[vtkusers] Triangle prunning

Bill Lorensen bill.lorensen at gmail.com
Mon Oct 11 17:39:25 EDT 2010


This situation should not happen with Marching Cubes. Did you run a
decimation algorithm after Marching Cubes?

On Mon, Oct 11, 2010 at 7:28 AM, Eduardo Suarez-Santana
<esuarez at itccanarias.org> wrote:
>  I'm using a vtkMarchingCubes and a vtkTriangleFilter to get a
> triangular mesh from a 3-d image dataset.
>
> However, I get a triangular mesh with some extra-triangles on it. That
> is, I get a triangle sharing one edge (let's say edge X) with the mesh,
> and with its opposite vertex just belonging to this triangle. In other
> words, edge X belongs to three triangles, two from the correct mesh, one
> from an extra triangle.
>
> Is there a way to avoid the creation of these triangles, or to remove
> them? I tried vtkFeatureEdges with no success.
>
> Thanks,
> -Eduardo
>
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