[vtkusers] Manually positioning a cylinder between two points - How to?

David Doria daviddoria+vtk at gmail.com
Mon Jun 14 19:28:46 EDT 2010

On Mon, Jun 14, 2010 at 6:31 PM, Wagner Sales <wsales at gmail.com> wrote:

> Hi David,
> Work very fine to position the object. But, like I told, scales the
> object. If the scale can be removed from transform, will be perfect!
> When you did this approach, have you get in trouble with the scaling
> too or this was not relevant to you?
> Thanks in advance,
> Wagner Sales
The scaling should have to do with the transform type (rigid, similarity,
affine). You may need more than 2 points though to compute the more advanced
transforms, but maybe not, you could try it. I was actually just orienting
rays (lines) so it wasn't a problem.


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