[vtkusers] vtkBlend Output
Alexis Cheng
acheng_1221 at hotmail.com
Tue Nov 2 20:07:26 EDT 2010
Hi David,
It certainly seems to be the Stencil filter that is slowing the system down. I am trying to use vtkPolyDataToImageStencil to see if that would be any faster, but I'm having some difficulties.
I replaced this ImplicitFunction code:
vtkSmartPointer<vtkImplicitSelectionLoop> ImplicitLoop = vtkSmartPointer<vtkImplicitSelectionLoop>::New();
ImplicitLoop->SetLoop(points);
vtkSmartPointer<vtkImplicitFunctionToImageStencil> dataToStencil = vtkSmartPointer<vtkImplicitFunctionToImageStencil>::New();
dataToStencil->SetInput(ImplicitLoop);
with this PolyData code:
vtkSmartPointer<vtkCellArray> polygons = vtkSmartPointer<vtkCellArray>::New();
vtkSmartPointer<vtkPolygon> polygon = vtkSmartPointer<vtkPolygon>::New();
polygon->GetPointIds()->SetNumberOfIds(4); //make a quad
polygon->GetPointIds()->SetId(0, 0);
polygon->GetPointIds()->SetId(1, 1);
polygon->GetPointIds()->SetId(2, 2);
polygon->GetPointIds()->SetId(3, 3);
polygons->InsertNextCell(polygon);
vtkSmartPointer<vtkPolyData> quad = vtkSmartPointer<vtkPolyData>::New();
quad->SetPoints(points);
quad->SetPolys(polygons);
vtkSmartPointer<vtkPolyDataToImageStencil> dataToStencil = vtkSmartPointer<vtkPolyDataToImageStencil>::New();
dataToStencil->SetInput(quad);
The final image does not show the stencil with the PolyData code. Is there a difference in the implementation of the 2 filters where I would have a different output or need a different input? Also, should I expect to see any increase in performance by using PolyData instead of ImplicitFunction? Thanks for all your answers!
Cheers,
Alexis Cheng
Electrical Engineering
University of British Columbia
> From: david.gobbi at gmail.com
> Date: Mon, 1 Nov 2010 19:27:40 -0600
> Subject: Re: [vtkusers] vtkBlend Output
> To: acheng_1221 at hotmail.com
> CC: vtkusers at vtk.org
>
> Hi Alexis,
>
> Have you tried it without the stencil, for comparison? The
> vtkImplicitFunctionToImageStencil filter is very slow.
>
> David
>
>
> On Mon, Nov 1, 2010 at 5:57 PM, Alexis Cheng <acheng_1221 at hotmail.com> wrote:
> > Hi all,
> >
> > Is vtkBlend extremely resource intensive? I have a following piece of code
> > running: FinalImage is a vtkImageData object, MTImage is a vtkImageData
> > object, and blend1 is a vtkImageBlend object.
> >
> > blend1->SetStencil(dataToStencil->GetOutput());
> > blend1->AddInput(MTImage);
> > blend1->AddInput(BlackImage);
> > blend1->SetOpacity(0,0.5);
> > blend1->SetOpacity(1,0.5);
> >
> > if(OutOfView)
> > {
> > FinalImage = MTImage;
> > }
> > else
> > {
> > FinalImage = blend1->GetOutput();
> > }
> > FinalImage->Update();
> >
> > The fps of my display decreases dramatically whenever the output from blend
> > is requested. Is this behaviour expected? Thanks in advance.
> >
> > Cheers,
> > Alexis Cheng
> > Electrical Engineering
> > University of British Columbia
> >
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