[vtkusers] Build fails on osx Lion: "symbol(s) not found for architecture x86_64"
Luca Gherardi
luca.gherardi at unibg.it
Mon Aug 22 15:42:06 EDT 2011
Hi all,
I'm trying to build the source on Osx Lion, without cocoa and carbon supports, with X.
I set the path for GL and GLU include and lib respectively to
/usr/X11/include
and
/usr/X11/lib
I checked with
file /usr/X11/lib/libGLU
and the result was
libGLU.dylib: Mach-O universal binary with 2 architectures
libGLU.dylib (for architecture x86_64): Mach-O 64-bit dynamically linked shared library x86_64
libGLU.dylib (for architecture i386): Mach-O dynamically linked shared library i386
the same for
file libglut.dylib
libglut.dylib: Mach-O universal binary with 2 architectures
libglut.dylib (for architecture x86_64): Mach-O 64-bit dynamically linked shared library x86_64
libglut.dylib (for architecture i386): Mach-O dynamically linked shared library i386
I also tried to set the architecture to i386 and x86_64 but it alway returns me the following errors.
How can I fix it?
Thanks,
Luca
> Linking CXX executable ../../../bin/GraphicsCxxTests
> Undefined symbols for architecture x86_64:
> "_glDepthMask", referenced from:
> vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*) in libvtkRendering.a(vtkOpenGLActor.cxx.o)
> vtkOpenGLImageActor::InternalRender(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLPainterDeviceAdapter::MakeVertexEmphasis(bool) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> vtkOpenGLRenderWindow::SetRGBACharPixelData(int, int, int, int, unsigned char*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glGetIntegerv", referenced from:
> vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*) in libvtkRendering.a(vtkOpenGLActor.cxx.o)
> vtkOpenGLImageActor::TextureSizeOK(int*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLProperty::ReleaseGraphicsResources(vtkWindow*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLProperty::BackfaceRender(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLProperty::PostRender(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLPainterDeviceAdapter::Stencil(int) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> ...
> "_glMatrixMode", referenced from:
> vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*) in libvtkRendering.a(vtkOpenGLActor.cxx.o)
> vtkOpenGLCamera::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLImageActor::InternalRender(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLClipPlanesPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLClipPlanesPainter.cxx.o)
> vtkOpenGLCoincidentTopologyResolutionPainter::RenderShiftZBuffer(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLCoincidentTopologyResolutionPainter.cxx.o)
> vtkOpenGLRenderer::DevicePickRender() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::DeviceRender() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> ...
> "_glPushMatrix", referenced from:
> vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*) in libvtkRendering.a(vtkOpenGLActor.cxx.o)
> vtkOpenGLCamera::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLImageActor::InternalRender(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLLight::Render(vtkRenderer*, int) in libvtkRendering.a(vtkOpenGLLight.cxx.o)
> vtkOpenGLClipPlanesPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLClipPlanesPainter.cxx.o)
> vtkOpenGLCoincidentTopologyResolutionPainter::RenderShiftZBuffer(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLCoincidentTopologyResolutionPainter.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> ...
> "_glMultMatrixd", referenced from:
> vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*) in libvtkRendering.a(vtkOpenGLActor.cxx.o)
> vtkOpenGLCamera::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLImageActor::InternalRender(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLLight::Render(vtkRenderer*, int) in libvtkRendering.a(vtkOpenGLLight.cxx.o)
> vtkOpenGLClipPlanesPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLClipPlanesPainter.cxx.o)
> vtkOpenGLTexture::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> "_glPopMatrix", referenced from:
> vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*) in libvtkRendering.a(vtkOpenGLActor.cxx.o)
> vtkOpenGLImageActor::InternalRender(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLLight::Render(vtkRenderer*, int) in libvtkRendering.a(vtkOpenGLLight.cxx.o)
> vtkOpenGLClipPlanesPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLClipPlanesPainter.cxx.o)
> vtkOpenGLCoincidentTopologyResolutionPainter::RenderShiftZBuffer(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLCoincidentTopologyResolutionPainter.cxx.o)
> vtkOpenGLRenderer::DevicePickRender() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::DeviceRender() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> ...
