[vtkusers] Build fails on osx Lion: "symbol(s) not found for architecture x86_64"

Luca Gherardi luca.gherardi at unibg.it
Mon Aug 22 15:42:06 EDT 2011


Hi all,

I'm trying to build the source on Osx Lion, without cocoa and carbon supports, with X.
I set the path for GL and GLU include and lib respectively to 
	/usr/X11/include
and
	/usr/X11/lib

I checked with 
	file /usr/X11/lib/libGLU
and the result was
	libGLU.dylib: Mach-O universal binary with 2 architectures
	libGLU.dylib (for architecture x86_64):	Mach-O 64-bit dynamically linked shared library x86_64
	libGLU.dylib (for architecture i386):	Mach-O dynamically linked shared library i386
the same for 
	file libglut.dylib 
	libglut.dylib: Mach-O universal binary with 2 architectures
	libglut.dylib (for architecture x86_64):	Mach-O 64-bit dynamically linked shared library x86_64
	libglut.dylib (for architecture i386):	Mach-O dynamically linked shared library i386

I also tried to set the architecture to i386 and x86_64 but it alway returns me the following errors.

How can I fix it?

Thanks,
Luca


> Linking CXX executable ../../../bin/GraphicsCxxTests
> Undefined symbols for architecture x86_64:
>   "_glDepthMask", referenced from:
>       vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*)      in libvtkRendering.a(vtkOpenGLActor.cxx.o)
>       vtkOpenGLImageActor::InternalRender(vtkRenderer*)        in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::MakeVertexEmphasis(bool)   in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>       vtkOpenGLRenderWindow::SetRGBACharPixelData(int, int, int, int, unsigned char*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glGetIntegerv", referenced from:
>       vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*)      in libvtkRendering.a(vtkOpenGLActor.cxx.o)
>       vtkOpenGLImageActor::TextureSizeOK(int*)    in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLProperty::ReleaseGraphicsResources(vtkWindow*)       in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLProperty::BackfaceRender(vtkActor*, vtkRenderer*)       in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLProperty::PostRender(vtkActor*, vtkRenderer*)       in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::Stencil(int)   in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       ...
>   "_glMatrixMode", referenced from:
>       vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*)      in libvtkRendering.a(vtkOpenGLActor.cxx.o)
>       vtkOpenGLCamera::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLImageActor::InternalRender(vtkRenderer*)        in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLClipPlanesPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLClipPlanesPainter.cxx.o)
>       vtkOpenGLCoincidentTopologyResolutionPainter::RenderShiftZBuffer(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLCoincidentTopologyResolutionPainter.cxx.o)
>       vtkOpenGLRenderer::DevicePickRender()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::DeviceRender()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       ...
>   "_glPushMatrix", referenced from:
>       vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*)      in libvtkRendering.a(vtkOpenGLActor.cxx.o)
>       vtkOpenGLCamera::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLImageActor::InternalRender(vtkRenderer*)        in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLLight::Render(vtkRenderer*, int)   in libvtkRendering.a(vtkOpenGLLight.cxx.o)
>       vtkOpenGLClipPlanesPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLClipPlanesPainter.cxx.o)
>       vtkOpenGLCoincidentTopologyResolutionPainter::RenderShiftZBuffer(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLCoincidentTopologyResolutionPainter.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       ...
>   "_glMultMatrixd", referenced from:
>       vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*)      in libvtkRendering.a(vtkOpenGLActor.cxx.o)
>       vtkOpenGLCamera::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLImageActor::InternalRender(vtkRenderer*)        in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLLight::Render(vtkRenderer*, int)   in libvtkRendering.a(vtkOpenGLLight.cxx.o)
>       vtkOpenGLClipPlanesPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLClipPlanesPainter.cxx.o)
>       vtkOpenGLTexture::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>   "_glPopMatrix", referenced from:
>       vtkOpenGLActor::Render(vtkRenderer*, vtkMapper*)      in libvtkRendering.a(vtkOpenGLActor.cxx.o)
>       vtkOpenGLImageActor::InternalRender(vtkRenderer*)        in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLLight::Render(vtkRenderer*, int)   in libvtkRendering.a(vtkOpenGLLight.cxx.o)
>       vtkOpenGLClipPlanesPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLClipPlanesPainter.cxx.o)
>       vtkOpenGLCoincidentTopologyResolutionPainter::RenderShiftZBuffer(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLCoincidentTopologyResolutionPainter.cxx.o)
>       vtkOpenGLRenderer::DevicePickRender()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::DeviceRender()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       ...
>   "_glDrawBuffer", referenced from:
>       vtkOpenGLCamera::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLRenderWindow::SetRGBACharPixelData(int, int, int, int, unsigned char*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetRGBAPixelData(int, int, int, int, float*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetPixelData(int, int, int, int, unsigned char*, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glReadBuffer", referenced from:
>       vtkOpenGLCamera::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLRenderWindow::GetRGBACharPixelData(int, int, int, int, int, unsigned char*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::GetRGBAPixelData(int, int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::GetPixelData(int, int, int, int, int, unsigned char*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glViewport", referenced from:
