fits in the viewport and always remains visible."
How can i set the camera so it is does NOT remain always visible?
From: billno123 at hotmail.com
To: vtkusers at vtk.org
Date: Thu, 17 Mar 2011 15:13:59 +0000
Subject: [vtkusers] vtkCubeAxesActor2D - Hide behind a 3D object
Hello all,
i use the vtkCubeAxesActor2D class to show the axis. Is there a way so that the axis are not visible (which makes sense) when they are behind of the object?
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