> "_glDrawBuffer", referenced from:
> vtkOpenGLCamera::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLRenderWindow::SetRGBACharPixelData(int, int, int, int, unsigned char*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetRGBAPixelData(int, int, int, int, float*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetPixelData(int, int, int, int, unsigned char*, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glReadBuffer", referenced from:
> vtkOpenGLCamera::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLRenderWindow::GetRGBACharPixelData(int, int, int, int, int, unsigned char*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::GetRGBAPixelData(int, int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::GetPixelData(int, int, int, int, int, unsigned char*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glViewport", referenced from:
> vtkOpenGLCamera::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLCamera::UpdateViewport(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLRenderWindow::SetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetRGBACharPixelData(int, int, int, int, unsigned char*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetRGBAPixelData(int, int, int, int, float*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetPixelData(int, int, int, int, unsigned char*, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glEnable", referenced from:
> vtkOpenGLCamera::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLCamera::UpdateViewport(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLPainterDeviceAdapter::Stencil(int) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPainterDeviceAdapter::MakeBlending(int) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPainterDeviceAdapter::MakeMultisampling(int) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> ...
> "_glScissor", referenced from:
> vtkOpenGLCamera::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLCamera::UpdateViewport(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> "_glLoadIdentity", referenced from:
> vtkOpenGLCamera::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLTexture::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
> vtkOpenGLImageMapper::RenderData(vtkViewport*, vtkImageData*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> ...
> "_glLoadMatrixd", referenced from:
> vtkOpenGLCamera::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> "_glMultMatrixf", referenced from:
> vtkgluPickMatrix(double, double, double, double, int*, int*)in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
> vtkgluPickMatrix(double, double, double, double, int*, int*)in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
> vtkgluPickMatrix(double, double, double, double, int*, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> vtkgluPickMatrix(double, double, double, double, int*, int*)in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glClipPlane", referenced from:
> vtkOpenGLClipPlanesPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLClipPlanesPainter.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glTranslated", referenced from:
> vtkOpenGLCoincidentTopologyResolutionPainter::RenderShiftZBuffer(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLCoincidentTopologyResolutionPainter.cxx.o)
> "_glDeleteLists", referenced from:
> vtkOpenGLDisplayListPainter::vtkInternals::ReleaseAllLists(vtkWindow*) in libvtkRendering.a(vtkOpenGLDisplayListPainter.cxx.o)
> "_glGenLists", referenced from:
> vtkOpenGLDisplayListPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLDisplayListPainter.cxx.o)
> "_glNewList", referenced from:
> vtkOpenGLDisplayListPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLDisplayListPainter.cxx.o)
> "_glEndList", referenced from:
> vtkOpenGLDisplayListPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLDisplayListPainter.cxx.o)
> "_glCallList", referenced from:
> vtkOpenGLDisplayListPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLDisplayListPainter.cxx.o)
> "_glTexImage2D", referenced from:
> vtkOpenGLImageActor::TextureSizeOK(int*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::RenderPeel(int) in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLTexture::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glGetTexLevelParameteriv", referenced from:
> vtkOpenGLImageActor::TextureSizeOK(int*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::RenderPeel(int) in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glBindTexture", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::RenderPeel(int) in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLTexture::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glGenTextures", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::RenderPeel(int) in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLTexture::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glTexParameterf", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLTexture::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> "_glPixelStorei", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<double>(vtkOpenGLImageMapper*, vtkImageData*, double*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<float>(vtkOpenGLImageMapper*, vtkImageData*, float*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<unsigned long long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<long long>(vtkOpenGLImageMapper*, vtkImageData*, long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<long>(vtkOpenGLImageMapper*, vtkImageData*, long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<unsigned long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> ...
