[vtkusers] Question on manual configuration of VTK camera

David Gobbi david.gobbi at gmail.com
Fri Dec 9 08:57:14 EST 2011


The view matrix (or modelview matrix, same thing) is a fundamental concept.
See the OpenGL Programming Guide or any other graphics text; books can
describe the concept better than I can.

 - David


On Fri, Dec 9, 2011 at 2:07 AM, dev <work2compilation at gmail.com> wrote:
> Hi David,
>
> Thank you, for your answer. But tell me, what do you mean with "the view
> matrix"? the rotation ? translation? both?
> I saw in "VTK/Common/vtkPerspectiveTransform.cxx " here:
> *void vtkPerspectiveTransform::SetupCamera* function, that the view matrix I
> guess is
> a *double matrix[4][4]*
>
> Really I need help please
> Thank you



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