[vtkusers] VTKPolyData Inside Points
Sam
sistephan at gmail.com
Mon Feb 28 21:18:56 EST 2011
Hi David,
Thanks for responsding. I'm not sure how to prove my mesh is valid or not.
Any ideas?
Also, I looked over the vtkModifiedBSPTree class and the description says,
"Once an intersection is found any cell or BBox with a closest point further
than the I-point can be instantly rejected and raytracing stops as soon as
no nodes can be closer than the current best intersection point."
My idea was to use a ray and count how many intersections take place as it
casts from the point of interest to the edge of the VTK Space.
Any other ideas on this? Thanks.
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