>       vtkOpenGLCamera::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLCamera::UpdateViewport(vtkRenderer*)        in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLRenderWindow::SetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetRGBACharPixelData(int, int, int, int, unsigned char*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetRGBAPixelData(int, int, int, int, float*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetPixelData(int, int, int, int, unsigned char*, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glEnable", referenced from:
>       vtkOpenGLCamera::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLCamera::UpdateViewport(vtkRenderer*)        in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::Stencil(int)   in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::MakeBlending(int)    in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::MakeMultisampling(int)    in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       ...
>   "_glScissor", referenced from:
>       vtkOpenGLCamera::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLCamera::UpdateViewport(vtkRenderer*)        in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>   "_glLoadIdentity", referenced from:
>       vtkOpenGLCamera::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLTexture::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>       vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
>       vtkOpenGLImageMapper::RenderData(vtkViewport*, vtkImageData*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>       ...
>   "_glLoadMatrixd", referenced from:
>       vtkOpenGLCamera::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>   "_glMultMatrixf", referenced from:
>       vtkgluPickMatrix(double, double, double, double, int*, int*)in libvtkRendering.a(vtkOpenGLCamera.cxx.o)
>       vtkgluPickMatrix(double, double, double, double, int*, int*)in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
>       vtkgluPickMatrix(double, double, double, double, int*, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       vtkgluPickMatrix(double, double, double, double, int*, int*)in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glClipPlane", referenced from:
>       vtkOpenGLClipPlanesPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLClipPlanesPainter.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glTranslated", referenced from:
>       vtkOpenGLCoincidentTopologyResolutionPainter::RenderShiftZBuffer(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLCoincidentTopologyResolutionPainter.cxx.o)
>   "_glDeleteLists", referenced from:
>       vtkOpenGLDisplayListPainter::vtkInternals::ReleaseAllLists(vtkWindow*)       in libvtkRendering.a(vtkOpenGLDisplayListPainter.cxx.o)
>   "_glGenLists", referenced from:
>       vtkOpenGLDisplayListPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLDisplayListPainter.cxx.o)
>   "_glNewList", referenced from:
>       vtkOpenGLDisplayListPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLDisplayListPainter.cxx.o)
>   "_glEndList", referenced from:
>       vtkOpenGLDisplayListPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLDisplayListPainter.cxx.o)
>   "_glCallList", referenced from:
>       vtkOpenGLDisplayListPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLDisplayListPainter.cxx.o)
>   "_glTexImage2D", referenced from:
>       vtkOpenGLImageActor::TextureSizeOK(int*)    in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::RenderPeel(int)    in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLTexture::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>       vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glGetTexLevelParameteriv", referenced from:
>       vtkOpenGLImageActor::TextureSizeOK(int*)    in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::RenderPeel(int)    in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glBindTexture", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::RenderPeel(int)    in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLTexture::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>       vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glGenTextures", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::RenderPeel(int)    in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLTexture::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>       vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glTexParameterf", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLTexture::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>   "_glPixelStorei", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<double>(vtkOpenGLImageMapper*, vtkImageData*, double*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<float>(vtkOpenGLImageMapper*, vtkImageData*, float*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<unsigned long long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<long long>(vtkOpenGLImageMapper*, vtkImageData*, long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<long>(vtkOpenGLImageMapper*, vtkImageData*, long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<unsigned long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       ...
>   "_glTexSubImage2D", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>   "_glAlphaFunc", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLTexture::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>       vtkOpenGLRenderWindow::OpenGLInit()       in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glPolygonOffset", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLCoincidentTopologyResolutionPainter::RenderPolygonOffset(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLCoincidentTopologyResolutionPainter.cxx.o)
>       vtkOpenGLRepresentationPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLRepresentationPainter.cxx.o)
