[vtkusers] [Insight-users] itk snap . Question
Luis Ibanez
luis.ibanez at kitware.com
Tue Mar 16 13:57:31 EDT 2010
Hi Ali,
Thanks for your detailed post.
It seems however that you missed
to describe what the problem is.
What exactly is what you want to fix ?
---
If you are looking for examples on how to use
VTK to visualize a segmentation produced by ITK,
then you may want to look at:
InsightApplications/Auxiliary/vtk/
itkReadITKImage3DSegmentShowVTK.cxx
http://www.itk.org/cgi-bin/viewcvs.cgi/Auxiliary/vtk/itkReadITKImage3DSegmentShowVTK.cxx?root=InsightApplications&view=log
Regards,
Luis
-----------------------------------------------------------
On Fri, Mar 12, 2010 at 3:36 PM, Ali Habib <ali.mahmoud.habib at gmail.com> wrote:
> Dear All,
> I use ITK snap program to segment , then save the segmentation output to raw
> image data (using the menu segmentation --> Save As )
> I read it using vtk, and try t extract the bone ad reconstruct it using the
> following code :
> vtkMetaImageReader metaImageReader = new vtkMetaImageReader();
> metaImageReader.SetFileName(@"C:\Users\Eng. Ali
> Mahmoud\Desktop\yyymhdmhd");
> metaImageReader.Update();
>
> vtkImageShrink3D VIS = new vtkImageShrink3D();
> VIS.SetShrinkFactors(2, 2, 2);
> VIS.SetInputConnection(metaImageReader.GetOutputPort());
> VIS.Update();
> vtkImageThreshold VIT = new vtkImageThreshold();
> VIT.ThresholdBetween(200, 2000);
> VIT.SetInputConnection(VIS.GetOutputPort());
> VIT.Update();
> vtkImageMarchingCubes imageMarchingCubes = new
> vtkImageMarchingCubes();
> imageMarchingCubes.SetInput(VIT.GetOutput());
> imageMarchingCubes.SetValue(0, 500);
> imageMarchingCubes.ComputeScalarsOff();
> imageMarchingCubes.ComputeNormalsOff();
> imageMarchingCubes.ComputeGradientsOff();
> imageMarchingCubes.Update();
> vtkPolyDataMapper map =new vtkPolyDataMapper();
> map.SetInput(imageMarchingCubes.GetOutput());
> // actor coordinates geometry, properties, transformation
> vtkActor aSphere =new vtkActor();
> aSphere.SetMapper(map);
> aSphere.GetProperty().SetColor(0,0,1); // sphere color blue
> // a renderer and render window
> vtkRenderer ren1 =new vtkRenderer();
> vtkRenderWindow renWin =new vtkRenderWindow();
> renWin.AddRenderer(ren1);
> // an interactor
> vtkRenderWindowInteractor iren =new vtkRenderWindowInteractor();
> iren.SetRenderWindow(renWin);
> // add the actor to the scene
> ren1.AddActor(aSphere);
> ren1.SetBackground(1,1,1); // Background color white
> // render an image (lights and cameras are created automatically)
> renWin.Render();
> // begin mouse interaction
> iren.Start();
>
> how to fix that
> Best regards
>
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