[vtkusers] Problem with checkerWidget in VTK+QT
Jothy
jothybasu at gmail.com
Tue Aug 10 11:02:48 EDT 2010
Thanks Eric,
It fixed part of the problem!
Now, it doesn't throw the error, but the checkerWidget handles disappear as
soon as I click in the render window.
Jothy
On Tue, Aug 10, 2010 at 3:56 PM, Eric E. Monson <emonson at cs.duke.edu> wrote:
> Hey Jothy,
>
> I think you just don't need the last call to Interactor->Start(). Try it
> without and see if the interactor still behaves properly. I don't understand
> it completely, but the QVTKWidget seem to want to control the initial render
> window rendering and interactor start without you calling them explicitly.
>
> Talk to you later,
> -Eric
>
> ------------------------------------------------------
> Eric E Monson
> Duke Visualization Technology Group
>
>
> On Aug 10, 2010, at 10:16 AM, Jothy wrote:
>
> Hi all,
>
> I am getting "ERROR: In C:\vtk-5.6.0\GUISupport\Qt\QVTKWidget.cxx, line 968
> QVTKInteractor (0x3626430): QVTKInteractor cannot control the event loop."
> error when I try to render the images with a checkerwidget.
>
> Here is the code, I use QtCreator for this
>
>
>
> vtkSmartPointer<vtkJPEGReader> jPEGReader1 =
>
> vtkSmartPointer<vtkJPEGReader>::New();
>
> vtkStdString fname1="C:\\BlueHills.jpg";
>
> jPEGReader1->SetFileName(fname1);
>
> vtkSmartPointer<vtkJPEGReader> jPEGReader2 =
>
> vtkSmartPointer<vtkJPEGReader>::New();
>
> vtkStdString fname2="C:\\Sunset.jpg" ;
>
> jPEGReader2->SetFileName (fname2);
>
> vtkSmartPointer<vtkImageCheckerboard> checkerboardFilter =
>
> vtkSmartPointer<vtkImageCheckerboard>::New();
>
> checkerboardFilter->SetInput(0, jPEGReader1->GetOutput());
>
> checkerboardFilter->SetInput(1, jPEGReader2->GetOutput());
>
> checkerboardFilter->SetNumberOfDivisions(3,3,1);
>
> // Create the RenderWindow, Renderer and both Actors
>
> //
>
> vtkSmartPointer<vtkRenderer> ren1 =
>
> vtkSmartPointer<vtkRenderer>::New();
>
> vtkSmartPointer<vtkRenderWindow> renWin =
>
> ui->qvtkWidget->GetRenderWindow();
>
> renWin->AddRenderer(ren1);
>
> vtkSmartPointer<vtkImageActor> checkerActor =
>
> vtkSmartPointer<vtkImageActor>::New();
>
> checkerActor->SetInput(checkerboardFilter->GetOutput());
>
> // VTK widgets consist of two parts: the widget part that handles
>
> // event processing; and the widget representation that defines how
>
> // the widget appears in the scene
>
> // (i.e., matters pertaining to geometry).
>
> vtkSmartPointer<vtkCheckerboardWidget> checkerWidget =
>
> vtkSmartPointer<vtkCheckerboardWidget>::New();
>
> checkerWidget->SetInteractor(ui->qvtkWidget->GetInteractor());
>
> vtkCheckerboardRepresentation *checkerWidgetRep=
>
> static_cast<vtkCheckerboardRepresentation *>
>
> (checkerWidget->GetRepresentation());
>
> checkerWidgetRep->SetImageActor(checkerActor);
>
> checkerWidgetRep->SetCheckerboard(checkerboardFilter);
>
> // Add the actors to the renderer, set the background and size
>
> //
>
> ren1->AddActor(checkerActor);
>
> ren1->SetBackground(0.1, 0.2, 0.4);
>
> renWin->SetSize(300, 300);
>
> renWin->SetInteractor(ui->qvtkWidget->GetInteractor());
>
> // render the image
>
> //
>
> ui->qvtkWidget->GetInteractor()->Initialize();
>
> ui->qvtkWidget->show();//or Render();
>
> checkerWidget->On();
>
> ui->qvtkWidget->GetInteractor()->Start();
>
>
> Thank you,
>
> Jothy
>
>
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