>   "_glColor4f", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>   "_glBegin", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::BeginPrimitive(int)    in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glTexCoord2dv", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glVertex3dv", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glEnd", referenced from:
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::EndPrimitive()       in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glPushAttrib", referenced from:
>       vtkOpenGLImageActor::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLScalarsToColorsPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLScalarsToColorsPainter.cxx.o)
>       vtkOpenGLRepresentationPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLRepresentationPainter.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLTexture::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>       FTGLPixmapFont::RenderOpenGL(char const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
>       ...
>   "_glPopAttrib", referenced from:
>       vtkOpenGLImageActor::Render(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLScalarsToColorsPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLScalarsToColorsPainter.cxx.o)
>       vtkOpenGLRepresentationPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLRepresentationPainter.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLTexture::PostRender(vtkRenderer*)        in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>       FTGLPixmapFont::RenderOpenGL(char const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
>       ...
>   "_glRasterPos3f", referenced from:
>       void vtkOpenGLImageMapperRenderDouble<double>(vtkOpenGLImageMapper*, vtkImageData*, double*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<float>(vtkOpenGLImageMapper*, vtkImageData*, float*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<unsigned long long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<long long>(vtkOpenGLImageMapper*, vtkImageData*, long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<long>(vtkOpenGLImageMapper*, vtkImageData*, long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<unsigned long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<int>(vtkOpenGLImageMapper*, vtkImageData*, int*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       ...
>   "_glPixelZoom", referenced from:
>       void vtkOpenGLImageMapperRenderDouble<double>(vtkOpenGLImageMapper*, vtkImageData*, double*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<float>(vtkOpenGLImageMapper*, vtkImageData*, float*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<unsigned long long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<long long>(vtkOpenGLImageMapper*, vtkImageData*, long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<long>(vtkOpenGLImageMapper*, vtkImageData*, long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<unsigned long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<int>(vtkOpenGLImageMapper*, vtkImageData*, int*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       ...
>   "_glDrawPixels", referenced from:
>       void vtkOpenGLImageMapperRenderDouble<double>(vtkOpenGLImageMapper*, vtkImageData*, double*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<float>(vtkOpenGLImageMapper*, vtkImageData*, float*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<unsigned long long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<long long>(vtkOpenGLImageMapper*, vtkImageData*, long long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<long>(vtkOpenGLImageMapper*, vtkImageData*, long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<unsigned long>(vtkOpenGLImageMapper*, vtkImageData*, unsigned long*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       void vtkOpenGLImageMapperRenderDouble<int>(vtkOpenGLImageMapper*, vtkImageData*, int*, double, double, int*, int*, int, int*)in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       ...
>   "_glLightfv", referenced from:
>       vtkOpenGLLight::Render(vtkRenderer*, int)   in libvtkRendering.a(vtkOpenGLLight.cxx.o)
>   "_glLightf", referenced from:
>       vtkOpenGLLight::Render(vtkRenderer*, int)   in libvtkRendering.a(vtkOpenGLLight.cxx.o)
>   "_glLighti", referenced from:
>       vtkOpenGLLight::Render(vtkRenderer*, int)   in libvtkRendering.a(vtkOpenGLLight.cxx.o)
>   "_glStencilFunc", referenced from:
>       vtkOpenGLPainterDeviceAdapter::TestStencil(long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::WriteStencil(long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glStencilOp", referenced from:
>       vtkOpenGLPainterDeviceAdapter::TestStencil(long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::WriteStencil(long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glClearStencil", referenced from:
>       vtkOpenGLPainterDeviceAdapter::WriteStencil(long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColorMask", referenced from:
>       vtkOpenGLPainterDeviceAdapter::MakeVertexEmphasisWithStencilCheck(int)    in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glGetFloatv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::MakeVertexEmphasis(bool)   in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       FTPixmapGlyph::GetCurrentColorOpenGL(float*, FTGLRenderContext const*)in libvtkftgl.a(FTPixmapGlyphRenderOpenGL.cpp.o)
>   "_glDepthRange", referenced from:
>       vtkOpenGLPainterDeviceAdapter::MakeVertexEmphasis(bool)   in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glIsEnabled", referenced from:
>       vtkOpenGLPainterDeviceAdapter::QueryBlending()       in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::QueryMultisampling()       in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::QueryLighting()       in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
>   "_glDrawElements", referenced from:
