[vtkusers] obtaining reference to calling class in KeyPressInteractorStyle class
Liam Kurmos
quantum.leaf at googlemail.com
Tue Feb 9 14:34:40 EST 2010
Hi All,
I'm trying to implement key press detection.
I followed http://vtk.org/Wiki/VTK/Examples/Interaction/KeypressEvents
and made an external class KeyPressInteractorStyle.
I have no problem getting the OnKeyPress event to fire as per the
example, but I can't seem to get a reference to the calling class (i
want to change an isovalue on keypress).
I can't include the calling class (#include "vasFrame.h") as this
would create a cyclic dependency, so I tried making a forward
declaration of the class and using a function to pass the value.
class vasFrame;
class KeyPressInteractorStyle : public vtkInteractorStyleTrackballCamera
{
public:
static KeyPressInteractorStyle* New();
virtual void OnKeyPress();
void passFrameRef(vasFrame* frame);
vasFrame* frame;
};
But this class won't compile, complaining of a forward declaration to
incomplete struct vasFrame.
This is probably trivial and a straight forward c++ pattern but i
can't seem to get.
Can anyone tell me the normal vtk way to do this?
regards,
Liam
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