[vtkusers] bug in vtkImageStack
David Gobbi
david.gobbi at gmail.com
Mon Jun 20 18:04:09 EDT 2011
I've pushed the fix. Here's the patch, if you are curious.
--- a/Rendering/vtkImageStack.cxx
+++ b/Rendering/vtkImageStack.cxx
@@ -332,8 +332,8 @@ int
vtkImageStack::RenderTranslucentPolygonalGeometry(vtkViewport* viewport)
{
// no multi-pass if only one image
this->Images->InitTraversal(pit);
- image->SetAllocatedRenderTime(renderTime, viewport);
image = this->Images->GetNextImage(pit);
+ image->SetAllocatedRenderTime(renderTime, viewport);
return image->RenderTranslucentPolygonalGeometry(viewport);
}
@@ -377,8 +377,8 @@ int vtkImageStack::RenderOverlay(vtkViewport* viewport)
{
// no multi-pass if only one image
this->Images->InitTraversal(pit);
- image->SetAllocatedRenderTime(renderTime, viewport);
image = this->Images->GetNextImage(pit);
+ image->SetAllocatedRenderTime(renderTime, viewport);
return image->RenderOverlay(viewport);
}
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