> "_glTexSubImage2D", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> "_glAlphaFunc", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLTexture::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> vtkOpenGLRenderWindow::OpenGLInit() in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glPolygonOffset", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLCoincidentTopologyResolutionPainter::RenderPolygonOffset(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLCoincidentTopologyResolutionPainter.cxx.o)
> vtkOpenGLRepresentationPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLRepresentationPainter.cxx.o)
> "_glColor4f", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> "_glBegin", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLPainterDeviceAdapter::BeginPrimitive(int) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glTexCoord2dv", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glVertex3dv", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glEnd", referenced from:
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLPainterDeviceAdapter::EndPrimitive() in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glPushAttrib", referenced from:
> vtkOpenGLImageActor::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLScalarsToColorsPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLScalarsToColorsPainter.cxx.o)
> vtkOpenGLRepresentationPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLRepresentationPainter.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLTexture::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> FTGLPixmapFont::RenderOpenGL(char const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
> ...
> "_glPopAttrib", referenced from:
> vtkOpenGLImageActor::Render(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLScalarsToColorsPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLScalarsToColorsPainter.cxx.o)
> vtkOpenGLRepresentationPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLRepresentationPainter.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLTexture::PostRender(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> FTGLPixmapFont::RenderOpenGL(char const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
> ...
> "_glRasterPos3f", referenced from:
> void vtkOpenGLImageMapperRenderDouble<double>(vtkOpenGLImageMapper*, vtkImageData*, double*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<float>(vtkOpenGLImageMapper*, vtkImageData*, float*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<unsigned long long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<long long>(vtkOpenGLImageMapper*, vtkImageData*, long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<long>(vtkOpenGLImageMapper*, vtkImageData*, long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<unsigned long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<int>(vtkOpenGLImageMapper*, vtkImageData*, int*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> ...
> "_glPixelZoom", referenced from:
> void vtkOpenGLImageMapperRenderDouble<double>(vtkOpenGLImageMapper*, vtkImageData*, double*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<float>(vtkOpenGLImageMapper*, vtkImageData*, float*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<unsigned long long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<long long>(vtkOpenGLImageMapper*, vtkImageData*, long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<long>(vtkOpenGLImageMapper*, vtkImageData*, long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<unsigned long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<int>(vtkOpenGLImageMapper*, vtkImageData*, int*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> ...
> "_glDrawPixels", referenced from:
> void vtkOpenGLImageMapperRenderDouble<double>(vtkOpenGLImageMapper*, vtkImageData*, double*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<float>(vtkOpenGLImageMapper*, vtkImageData*, float*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<unsigned long long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<long long>(vtkOpenGLImageMapper*, vtkImageData*, long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<long>(vtkOpenGLImageMapper*, vtkImageData*, long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<unsigned long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> void vtkOpenGLImageMapperRenderDouble<int>(vtkOpenGLImageMapper*, vtkImageData*, int*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> ...
