[vtkusers] Infinite recursion in vtkDelaunay2D::CheckEdge
Kenneth Porter
shiva at sewingwitch.com
Mon Jan 25 13:33:19 EST 2010
I'm converting a point cloud to a surface with vtkDelaunay2D and one of my
data sets is throwing a Stack Overflow due to runaway recursion in
CheckEdge. Is this a known bug? I'm not real familiar with the algorithm so
I don't know what the termination condition should look like. What should
be the maximum depth of the stack for a given data set size?
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