[vtkusers] stenciling problem-- is this code thread safe?

Mark Roden mmroden at gmail.com
Fri Feb 11 14:05:24 EST 2011


So in this code, which is using a vtkPolyData 'data' that is a series
of xy contours along the z axis, as restored by the
vtkGDCMPolyDataReader (and working in 5.6):



        //vtk 5.9 no longer requires linear extrusion beforehand
        //vtkLinearExtrusionFilter extruder = new vtkLinearExtrusionFilter();
        //extruder.SetInput(data);
        //extruder.SetVector(0, 0, spacing[2]);
        //extruder.Update();
        //vtkPolyData extruderOutput = extruder.GetOutput();

        vtkPolyDataToImageStencil pol2Stenc = new vtkPolyDataToImageStencil();
        pol2Stenc.SetTolerance(0);
        //pol2Stenc.SetInput(extruderOutput);
        pol2Stenc.SetInput(data);
        pol2Stenc.SetInformationInput(binaryOrgan);
        pol2Stenc.Update();
        vtkImageStencilData pol2StencOutput = pol2Stenc.GetOutput();

        vtkImageStencil stencil = new vtkImageStencil();
        stencil.SetInput(binaryOrgan);
        stencil.ReverseStencilOn();
        stencil.SetStencil(pol2StencOutput);
        stencil.Update();

        final vtkImageData stencilOutput = stencil.GetOutput();
        final vtkImageData imageToKeep = new vtkImageData();
        imageToKeep.DeepCopy(stencilOutput);
        stencilOutput.Delete();

The result is a blank image.  Is there a call I'm missing here?