> "_glLightfv", referenced from:
> vtkOpenGLLight::Render(vtkRenderer*, int) in libvtkRendering.a(vtkOpenGLLight.cxx.o)
> "_glLightf", referenced from:
> vtkOpenGLLight::Render(vtkRenderer*, int) in libvtkRendering.a(vtkOpenGLLight.cxx.o)
> "_glLighti", referenced from:
> vtkOpenGLLight::Render(vtkRenderer*, int) in libvtkRendering.a(vtkOpenGLLight.cxx.o)
> "_glStencilFunc", referenced from:
> vtkOpenGLPainterDeviceAdapter::TestStencil(long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPainterDeviceAdapter::WriteStencil(long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glStencilOp", referenced from:
> vtkOpenGLPainterDeviceAdapter::TestStencil(long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPainterDeviceAdapter::WriteStencil(long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glClearStencil", referenced from:
> vtkOpenGLPainterDeviceAdapter::WriteStencil(long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColorMask", referenced from:
> vtkOpenGLPainterDeviceAdapter::MakeVertexEmphasisWithStencilCheck(int) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glGetFloatv", referenced from:
> vtkOpenGLPainterDeviceAdapter::MakeVertexEmphasis(bool) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> FTPixmapGlyph::GetCurrentColorOpenGL(float*, FTGLRenderContext const*)in libvtkftgl.a(FTPixmapGlyphRenderOpenGL.cpp.o)
> "_glDepthRange", referenced from:
> vtkOpenGLPainterDeviceAdapter::MakeVertexEmphasis(bool) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glIsEnabled", referenced from:
> vtkOpenGLPainterDeviceAdapter::QueryBlending() in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPainterDeviceAdapter::QueryMultisampling() in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPainterDeviceAdapter::QueryLighting() in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
> "_glDrawElements", referenced from:
> vtkOpenGLPainterDeviceAdapter::DrawElements(int, long long, int, void*)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glDrawArrays", referenced from:
> vtkOpenGLPainterDeviceAdapter::DrawArrays(int, long long, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glDisableClientState", referenced from:
> vtkOpenGLPainterDeviceAdapter::DisableAttributeArray(int) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glEnableClientState", referenced from:
> vtkOpenGLPainterDeviceAdapter::EnableAttributeArray(int) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertexPointer", referenced from:
> vtkOpenGLPainterDeviceAdapter::SetAttributePointer(int, int, int, int, void const*)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glNormalPointer", referenced from:
> vtkOpenGLPainterDeviceAdapter::SetAttributePointer(int, int, int, int, void const*)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColorPointer", referenced from:
> vtkOpenGLPainterDeviceAdapter::SetAttributePointer(int, int, int, int, void const*)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoordPointer", referenced from:
> vtkOpenGLPainterDeviceAdapter::SetAttributePointer(int, int, int, int, void const*)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex2sv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex3sv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex4sv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex2iv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex3iv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex4iv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex2fv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex3fv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex4fv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex2dv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex4dv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glNormal3bv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glNormal3sv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glNormal3iv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glNormal3fv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glNormal3dv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor3bv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor4bv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor3ubv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor4ubv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glColor3sv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor4sv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor3usv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor4usv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor3iv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor4iv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor3uiv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor4uiv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor3fv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor4fv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glColor3dv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord1sv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord2sv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord3sv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord4sv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord1iv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord2iv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord3iv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord4iv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord1fv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord2fv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord3fv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord4fv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord1dv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord3dv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glTexCoord4dv", referenced from:
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> "_glVertex3d", referenced from:
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glMaterialfv", referenced from:
> vtkOpenGLProperty::BackfaceRender(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLScalarsToColorsPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLScalarsToColorsPainter.cxx.o)
> vtkCompositePainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkCompositePainter.cxx.o)
