[vtkusers] multi-objects in VTK; loop-Problem
Jothy
jothybasu at gmail.com
Mon Aug 15 09:28:03 EDT 2011
It's simple
#include<vector>
std::vector<vtkPlaneSource>planeList;
for(i=0;i<10;i++)
{
vtkPlaneSource *plane=vtkPlaneSource::New();
//Do whatever you want
planeList.push_back(plane);
}
If you want to acess the plane, you could do it by
planeList[i]->GetOrigin();//For instance
Neither I am a c++ expert, just started a copule of months ago!
HTH
Jothy
On Mon, Aug 15, 2011 at 2:21 PM, Fabian <fabian-richter at gmx.de> wrote:
> Thank You for your ideas!
>
> But *ashamed* I dont know how to do implement this or how to use push back
> :((
>
> I searched for some hints on the web but didnt find fast help.
>
>
>
> --
> View this message in context:
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> Sent from the VTK - Users mailing list archive at Nabble.com.
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