[vtkusers] Set actor topmost
zlf
jxdw_zlf at yahoo.com.cn
Tue Dec 27 23:46:02 EST 2011
Hi all,
There are two sphere actors in my scene. I tried to set a sphere topmost.
But when I move the camera by mouse, only renderer1's camera is changed,
renderer2's camera is kept unchanged.
vtkRenderWindow renwin = new vtkRenderWindow();
renwin.SetParentId(this.Handle);
renwin.SetSize(this.Width, this.Height);
vtkRenderer renderer1 = new vtkRenderer();
renderer1.SetLayer(1);
vtkRenderer renderer2 = new vtkRenderer();
renderer2.SetLayer(0);
renwin.AddRenderer(renderer1);
renwin.AddRenderer(renderer2);
renwin.SetNumberOfLayers(2);
vtkRenderWindowInteractor iren = new
vtkRenderWindowInteractor();
iren.SetRenderWindow(renwin);
vtkInteractorStyleTrackballCamera style = new
vtkInteractorStyleTrackballCamera();
iren.SetInteractorStyle(style);
// Create a sphere actor and add it to renderer1
// Create another sphere actor and add it to renderer2
renwin.Render();
Thanks
superZZ
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