[vtkusers] Set/Add position of vtkActor has no effect

Anant Vemuri ajar108 at gmail.com
Mon Jun 7 11:09:27 EDT 2010


Can you post your code here. I am not sure what you are doing.
-----------
Anant S. Vemuri
email: ajar108 at gmail.com



On Mon, Jun 7, 2010 at 11:00 PM, Jothy <jothybasu at gmail.com> wrote:

> Problem is vtkAxesActor only!!
>
> How to put a reference frame?
> Jothy
>
> On Mon, Jun 7, 2010 at 3:56 PM, Anant Vemuri <ajar108 at gmail.com> wrote:
>
>> Did you try to put an reference frame to check if it really is positioning
>> properly in the scene. You can use a vtkAxesActor to do that.
>> -----------
>> Anant S. Vemuri
>> email: ajar108 at gmail.com
>>
>>
>>
>> On Mon, Jun 7, 2010 at 8:51 PM, Jeff Baumes <jeff.baumes at kitware.com>wrote:
>>
>>> The first render, the camera automatically adjusts itself to fill the
>>> scene in the frame. You can try calling Render() first manually, then
>>> changing the actor / camera position afterward.
>>>
>>> Jeff
>>>
>>> On Mon, Jun 7, 2010 at 6:30 AM, Jothy <jothybasu at gmail.com> wrote:
>>> > Hi all,
>>> >
>>> > I have a vtkCubeSource rendered in a render window now I add a vtkActor
>>> with
>>> > Actor.SetPosition(x,y,z). But , it always positions it in the centre of
>>> the
>>> > renderWindow.
>>> >
>>> > Why is this happening ?
>>> >
>>> > Thanks,
>>> >
>>> > Jothy
>>> >
>>> > _______________________________________________
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>>>
>>>
>>> --
>>> Jeff Baumes, Ph.D.
>>> Technical Lead, Kitware Inc.
>>> (518) 881-4932
>>> _______________________________________________
>>> Powered by www.kitware.com
>>>
>>> Visit other Kitware open-source projects at
>>> http://www.kitware.com/opensource/opensource.html
>>>
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>>
>>
>
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