> "_glPolygonMode", referenced from:
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLRepresentationPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLRepresentationPainter.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glCullFace", referenced from:
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> "_glShadeModel", referenced from:
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glColor4dv", referenced from:
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLRepresentationPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLRepresentationPainter.cxx.o)
> "_glPointSize", referenced from:
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLPainterDeviceAdapter::MakeVertexEmphasis(bool) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glLineWidth", referenced from:
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glLineStipple", referenced from:
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glGetBooleanv", referenced from:
> vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glRasterPos2f", referenced from:
> vtkOpenGLRenderWindow::SetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glReadPixels", referenced from:
> vtkOpenGLRenderWindow::GetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::GetRGBACharPixelData(int, int, int, int, int, unsigned char*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::GetRGBAPixelData(int, int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::GetPixelData(int, int, int, int, int, unsigned char*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glSelectBuffer", referenced from:
> vtkOpenGLRenderer::StartPick(unsigned int)in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glRenderMode", referenced from:
> vtkOpenGLRenderer::StartPick(unsigned int)in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::DonePick() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glInitNames", referenced from:
> vtkOpenGLRenderer::StartPick(unsigned int)in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glPushName", referenced from:
> vtkOpenGLRenderer::StartPick(unsigned int)in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glLoadName", referenced from:
> vtkOpenGLRenderer::UpdatePickId() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glTexParameteri", referenced from:
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::RenderPeel(int) in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glCopyTexSubImage2D", referenced from:
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::RenderPeel(int) in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glDepthFunc", referenced from:
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
> vtkOpenGLRenderWindow::OpenGLInit() in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glOrtho", referenced from:
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
> vtkOpenGLImageMapper::RenderData(vtkViewport*, vtkImageData*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
> "_glClearColor", referenced from:
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::RenderPeel(int) in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glClear", referenced from:
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::RenderPeel(int) in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glTexEnvi", referenced from:
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::RenderPeel(int) in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glTexCoord2f", referenced from:
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glVertex2f", referenced from:
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glClearDepth", referenced from:
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glTexEnvf", referenced from:
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLTexture::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> vtkOpenGLRenderWindow::OpenGLInit() in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glColor4d", referenced from:
> vtkOpenGLRenderer::Clear() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glLightModelfv", referenced from:
> vtkOpenGLRenderer::ClearLights() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> "_glLightModeli", referenced from:
> vtkOpenGLRenderer::ClearLights() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderWindow::OpenGLInit() in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glColorMaterial", referenced from:
> vtkOpenGLScalarsToColorsPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLScalarsToColorsPainter.cxx.o)
> "_glBlendFunc", referenced from:
> vtkOpenGLScalarsToColorsPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLScalarsToColorsPainter.cxx.o)
> vtkOpenGLTexture::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> vtkOpenGLRenderWindow::OpenGLInit() in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> FTGLPixmapFont::RenderOpenGL(char const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
> FTGLPixmapFont::RenderOpenGL(wchar_t const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
> "_glGetError", referenced from:
> printOglError(char*, int)in libvtkRendering.a(vtkGLSLShaderProgram.cxx.o)
> vtkOpenGLRenderWindow::CheckGraphicError() in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::GetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetRGBACharPixelData(int, int, int, int, unsigned char*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetRGBAPixelData(int, int, int, int, float*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetPixelData(int, int, int, int, unsigned char*, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> ...
> "_glRectf", referenced from:
> vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
> vtkOpenGLImageMapper::RenderData(vtkViewport*, vtkImageData*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
> "_glColor4ub", referenced from:
> vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
> "_glRasterPos2i", referenced from:
> vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
> "_glBitmap", referenced from:
> vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
> FTPixmapGlyph::RenderOpenGL(FT_Vector_ const&, FTGLRenderContext const*)in libvtkftgl.a(FTPixmapGlyphRenderOpenGL.cpp.o)
> "_glXIsDirect", referenced from:
