[vtkusers] iMac build issues VTK_USE_X
David Partyka
david.partyka at kitware.com
Tue Feb 22 08:20:07 EST 2011
Though, digging into Slicers build system, (it builds VTK with X11 on Mac)
this is what you need to set to do so.
CMAKE_SHARED_LINKER_FLAGS:STRING="-Wl,dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib"
CMAKE_EXE_LINKER_FLAGS="-Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib"
VTK_USE_CARBON:BOOL=OFF
VTK_USE_COCOA:BOOL=OFF
VTK_USE_X:BOOL=ON
OPENGL_INCLUDE_DIR:PATH=/usr/X11R6/include
On Tue, Feb 22, 2011 at 8:15 AM, David Partyka <david.partyka at kitware.com>wrote:
> VTK should be able to build with X11 or Cocoa but not both. Do you require
> X11? If not, just build with VTK_USE_COCOA set to ON and VTK_USE_X11 OFF.
>
>
> On Tue, Feb 22, 2011 at 8:10 AM, Brickle Macho <michael at borck.id.au>wrote:
>
>> Hi All,
>>
>> I have managed to build VTK and run a simple program that renders a
>> shape and writes some text to a window to convince myself that VTK is
>> working. Next I have attempted to build PCL+Visualization standalone
>> which has VTK as a dependency. When I run ccmake I get the following
>> error as I attempt to configure makefiles:
>>
>> [ 73%] Building CXX object
>> CMakeFiles/pcl_visualization.dir/src/libpcl_visualization/interactor.cpp.o
>> In file included from
>>
>> /Users/brickle/Development/source/pcl-core-visualization/src/libpcl_visualization/interactor.cpp:38:
>>
>> /Users/brickle/Development/source/pcl-core-visualization/include/pcl_visualization/interactor.h:43:42:
>> error: vtkXRenderWindowInteractor.h: No such file or directory
>>
>> I found "vtkXRenderWindowInteractor.h" in my VTK source tree and does
>> not show up in install directory. I assumed that I probably need to
>> build VTK with X. Is this a correct assumption? I attempted to
>> reconfigure/build VTK with the VTK_USE_X option selected and I get the
>> following error:
>>
>> CMake Error at CMake/vtkTestGLX.cmake:212 (file):
>> file STRINGS file "/System/Library/Frameworks/OpenGL.framework/GL/glx.h"
>> cannot be read.
>> Call Stack (most recent call first):
>> Rendering/CMakeLists.txt:482 (INCLUDE)
>>
>> I do have the following directory:
>> /System/Library/Frameworks/OpenGL.framework/OpenGL but I cannot find
>> glx.h anywhere on my system.
>>
>> I am not sure what to try next, should I
>>
>> * Build VTK to use X as well as Cocoa
>> * Install a different OpenGL framework.
>> * Modify PCL+Visualization CMakelist.txt (would know where to start)
>>
>> Any help would be appreciated. If you need more information please let
>> me know.
>>
>> Regards,
>>
>> Brickle
>> --
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