>       vtkOpenGLPainterDeviceAdapter::DrawElements(int, long long, int, void*)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glDrawArrays", referenced from:
>       vtkOpenGLPainterDeviceAdapter::DrawArrays(int, long long, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glDisableClientState", referenced from:
>       vtkOpenGLPainterDeviceAdapter::DisableAttributeArray(int)    in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glEnableClientState", referenced from:
>       vtkOpenGLPainterDeviceAdapter::EnableAttributeArray(int)    in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertexPointer", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SetAttributePointer(int, int, int, int, void const*)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glNormalPointer", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SetAttributePointer(int, int, int, int, void const*)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColorPointer", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SetAttributePointer(int, int, int, int, void const*)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoordPointer", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SetAttributePointer(int, int, int, int, void const*)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex2sv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex3sv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex4sv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex2iv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex3iv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex4iv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex2fv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex3fv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex4fv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex2dv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex4dv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glNormal3bv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glNormal3sv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glNormal3iv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glNormal3fv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glNormal3dv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor3bv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor4bv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor3ubv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor4ubv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glColor3sv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor4sv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor3usv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor4usv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor3iv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor4iv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor3uiv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor4uiv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor3fv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor4fv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glColor3dv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord1sv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord2sv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord3sv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord4sv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord1iv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord2iv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord3iv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord4iv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord1fv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord2fv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord3fv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord4fv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord1dv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord3dv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glTexCoord4dv", referenced from:
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>   "_glVertex3d", referenced from:
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glMaterialfv", referenced from:
>       vtkOpenGLProperty::BackfaceRender(vtkActor*, vtkRenderer*)       in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLScalarsToColorsPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLScalarsToColorsPainter.cxx.o)
>       vtkCompositePainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkCompositePainter.cxx.o)
>   "_glPolygonMode", referenced from:
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLRepresentationPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLRepresentationPainter.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glCullFace", referenced from:
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>   "_glShadeModel", referenced from:
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glColor4dv", referenced from:
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::SendAttribute(int, int, int, void const*, long long)in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLRepresentationPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLRepresentationPainter.cxx.o)
>   "_glPointSize", referenced from:
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::MakeVertexEmphasis(bool)   in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glLineWidth", referenced from:
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glLineStipple", referenced from:
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glGetBooleanv", referenced from:
>       vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glRasterPos2f", referenced from:
>       vtkOpenGLRenderWindow::SetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glReadPixels", referenced from:
>       vtkOpenGLRenderWindow::GetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::GetRGBACharPixelData(int, int, int, int, int, unsigned char*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::GetRGBAPixelData(int, int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::GetPixelData(int, int, int, int, int, unsigned char*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glSelectBuffer", referenced from:
