[vtkusers] how to improve performances when adding 10K actors to a scene?
arnaud_gelas at hms.harvard.edu
Fri Jun 18 17:18:42 EDT 2010
Unfortunately, we can't :-(...
We need to be able to pick one or several element in the scene, to
delete it and to modify it independently from the other object.
On 06/18/2010 05:00 PM, Bill Lorensen wrote:
> Can you append them into a single dataset? You could use cell data to
> color them.
> I don't think vtk will have high performance with 10k actors...
> On Fri, Jun 18, 2010 at 4:57 PM, Arnaud GELAS
> <arnaud_gelas at hms.harvard.edu> wrote:
>> Hi all,
>> I have to render about 10K actors (3D meshes, ~500 faces each) in the same
>> window, and I wonder if it is possible to add these actors to the renderer
>> in a multithreaded fashion?
>> I would appreciate any ideas/hints on how to speed up the process of
>> rendering all these meshes?
>> Thanks in advance,
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