> vtkXOpenGLRenderWindow::IsDirect() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glXGetConfig", referenced from:
> vtkXOpenGLRenderWindow::SupportsOpenGL() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glXQueryServerString", referenced from:
> vtkXOpenGLRenderWindow::ReportCapabilities() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glXGetClientString", referenced from:
> vtkXOpenGLRenderWindow::ReportCapabilities() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glXQueryExtensionsString", referenced from:
> vtkXOpenGLRenderWindow::ReportCapabilities() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glGetString", referenced from:
> vtkXOpenGLRenderWindow::ReportCapabilities() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLExtensionManager::ReadOpenGLExtensions() in libvtkRendering.a(vtkOpenGLExtensionManager.cxx.o)
> vtkOpenGLExtensionManager::ExtensionSupported(char const*)in libvtkRendering.a(vtkOpenGLExtensionManager.cxx.o)
> "_glXGetCurrentContext", referenced from:
> vtkXOpenGLRenderWindow::IsCurrent() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkXOpenGLRenderWindow::MakeCurrent() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glXMakeCurrent", referenced from:
> vtkXOpenGLRenderWindow::MakeCurrent() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkXOpenGLRenderWindow::CreateOffScreenWindow(int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glXDestroyContext", referenced from:
> vtkXOpenGLRenderWindow::DestroyOffScreenWindow() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkXOpenGLRenderWindow::CreateOffScreenWindow(int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkXOpenGLRenderWindow::DestroyWindow() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glXDestroyGLXPixmap", referenced from:
> vtkXOpenGLRenderWindow::DestroyOffScreenWindow() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glXQueryVersion", referenced from:
> vtkXOpenGLRenderWindow::CreateOffScreenWindow(int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glXCreateContext", referenced from:
> vtkXOpenGLRenderWindow::CreateOffScreenWindow(int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkXOpenGLRenderWindow::CreateAWindow() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glXCreateGLXPixmap", referenced from:
> vtkXOpenGLRenderWindow::CreateOffScreenWindow(int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glDisable", referenced from:
> vtkXOpenGLRenderWindow::DestroyWindow() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkOpenGLImageActor::Load(vtkRenderer*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLImageActor::ReleaseGraphicsResources(vtkWindow*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLProperty::PostRender(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*) in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
> vtkOpenGLPainterDeviceAdapter::Stencil(int) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> vtkOpenGLPainterDeviceAdapter::MakeBlending(int) in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
> ...
> "_glIsTexture", referenced from:
> vtkXOpenGLRenderWindow::DestroyWindow() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkOpenGLImageActor::ReleaseGraphicsResources(vtkWindow*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLTexture::ReleaseGraphicsResources(vtkWindow*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> "_glDeleteTextures", referenced from:
> vtkXOpenGLRenderWindow::DestroyWindow() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkOpenGLImageActor::ReleaseGraphicsResources(vtkWindow*) in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
> vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLRenderer::RenderPeel(int) in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLTexture::ReleaseGraphicsResources(vtkWindow*) in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
> vtkOpenGLRenderWindow::DestroyHardwareOffScreenWindow() in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> ...
> "_glFinish", referenced from:
> vtkXOpenGLRenderWindow::DestroyWindow() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::WaitForCompletion() in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> "_glXQueryExtension", referenced from:
> vtkXOpenGLRenderWindow::CreateAWindow() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkOpenGLExtensionManager::ReadOpenGLExtensions() in libvtkRendering.a(vtkOpenGLExtensionManager.cxx.o)
> "_glXSwapBuffers", referenced from:
> vtkXOpenGLRenderWindow::Frame() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glFlush", referenced from:
> vtkXOpenGLRenderWindow::Frame() in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderer::DonePick() in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
> vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*) in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
> vtkOpenGLRenderWindow::SetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetRGBACharPixelData(int, int, int, int, unsigned char*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetRGBAPixelData(int, int, int, int, float*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> vtkOpenGLRenderWindow::SetPixelData(int, int, int, int, unsigned char*, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
> ...
> "_glXChooseVisual", referenced from:
> vtkXOpenGLRenderWindowTryForVisual(_XDisplay*, int, int, int, int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
> "_glPushClientAttrib", referenced from:
> FTGLPixmapFont::RenderOpenGL(char const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
> FTGLPixmapFont::RenderOpenGL(wchar_t const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
> "_glPopClientAttrib", referenced from:
> FTGLPixmapFont::RenderOpenGL(char const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
> FTGLPixmapFont::RenderOpenGL(wchar_t const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
> ld: symbol(s) not found for architecture x86_64
------------------------------------------------------------------------------
Luca Gherardi
PhD Student at University of Bergamo
Dept. of Information Technology and Mathematics
V.le Marconi, 5 - 24044 Dalmine, Italy
Tel +39 333 8396279
Home: http://www.lucagherardi.it
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