>       vtkOpenGLRenderer::StartPick(unsigned int)in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glRenderMode", referenced from:
>       vtkOpenGLRenderer::StartPick(unsigned int)in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::DonePick()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glInitNames", referenced from:
>       vtkOpenGLRenderer::StartPick(unsigned int)in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glPushName", referenced from:
>       vtkOpenGLRenderer::StartPick(unsigned int)in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glLoadName", referenced from:
>       vtkOpenGLRenderer::UpdatePickId()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glTexParameteri", referenced from:
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::RenderPeel(int)    in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glCopyTexSubImage2D", referenced from:
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::RenderPeel(int)    in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glDepthFunc", referenced from:
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
>       vtkOpenGLRenderWindow::OpenGLInit()       in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glOrtho", referenced from:
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
>       vtkOpenGLImageMapper::RenderData(vtkViewport*, vtkImageData*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>       vtkOpenGLPolyDataMapper2D::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLPolyDataMapper2D.cxx.o)
>   "_glClearColor", referenced from:
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::RenderPeel(int)    in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glClear", referenced from:
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::RenderPeel(int)    in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glTexEnvi", referenced from:
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::RenderPeel(int)    in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glTexCoord2f", referenced from:
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glVertex2f", referenced from:
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glClearDepth", referenced from:
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glTexEnvf", referenced from:
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLTexture::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>       vtkOpenGLRenderWindow::OpenGLInit()       in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glColor4d", referenced from:
>       vtkOpenGLRenderer::Clear()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glLightModelfv", referenced from:
>       vtkOpenGLRenderer::ClearLights()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>   "_glLightModeli", referenced from:
>       vtkOpenGLRenderer::ClearLights()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderWindow::OpenGLInit()       in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glColorMaterial", referenced from:
>       vtkOpenGLScalarsToColorsPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLScalarsToColorsPainter.cxx.o)
>   "_glBlendFunc", referenced from:
>       vtkOpenGLScalarsToColorsPainter::RenderInternal(vtkRenderer*, vtkActor*, unsigned long, bool)in libvtkRendering.a(vtkOpenGLScalarsToColorsPainter.cxx.o)
>       vtkOpenGLTexture::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>       vtkOpenGLRenderWindow::OpenGLInit()       in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       FTGLPixmapFont::RenderOpenGL(char const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
>       FTGLPixmapFont::RenderOpenGL(wchar_t const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
>   "_glGetError", referenced from:
>       printOglError(char*, int)in libvtkRendering.a(vtkGLSLShaderProgram.cxx.o)
>       vtkOpenGLRenderWindow::CheckGraphicError()       in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::GetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetRGBACharPixelData(int, int, int, int, unsigned char*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetRGBAPixelData(int, int, int, int, float*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetPixelData(int, int, int, int, unsigned char*, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       ...
>   "_glRectf", referenced from:
>       vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
>       vtkOpenGLImageMapper::RenderData(vtkViewport*, vtkImageData*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLImageMapper.cxx.o)
>   "_glColor4ub", referenced from:
>       vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
>   "_glRasterPos2i", referenced from:
>       vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
>   "_glBitmap", referenced from:
>       vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
>       FTPixmapGlyph::RenderOpenGL(FT_Vector_ const&, FTGLRenderContext const*)in libvtkftgl.a(FTPixmapGlyphRenderOpenGL.cpp.o)
>   "_glXIsDirect", referenced from:
>       vtkXOpenGLRenderWindow::IsDirect()      in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glXGetConfig", referenced from:
>       vtkXOpenGLRenderWindow::SupportsOpenGL()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glXQueryServerString", referenced from:
>       vtkXOpenGLRenderWindow::ReportCapabilities()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glXGetClientString", referenced from:
>       vtkXOpenGLRenderWindow::ReportCapabilities()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glXQueryExtensionsString", referenced from:
>       vtkXOpenGLRenderWindow::ReportCapabilities()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glGetString", referenced from:
>       vtkXOpenGLRenderWindow::ReportCapabilities()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLExtensionManager::ReadOpenGLExtensions()       in libvtkRendering.a(vtkOpenGLExtensionManager.cxx.o)
