[vtkusers] Where is the actors matrix being saved?

David Doria daviddoria+vtk at gmail.com
Sun Sep 5 14:22:14 EDT 2010


On Sun, Sep 5, 2010 at 2:05 PM, Sebastien Jourdain
<sebastien.jourdain at kitware.com> wrote:
> Did you look into the UserTransform ? As I remember, I was using that instead...
>
> Just in case...
>
> Seb

Thanks for the suggestion Sebastien, but I did try looking at both the
UserMatrix and the UserTransform but they both seem to be NULL:

I just added this code to the original link for verification:

	vtkMatrix4x4* userMatrix = this->CubeActor->GetUserMatrix();
	if(userMatrix)
	  {
	  std::cout << "Has userMatrix" << std::endl;
	  }
	else
	  {
	  std::cout << "No userMatrix!" << std::endl;
	  }
	
	vtkLinearTransform* userTransform =
           this->CubeActor->GetUserTransform();
	if(userTransform)
	  {
	  std::cout << "Has userTransform" << std::endl;
	  }
	else
	  {
	  std::cout << "No userTransform!" << std::endl;
	  }

It outputs:

No userMatrix!
No userTransform!

Any other thoughts?

David



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