[vtkusers] How to set camera so that the image fill up the screen horizontally
David Gobbi
david.gobbi at gmail.com
Wed Mar 9 13:16:28 EST 2011
On Wed, Mar 9, 2011 at 10:57 AM, chrisyeshi <chrisyeshi at gmail.com> wrote:
> Thanks for your reply, it's alot clearer now!
>
> So, for perspective, it's better to SetViewAngle rather than calculating the
> camera distance?
That's up to you. I use a parallel projection when viewing images. But if you
want to keep the perspective constant, then you should keep the ViewAngle
the same and modify the Distance.
> By the way, how to determine the camera distance? Right now I am just using
> bounding box radius * 2.
Compute the distance from your ViewAngle and your image height. The equation
is something like Height*0.5/Distance = tan(0.5*ViewAngle)
- David
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