[vtkusers] vtk arrays and opengl buffers

Micha Feigin michf at post.tau.ac.il
Fri Oct 9 20:46:18 EDT 2009


Does VTK use OpenGL buffer objects (pbo, vbo etc) for things such as vtkFloatArray and vtkPoints, and if so is it possible to access/modify them directly?

I want to use the GPU to modify the array data instead of the CPU (shaders/cuda). Is that possible without copying data back and fourth?

Thanks



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