[vtkusers] OSMESA causes some segfaults
David Doria
daviddoria+vtk at gmail.com
Fri Jan 8 20:28:00 EST 2010
If I compile with VTK_OPENGL_HAS_OSMESA ON, then try to do something
normal (non offscreen rendering) and simple like this:
http://www.cmake.org/Wiki/VTK_Examples_Display_Cube
I get a segfault. It happens in
void vtkXOpenGLRenderWindow::Start(void)
The only reason I turned on HAS_OSMESA was to test the offscreen
rendering example - but shouldn't I be able to keep this on and do
on-screen rendering too?
Thanks,
David
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