[vtkusers] Volume Render
Darshan Pai
darshanpai at gmail.com
Fri May 7 03:12:43 EDT 2010
I was trying most of the volume render functionality . I just wanted some
input on this effect I see.
I threshold a volume dataset between 400 - 699 using vtkImageThreshold.
InValue set at 255 , out value set at 0
I feed this to the VolumeRaycastMapper. The function is set to a
vtkVolumeRayCastCompositeFunction.
In the property I set the opacity as follows
vtkPiecewiseFunction *oTFun2 = vtkPiecewiseFunction::New();
oTFun2->AddSegment( 10, 0.0, 200, 1);
oTFun2->AddSegment( 200, 1, 201, 0);
This means that all scalar values higher than 201 should be clamped to
opacity 0 . Since the threshold volume has only 2 values 255 and 0 , the
output should be a blank screen . But I see some volume structures .
The question is why do I see volume elements even though the opacity for 0
and 255 are both at 0 ?
Regards
Darshan
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