[vtkusers] glLightModelfv() causes crash
David Gobbi
david.gobbi at gmail.com
Tue Mar 1 16:48:39 EST 2011
Hi Vincent,
>From your stack trace (and my own looking at the VTK code), the
segfault happens at the very first OpenGL call. So it seems that
the OpenGL context is not being created. Are you using Cocoa or
Carbon? Qt? PowerPC or i386/x86_64?
- David
On Tue, Mar 1, 2011 at 2:28 PM, vlibertiaux <vlibertiaux at gmail.com> wrote:
> I was able to successfully run the program under Ubuntu 10.04 on my personal
> laptop but I am still experiencing the same issue with the Mac Pro at work.
> I assume it is library or OS related but I really cannot figure out how to
> fix it.
>
> I googled the problem but found no really helpful comments.
>
> Has someone an idea ?
>
> Thank you very much,
>
> Vincent
>
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