[vtkusers] vtkSpline
Kenneth Sloan
kennethrsloan at gmail.com
Sat Sep 5 12:29:40 EDT 2009
May I suggest that it would be helpful to add a section of code that
*interrogates* the final "polypoints" and shows us why you think
that it includes only the first and last points.
On Sep 5, 2009, at 11:03 , Ho Ngoc Ha wrote:
> Hi, these are the result
> t: 0
> t: 0.42105
> t: 0.84210
> t: 1.26316
> t: 1.68421
> t: 2.10526
> t: 2.52632
> t: 2.94737
> t: 3.36842
> t: 3.78947
> t: 4.21053
> t: 4.63158
> t: 5.05263
> t: 5.47368
> t: 5.89474
> t: 6.31579
> t: 6.73684
> t: 7.15789
> t: 7.57895
> t: 8
>
> i don't know what's wrong with it. Please help me :(
>
> --- On Sat, 9/5/09, Bill Lorensen <bill.lorensen at gmail.com> wrote:
>
> From: Bill Lorensen <bill.lorensen at gmail.com>
> Subject: Re: [vtkusers] vtkSpline
> To: "Ho Ngoc Ha" <ha_lennon at yahoo.com>
> Cc: vtkusers at vtk.org
> Date: Saturday, September 5, 2009, 7:17 PM
>
> Your code look OK. What is the resulting output of the std::cout <<
> "t: " << t << std::endl;
>
> Bill
>
> On Sat, Sep 5, 2009 at 1:45 AM, Ho Ngoc Ha<ha_lennon at yahoo.com> wrote:
> > Hi,
> >
> > I have a set of points, I just need to find a spline that pass
> through all
> > of those points and generate a number of output points.
> >
> > Here is what I did
> >
> > int numberOfInputPoints = points->GetNumberOfPoints();
> >
> > vtkCardinalSpline* aSplineX;
> > vtkCardinalSpline* aSplineY;
> > vtkCardinalSpline* aSplineZ;
> >
> > aSplineX = vtkCardinalSpline::New();
> > aSplineY = vtkCardinalSpline::New();
> > aSplineZ = vtkCardinalSpline::New();
> >
> > for (int i=0; i<numberOfInputPoints; i++)
> > {
> > double x = points->GetPoint(i)[0];
> > double y = points->GetPoint(i)[1];
> > double z = points->GetPoint(i)[2];
> > aSplineX->AddPoint(i, x);
> > aSplineY->AddPoint(i, y);
> > aSplineZ->AddPoint(i, z);
> >
> > }
> >
> > vtkPoints* polypoints = vtkPoints::New();
> >
> >
> > int numberOfOutputPoints = 20;
> >
> > double t;
> > for (int i=0; i<numberOfOutputPoints; i++)
> > {
> > t
> > =(double)(numberOfInputPoints-1)/(double)(numberOfOutputPoints-1)*
> (double)i;
> > std::cout << "t: " << t << std::endl;
> > polypoints->InsertNextPoint(aSplineX->Evaluate(t),
> > aSplineY->Evaluate(t),
> > aSplineZ->Evaluate(t));
> > }
> >
> >
> > I thought the newly generated points will be stored in polypoints?
> But when
> > I checked it, it only contains the first and the last point of my
> input
> > points.
> >
> > I am new to vtk so please help me. Thank you very much
> >
> > _______________________________________________
> > Powered by www.kitware.com
> >
> > Visit other Kitware open-source projects at
> > http://www.kitware.com/opensource/opensource.html
> >
> > Please keep messages on-topic and check the VTK FAQ at:
> > http://www.vtk.org/Wiki/VTK_FAQ
> >
> > Follow this link to subscribe/unsubscribe:
> > http://www.vtk.org/mailman/listinfo/vtkusers
> >
> >
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at: http://www.vtk.org/Wiki/VTK_FAQ
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtkusers
--
Kenneth Sloan
KennethRSloan at gmail.com
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.vtk.org/pipermail/vtkusers/attachments/20090905/22fb68a2/attachment.htm>
More information about the vtkusers
mailing list