On Fri, Feb 11, 2011 at 11:00 AM, David Gobbi <david.gobbi at gmail.com> wrote:
> The vtkPolyDataToImageStencil in VTK 5.8 and 5.9 can take a polyline
> contour or a stack of contours as input and create a stencil from
> that.  Each polylines should lie in an XY plane (though they can be at
> any Z position).  This will not work with a polygon; a polyline is
> required.
>
>  - David
>
>
> On Fri, Feb 11, 2011 at 11:51 AM, Mark Roden <mmroden at gmail.com> wrote:
>> Hi David,
>>
>> How should the stenciling be done in vtk 5.9 then?  If I remove the
>> linear extrusion, no masks are produced.
>>
>> This is exciting-- I can now use the vtkSmartVolumeMapper, which I've
>> been drooling over ever since it was introduced!
>>
>> Thanks,
>> Mark
>>
>> On Fri, Feb 11, 2011 at 10:39 AM, Mark Roden <mmroden at gmail.com> wrote:
>>> wait, never mind!  I had some issues with vtk strings, but it appears
>>> that this line:
>>>
>>> outWin.SetInstance(outWin);
>>>
>>> is now deprecated or something, because having that line active in this snippet:
>>>
>>>            vtkFileOutputWindow outWin = new vtkFileOutputWindow();
>>>            outWin.SetInstance(outWin);
>>>            outWin.SetFileName("MVSVTKViewer.log");
>>>
>>> throws this exception:
>>>
>>> Exception in thread "main" java.lang.NoSuchFieldError: vtkId
>>>        at vtk.vtkOutputWindow.SetInstance_3(Native Method)
>>>        at vtk.vtkOutputWindow.SetInstance(vtkOutputWindow.java:45)
>>>        at com.mvs.viewer.Application.main(Application.java:63)
>>>
>>> But that's a different issue (bug?)
>>>
>>> On Fri, Feb 11, 2011 at 10:35 AM, David Gobbi <david.gobbi at gmail.com> wrote:
>>>> If you are reporting the vtkLinearExtrusionFilter, I already did.
>>>>
>>>> On Fri, Feb 11, 2011 at 11:31 AM, Mark Roden <mmroden at gmail.com> wrote:
>>>>> Hi David,
>>>>>
>>>>> Unfortunately,  the current vtk master branch is seriously broken in
>>>>> its java wrappings.  I'm putting together a bug report now...
>>>>>
>>>>> Thanks,
>>>>> Mark
>>>>>
>>>>> On Fri, Feb 11, 2011 at 10:09 AM, David Gobbi <david.gobbi at gmail.com> wrote:
>>>>>> I should add: with the current VTK master and release branches,
>>>>>> vtkPolyDataToImageStencil no longer requires vtkLinearExtrusionFilter
>>>>>> to be used beforehand.  So you could try that.
>>>>>>
>>>>>>  - David
>>>>>>
>>>>>>
>>>>>> On Fri, Feb 11, 2011 at 11:06 AM, David Gobbi <david.gobbi at gmail.com> wrote:
>>>>>>> I was doubtful about the global memory, but I looked through the
>>>>>>> filters just to be sure.  And guess what I found... here is some
>>>>>>> highly suspect code in vtkLinearExtrusionFilter:
>>>>>>>
>>>>>>> double *vtkLinearExtrusionFilter::ViaNormal(double x[3], vtkIdType id,
>>>>>>>                                           vtkDataArray *n)
>>>>>>> {
>>>>>>>  static double xNew[3], normal[3];
>>>>>>>  int i;
>>>>>>>
>>>>>>>  n->GetTuple(id, normal);
>>>>>>>  for (i=0; i<3; i++)
>>>>>>>    {
>>>>>>>    xNew[i] = x[i] + this->ScaleFactor*normal[i];
>>>>>>>    }
>>>>>>>
>>>>>>>  return xNew;
>>>>>>> }
>>>>>>>
>>>>>>> Code like the above is definitely going to cause thread problems.
>>>>>>> And this isn't the only place in that class where code like this appears.
>>>>>>>
>>>>>>> Yikes!
>>>>>>>
>>>>>>>  - David
>>>>>>>
>>>>>>>
>>>>>>> On Fri, Feb 11, 2011 at 10:46 AM, Mark Roden <mmroden at gmail.com> wrote:
>>>>>>>> What I mean is, I have a vtkPolyData that has been DeepCopied and a
>>>>>>>> vtkImageData that is binary and distinct from all other data.
>>>>>>>>
>>>>>>>> When I call the previously listed code with multiple threads (each
>>>>>>>> with their own polydata and binary image to fill in), the result is
>>>>>>>> generally a very garbled image.  If I call from a single thread in
>>>>>>>> series, one for each polydata/image pair, then everything works out
>>>>>>>> fine.
>>>>>>>>
>>>>>>>> So it seems to me that something in the above series isn't thread
>>>>>>>> safe.  Each thread is declaring its own local objects, but is there
>>>>>>>> some global memory that's being used or accessed here?
>>>>>>>>
>>>>>>>> On Fri, Feb 11, 2011 at 9:23 AM, David Gobbi <david.gobbi at gmail.com> wrote:
>>>>>>>>> Hi Mark,
>>>>>>>>>
>>>>>>>>> Explain in more detail what you mean by "call from multiple threads".
>>>>>>>>> VTK is, in general, not thread safe and you cannot call Update() on
>>>>>>>>> a filter from more than one thread.  Each thread needs to have its own
>>>>>>>>> set of filters.  And in general, you cannot feed a data object into more
>>>>>>>>> than one thread, because even simple methods like GetBounds() are
>>>>>>>>> not thread safe.
>>>>>>>>>
>>>>>>>>> When using VTK from multiple threads, it is necessary to apply
>>>>>>>>> extreme caution.
>>>>>>>>>
>>>>>>>>>  - David
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Fri, Feb 11, 2011 at 10:00 AM, Mark Roden <mmroden at gmail.com> wrote:
>>>>>>>>>> Hi all,
>>>>>>>>>>
>>>>>>>>>> This code does not have threads enabled in vtk 5.6.1 (the code is in Java):
>>>>>>>>>>
>>>>>>>>>>        vtkLinearExtrusionFilter extruder = new vtkLinearExtrusionFilter();
>>>>>>>>>>        extruder.SetInput(data);
>>>>>>>>>>        extruder.SetVector(0, 0, spacing[2]);
>>>>>>>>>>        extruder.Update();
>>>>>>>>>>        vtkPolyData extruderOutput = extruder.GetOutput();
>>>>>>>>>>
>>>>>>>>>>        vtkPolyDataToImageStencil pol2Stenc = new vtkPolyDataToImageStencil();
>>>>>>>>>>        pol2Stenc.SetTolerance(0);
>>>>>>>>>>        pol2Stenc.SetInput(extruderOutput);
>>>>>>>>>>        pol2Stenc.SetInformationInput(binaryOrgan);
>>>>>>>>>>        pol2Stenc.Update();
>>>>>>>>>>        vtkImageStencilData pol2StencOutput = pol2Stenc.GetOutput();
>>>>>>>>>>
>>>>>>>>>>        // This is where the memory leak is!!!!
>>>>>>>>>>        vtkImageStencil stencil = new vtkImageStencil();
>>>>>>>>>>        stencil.SetInput(binaryOrgan);
>>>>>>>>>>        stencil.ReverseStencilOn();
>>>>>>>>>>        stencil.SetStencil(pol2StencOutput);
>>>>>>>>>>        stencil.Update();
>>>>>>>>>>
>>>>>>>>>>        // We're doing this because of an email to Mark
>>>>>>>>>>        // that says this will fix our memory issues
>>>>>>>>>>        final vtkImageData stencilOutput = stencil.GetOutput();
>>>>>>>>>>        final vtkImageData imageToKeep = new vtkImageData();
>>>>>>>>>>        imageToKeep.DeepCopy(stencilOutput);
>>>>>>>>>>        stencilOutput.Delete();
>>>>>>>>>>
>>>>>>>>>> When I try to call this code from multiple threads (ie, to create the
>>>>>>>>>> stencils for multiple organs), Bad Things happen, as in, the data are
>>>>>>>>>> entirely corrupted.  Is this code thread safe?
>>>>>>>>>>
>>>>>>>>>> Mark
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>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>



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