[vtkusers] rendering artifact when using opacity on volume contour
Liam Kurmos
quantum.leaf at googlemail.com
Wed Apr 28 11:46:45 EDT 2010
I'm using vtkMarchingCubes/vtkContourFilter on some simple gaussian
volume data to extract a surface and then do GetProperty->SetOpacity()
on the actor.
When i view the results from certain angles in the interactor there
are some shading artifacts as show in the screen shot. This only
happens when i use opacity.
Does anyone know what is going on here?
cheers,
Liam
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