>       vtkOpenGLExtensionManager::ExtensionSupported(char const*)in libvtkRendering.a(vtkOpenGLExtensionManager.cxx.o)
>   "_glXGetCurrentContext", referenced from:
>       vtkXOpenGLRenderWindow::IsCurrent()      in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkXOpenGLRenderWindow::MakeCurrent()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glXMakeCurrent", referenced from:
>       vtkXOpenGLRenderWindow::MakeCurrent()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkXOpenGLRenderWindow::CreateOffScreenWindow(int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glXDestroyContext", referenced from:
>       vtkXOpenGLRenderWindow::DestroyOffScreenWindow()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkXOpenGLRenderWindow::CreateOffScreenWindow(int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkXOpenGLRenderWindow::DestroyWindow()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glXDestroyGLXPixmap", referenced from:
>       vtkXOpenGLRenderWindow::DestroyOffScreenWindow()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glXQueryVersion", referenced from:
>       vtkXOpenGLRenderWindow::CreateOffScreenWindow(int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glXCreateContext", referenced from:
>       vtkXOpenGLRenderWindow::CreateOffScreenWindow(int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkXOpenGLRenderWindow::CreateAWindow()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glXCreateGLXPixmap", referenced from:
>       vtkXOpenGLRenderWindow::CreateOffScreenWindow(int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glDisable", referenced from:
>       vtkXOpenGLRenderWindow::DestroyWindow()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkOpenGLImageActor::Load(vtkRenderer*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLImageActor::ReleaseGraphicsResources(vtkWindow*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLProperty::PostRender(vtkActor*, vtkRenderer*)       in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLProperty::Render(vtkActor*, vtkRenderer*)      in libvtkRendering.a(vtkOpenGLProperty.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::Stencil(int)   in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       vtkOpenGLPainterDeviceAdapter::MakeBlending(int)    in libvtkRendering.a(vtkOpenGLPainterDeviceAdapter.cxx.o)
>       ...
>   "_glIsTexture", referenced from:
>       vtkXOpenGLRenderWindow::DestroyWindow()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkOpenGLImageActor::ReleaseGraphicsResources(vtkWindow*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLTexture::ReleaseGraphicsResources(vtkWindow*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>   "_glDeleteTextures", referenced from:
>       vtkXOpenGLRenderWindow::DestroyWindow()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkOpenGLImageActor::ReleaseGraphicsResources(vtkWindow*)       in libvtkRendering.a(vtkOpenGLImageActor.cxx.o)
>       vtkOpenGLRenderer::DeviceRenderTranslucentPolygonalGeometry()       in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLRenderer::RenderPeel(int)    in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLTexture::ReleaseGraphicsResources(vtkWindow*)       in libvtkRendering.a(vtkOpenGLTexture.cxx.o)
>       vtkOpenGLRenderWindow::DestroyHardwareOffScreenWindow()       in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::CreateHardwareOffScreenWindow(int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       ...
>   "_glFinish", referenced from:
>       vtkXOpenGLRenderWindow::DestroyWindow()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::WaitForCompletion()       in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>   "_glXQueryExtension", referenced from:
>       vtkXOpenGLRenderWindow::CreateAWindow()       in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkOpenGLExtensionManager::ReadOpenGLExtensions()       in libvtkRendering.a(vtkOpenGLExtensionManager.cxx.o)
>   "_glXSwapBuffers", referenced from:
>       vtkXOpenGLRenderWindow::Frame()      in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glFlush", referenced from:
>       vtkXOpenGLRenderWindow::Frame()      in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderer::DonePick()      in libvtkRendering.a(vtkOpenGLRenderer.cxx.o)
>       vtkOpenGLFreeTypeTextMapper::RenderOverlay(vtkViewport*, vtkActor2D*)        in libvtkRendering.a(vtkOpenGLFreeTypeTextMapper.cxx.o)
>       vtkOpenGLRenderWindow::SetZbufferData(int, int, int, int, float*)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetRGBACharPixelData(int, int, int, int, unsigned char*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetRGBAPixelData(int, int, int, int, float*, int, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       vtkOpenGLRenderWindow::SetPixelData(int, int, int, int, unsigned char*, int)in libvtkRendering.a(vtkOpenGLRenderWindow.cxx.o)
>       ...
>   "_glXChooseVisual", referenced from:
>       vtkXOpenGLRenderWindowTryForVisual(_XDisplay*, int, int, int, int, int)in libvtkRendering.a(vtkXOpenGLRenderWindow.cxx.o)
>   "_glPushClientAttrib", referenced from:
>       FTGLPixmapFont::RenderOpenGL(char const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
>       FTGLPixmapFont::RenderOpenGL(wchar_t const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
>   "_glPopClientAttrib", referenced from:
>       FTGLPixmapFont::RenderOpenGL(char const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
>       FTGLPixmapFont::RenderOpenGL(wchar_t const*, FTGLRenderContext const*)in libvtkftgl.a(FTGLPixmapFontRenderOpenGL.cpp.o)
> ld: symbol(s) not found for architecture x86_64

------------------------------------------------------------------------------

Luca Gherardi
PhD Student at University of Bergamo
Dept. of Information Technology and Mathematics
V.le Marconi, 5 - 24044 Dalmine, Italy
Tel +39 333 8396279
Home: http://www.lucagherardi.it







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