[vtkusers] Combining resliced images and polygons

Jothybasu K Selvaraj jothybasu at gmail.com
Fri Mar 26 11:22:20 EDT 2010


Set cutter.GenerateCutScalarsOff()

and

Actor.GetProperty().SetDiffuseColor(color)
Actor.GetProperty().SetDiffuse(0.8) Actor.GetProperty().SetSpecular(0.3)
       Actor.GetProperty().SetSpecularPower(20)
      Actor.GetProperty().SetRepresentationToSurface()

Jothy

On Fri, Mar 26, 2010 at 10:32 AM, Jothybasu K Selvaraj
<jothybasu at gmail.com>wrote:

> Instead of using Clipper use vtkCutter, that will give you a contour not
> half sphere.
>
> Jothy
>
> On Thu, Mar 25, 2010 at 10:14 PM, Scott Johnson <Scott.Johnson at neuwave.com
> > wrote:
>
>>  Hi Folks,
>>
>>
>>
>> I’m looking for a pointer.
>>
>>
>>
>> I’m trying to display a resliced image, either axial, coronal, or sagital
>> and then display a contour representing the same plane cutting through a
>> polygonal shape.  In my current example I have created a sphere which
>> intersects some of the image slices.  As I scroll through the slices I
>> expect to see circles where the slice intersects the sphere.
>>
>>
>>
>> Right now I have created a SphereSource -> ClipPolyData -> PolyDataMapper
>> -> Actor.  The ClipPolyData has a plane as the clip function.
>>
>>
>>
>> For the images I have ImageReslice -> ImageMapToWindowLevelColors ->
>> ImageActor
>>
>>
>>
>> Both of these actors are connected to a Renderer and added to a
>> RenderWindow.
>>
>>
>>
>> What I get is a slice and half of a sphere floating over it.  I can’t get
>> the circle to be reflected on the image.  I’ve also tried to use an
>> ImageViewer2 for the display to no avail.
>>
>>
>>
>> My original plan was to sync the plane definitions in the ImageReslice and
>> the clipping plane, but I can’t get past this point.
>>
>>
>>
>> This seems much more difficult than it needs to be.  Is there a simpler
>> way?
>>
>>
>>
>> Thanks
>>
>>
>>
>>                                 -- Scott
>>
>>
>>
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